Difference between revisions of "Ritual of the Three Circles (3.5e Invocation)"
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| colspan="2" | [[Level::Warlock Greater]]; 7th | | colspan="2" | [[Level::Warlock Greater]]; 7th | ||
|}{{#set:Summary=Either travel to the lower plane summon a number of weak fiendish creature or summon a particular fiend.}} | |}{{#set:Summary=Either travel to the lower plane summon a number of weak fiendish creature or summon a particular fiend.}} | ||
− | This invocation has three uses, each one having a specific ritual needed to perform which require drawing a circle | + | This invocation has three uses, each one having a specific ritual needed to perform which require drawing a circle over the course of 10 minutes and then do a 5 minute ritual while adjacent to the circle, which include somatic and verbal components. |
− | ''Circle of Travel:'' The first use is to make a travel version of [[SRD:Gate|''gate'']] that lead to | + | ''Circle of Travel:'' The first use is to make a travel version of [[SRD:Gate|''gate'']] that lead to any of the lower the plane, it appear where the circle was placed. The catch is that the [[SRD:Gate|''gate'']] only stay open for 24 hours, after which point it will close on both end. Since you cannot create [[SRD:Gate|''gate'']] to anywhere else but the lower plane you may be left trapped. |
− | + | ''Circle of Fiendbind:'' The second use allow you to call a number of fiendish creatures of a total CR equal to your caster level -3. The fiend stay under your control for 24 hours after which they are banished back to their home plane. However if you are killed the fiend are instantly freed and are not forced back to their plane when the duration expire. | |
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− | ''Circle of Fiendbind:'' The second use allow you to | ||
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''Circle of Calling:'' The third and riskier use of the invocation allow you to call any outsider with the evil subtype, even unique ones. If the outsider's CR is equal or above your character level it may decide to ignore your call otherwise it is brought into the world without a choice into the circle. The fiend is never under your control, it is 'called' as if it moved to your plane through [[SRD:Plane Shift|''plane shift'']] and may be unable to return home by itself. | ''Circle of Calling:'' The third and riskier use of the invocation allow you to call any outsider with the evil subtype, even unique ones. If the outsider's CR is equal or above your character level it may decide to ignore your call otherwise it is brought into the world without a choice into the circle. The fiend is never under your control, it is 'called' as if it moved to your plane through [[SRD:Plane Shift|''plane shift'']] and may be unable to return home by itself. | ||
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Latest revision as of 01:18, 10 December 2016
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Warlock Greater; 7th |
This invocation has three uses, each one having a specific ritual needed to perform which require drawing a circle over the course of 10 minutes and then do a 5 minute ritual while adjacent to the circle, which include somatic and verbal components.
Circle of Travel: The first use is to make a travel version of gate that lead to any of the lower the plane, it appear where the circle was placed. The catch is that the gate only stay open for 24 hours, after which point it will close on both end. Since you cannot create gate to anywhere else but the lower plane you may be left trapped.
Circle of Fiendbind: The second use allow you to call a number of fiendish creatures of a total CR equal to your caster level -3. The fiend stay under your control for 24 hours after which they are banished back to their home plane. However if you are killed the fiend are instantly freed and are not forced back to their plane when the duration expire.
Circle of Calling: The third and riskier use of the invocation allow you to call any outsider with the evil subtype, even unique ones. If the outsider's CR is equal or above your character level it may decide to ignore your call otherwise it is brought into the world without a choice into the circle. The fiend is never under your control, it is 'called' as if it moved to your plane through plane shift and may be unable to return home by itself.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Invocations → Warlock
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Article Balance | Very High + |
Author | Leziad + |
Identifier | 3.5e Invocation + |
Level | Warlock Greater + |
Rating | Undiscussed + |
Summary | Either travel to the lower plane summon a number of weak fiendish creature or summon a particular fiend. + |
Title | Ritual of the Three Circles + |