Difference between revisions of "Talk:Store Front Backpack (3.5e Equipment)"
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+ | == Ratings == | ||
+ | {{Rating |rater=Eiji-kun | ||
+ | |rating=dislike | ||
+ | |reason=I want to love it, but that price is absurd. | ||
+ | }} | ||
+ | {{Rating |rater=Sulacu | ||
+ | |rating=neutral | ||
+ | |reason=The idea of a portable store is... meh. While the article itself is functional and usable, no matter how you look at it you're spending a lot of money on effectively nothing. By the time you can afford this item with any degree of certainty your fellow adventurers will be swinging their brand new +5 keen flaming speed flamberges around while you're stuck with a store and no money to use it. Even if the issue of exorbitant pricing is resolved, you just shift the problem to a slightly earlier level. The only way I can see this item be useful on player initiative is if the entire party goes halfsies on this thing. | ||
+ | |||
+ | That said, the idea is workable and sort of original (lol ''Hordes of the Underdark''), though I see this as more of a useful plot device for DMs than an item players should be buying. If a DM thrusts his party headlong into a long dungeon crawl far removed from any shopping amenities, I could see the merits of giving them control of a genie-operated store so they don't have to backtrack through days worth of tunnels every time they need to unload all of their loot and buy new stuff. But as it is, I would not spend my own hard earned adventurer cash to buy this no matter the price. | ||
+ | }} | ||
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== Price == | == Price == | ||
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::The big use of portable stores in CRPGs is to sell your loot more than to buy items; generally you want to go to a real store for that. You can make it work with a lower-level spell by just making it call an efreeti in somehow, andd the efreeti will buy and sell anything at the usual rate (or sell up to a GP limit). But the selling part is more important. | ::The big use of portable stores in CRPGs is to sell your loot more than to buy items; generally you want to go to a real store for that. You can make it work with a lower-level spell by just making it call an efreeti in somehow, andd the efreeti will buy and sell anything at the usual rate (or sell up to a GP limit). But the selling part is more important. | ||
::Also, the forumulae for item pricing are guidelines. If you want to set this thing's price at 200k, go ahead. If you want it to be an artifact, go ahead. Remember that you're competing, though, with other loot transport items. --[[User:IGTN|IGTN]] 16:37, May 5, 2010 (UTC) | ::Also, the forumulae for item pricing are guidelines. If you want to set this thing's price at 200k, go ahead. If you want it to be an artifact, go ahead. Remember that you're competing, though, with other loot transport items. --[[User:IGTN|IGTN]] 16:37, May 5, 2010 (UTC) | ||
+ | :::I didnt find any items of such in the SRD or this site while i was making it for a group that was trapped in the Worlds Largest Dungeon. Basically they have no place to sell any loot so i designed this item for such circumstances. I haven't made many items like this, or publishing any items at all, so i dont really know what to aim for for balance. Just trying to fill in a blank, so that others can take this idea and work with it. [[User:Skizzlefrits|Skizzlefrits]] 20:12, May 5, 2010 (UTC) | ||
+ | |||
+ | ::::This still seems too pricy for me, but the idea is wonderful (to the point I stole it and used it much cheaper in another game). I imagine this should be a 10th level+ item and priced accordingly. -- [[User:Eiji-kun|Eiji-kun]] 05:00, 29 August 2012 (UTC) |
Latest revision as of 14:53, 5 April 2017
Ratings[edit]
Eiji-kun dislikes this article and rated it 1 of 4. | |
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I want to love it, but that price is absurd. |
Sulacu is neutral on this article and rated it 2 of 4. | |
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The idea of a portable store is... meh. While the article itself is functional and usable, no matter how you look at it you're spending a lot of money on effectively nothing. By the time you can afford this item with any degree of certainty your fellow adventurers will be swinging their brand new +5 keen flaming speed flamberges around while you're stuck with a store and no money to use it. Even if the issue of exorbitant pricing is resolved, you just shift the problem to a slightly earlier level. The only way I can see this item be useful on player initiative is if the entire party goes halfsies on this thing.
That said, the idea is workable and sort of original (lol Hordes of the Underdark), though I see this as more of a useful plot device for DMs than an item players should be buying. If a DM thrusts his party headlong into a long dungeon crawl far removed from any shopping amenities, I could see the merits of giving them control of a genie-operated store so they don't have to backtrack through days worth of tunnels every time they need to unload all of their loot and buy new stuff. But as it is, I would not spend my own hard earned adventurer cash to buy this no matter the price. |
Price[edit]
All items over 200k are considered epic items, and their price is multiplied by 10. --Ghostwheel 08:16, May 4, 2010 (UTC)
- I have never run an epic campaign before, thanks for the info. I will change the item to such in a bit. Skizzlefrits 16:44, May 4, 2010 (UTC)
- EDIT: I think im gunna make it only usable 1/day in order to make it non-epic.
- The big use of portable stores in CRPGs is to sell your loot more than to buy items; generally you want to go to a real store for that. You can make it work with a lower-level spell by just making it call an efreeti in somehow, andd the efreeti will buy and sell anything at the usual rate (or sell up to a GP limit). But the selling part is more important.
- Also, the forumulae for item pricing are guidelines. If you want to set this thing's price at 200k, go ahead. If you want it to be an artifact, go ahead. Remember that you're competing, though, with other loot transport items. --IGTN 16:37, May 5, 2010 (UTC)
- I didnt find any items of such in the SRD or this site while i was making it for a group that was trapped in the Worlds Largest Dungeon. Basically they have no place to sell any loot so i designed this item for such circumstances. I haven't made many items like this, or publishing any items at all, so i dont really know what to aim for for balance. Just trying to fill in a blank, so that others can take this idea and work with it. Skizzlefrits 20:12, May 5, 2010 (UTC)
- This still seems too pricy for me, but the idea is wonderful (to the point I stole it and used it much cheaper in another game). I imagine this should be a 10th level+ item and priced accordingly. -- Eiji-kun 05:00, 29 August 2012 (UTC)