Difference between revisions of "Oversurge (3.5e Feat)"

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|prereqs=Must have a con score.
 
|prereqs=Must have a con score.
 
|fluff=Your psychic powers are great, but overextending yourself can cause quite a nosebleed.
 
|fluff=Your psychic powers are great, but overextending yourself can cause quite a nosebleed.
|benefit=As part of manifesting a power, you can increase your manifester level by 1. However, you take one [[Bleedout (3.5e Condition)|bleed]] plus a number of additional [[Bleedout (3.5e Condition)|bleed]] per level of the manifested power and you have a 5% chance of instant [[Bleedout (3.5e Condition)|bleedout]]. If you [[Bleedout (3.5e Condition)|bleedout]] as a result of using oversurge, you lose a number of power points equal to twice your manifester level in addition to the normal effects. At 5th level and each five levels thereafter, you can take an additional point of [[Bleedout (3.5e Condition)|bleed]] in exchange for an additional +1 bonus on manifester level.  
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|benefit=As part of manifesting a power, you can increase your manifester level by 1. However, you take one [[Bleedout (3.5e Condition)|bleed]] plus a number of additional [[Bleedout (3.5e Condition)|bleed]] per level of the manifested power and you have a 5% chance of instant [[Bleedout (3.5e Condition)|bleedout]]. If you [[Bleedout (3.5e Condition)|bleedout]] as a result of using oversurge, you lose a number of power points equal to twice your manifester level in addition to the normal effects. At 6th level and each six levels thereafter, you can take an additional point of [[Bleedout (3.5e Condition)|bleed]] in exchange for an additional +1 bonus on manifester level.  
  
 
The bonus granted by this feat does not stack with [[SRD:Overchannel|overchannel]]. However, you can combine it with wild surge, increasing your wild surge bonus by +1 but suffering the risks and consequences of both.
 
The bonus granted by this feat does not stack with [[SRD:Overchannel|overchannel]]. However, you can combine it with wild surge, increasing your wild surge bonus by +1 but suffering the risks and consequences of both.

Revision as of 05:53, 4 February 2017

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Author: Leziad (talk)
Date Created: 16th February 2015
Status: Finished
Editing: Clarity edits only please
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Oversurge [Psionic] Your psychic powers are great, but overextending yourself can cause quite a nosebleed.Prerequisites: Must have a con score.Benefit: As part of manifesting a power, you can increase your manifester level by 1. However, you take one bleed plus a number of additional bleed per level of the manifested power and you have a 5% chance of instant bleedout. If you bleedout as a result of using oversurge, you lose a number of power points equal to twice your manifester level in addition to the normal effects. At 6th level and each six levels thereafter, you can take an additional point of bleed in exchange for an additional +1 bonus on manifester level.

The bonus granted by this feat does not stack with overchannel. However, you can combine it with wild surge, increasing your wild surge bonus by +1 but suffering the risks and consequences of both. Special: The bleed caused by this feat bypass immunities.



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Facts about "Oversurge (3.5e Feat)"
Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteMust have a con score. +
RatingUndiscussed +
SummaryYou can greatly increase your manifester level at the cost of your well being. +
TitleOversurge +
TypePsionic +