Difference between revisions of "Quick Fire (3.5e Feat)"
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Revision as of 00:59, 27 December 2016
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Quick Fire [Fighter, Tactical]
Prerequisites: Bab +1, Point Blank Shot, Precise ShotBenefit: The quick fire feat enables the use of three tactical maneuvers:
Quick Shot: You may make a ranged attack as a swift action at your highest attack bonus. If you wield two ranged weapon you may make two attacks at normal two-weapon fighting penalties. This does not stack additional attacks granted by the Rapid Shot feat.
Rapid Reload: You can reload ranged weapons as a free action if reloading said weapon would take a full-round action or less, you can reload siege weapon or weapon that take longer as a move action.
Spray and Pray: During a full-attack action you may double the number of attacks (including with two-weapon fighting) you make, however those attacks only hit on a natural 20. This maneuver is especially useful when attacking creatures with egregious AC you just can't hit normally.
Special: This feat counts as Rapid Shot and Rapid Reload to qualify for a feat, prestige class, or other special ability. Any class that grants rapid shot may grant this feat instead.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Leziadv [Expand] |
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Article Balance | High + |
Author | Leziad + |
Feat Replaces | Rapid Shot + and Rapid Reload + |
Identifier | 3.5e Feat + |
Prerequisite | Bab +1 +, Point Blank Shot + and Precise Shot + |
Rating | Unrated + |
Summary | You shoot real fast, you reload real fast and you can shoot all the arrows and maybe hit something. + |
Title | Quick Fire + |
Type | Fighter + and Tactical + |