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Counter Mage (3.5e Prestige Class)

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{{Author
|author_name=Justarandomperson
|date_created=1/1/16
|status=50% completed|editing=in progressno
|balance=Very High
}}
{{3.5e Class Data
|summary=UNIQ71b1856aea67ddf5-item-12--QINU
|minlevel=UNIQ71b1856aea67ddf5-item-13--QINU
|ability=UNIQ71b1856aea67ddf5-item-14--QINU
|progression=UNIQ71b1856aea67ddf5-item-15--QINU
|align=UNIQ71b1856aea67ddf5-item-16--QINU
}}
{{3.5e Prestige Class Prereqs
|alignment= Any
|skills= [[SRD:Knowledge Skill|Knowledge]] (arcana) 8 5 ranks, and [[SRD:Spellcraft Skill|Spellcraft]] 10 5 ranks, |feats=[[SRD:Improved Counterspell|Improved Counterspell]], [[SRD:Spell Focus|spell Spell focus]] (abjurationAbjuration)
|spellcasting=Must be able to cast 3rd level spells.
|special= Must abandon all spell schools except Abjuration and Divination.
}}
|prestige=true
|classname= Counter Mage
|hitdie=46
|length=10
|bab=PoorModerate
|fort=Poor
|ref=Poor
|special1=[[#Spontaneous Counterspelling|Spontaneous Counterspelling]] {{!!}} +1 level of existing arcane spellcasting class
|special2=[[#Sense Magic|Sense Magic]], [[#Swift Counterspelling|Swift Counterspelling]] {{!!}} +1 level of existing arcane spellcasting class
|special3=[[#Aura Of of Arcane Disrupt|Aura Of of Arcane Disrupt]] {{!!}} +1 level of existing arcane spellcasting class
|special4=[[#Spell Bender|Spell Bender]], [[#Natural Counterspelling|Natural Counterspelling]] {{!!}} +1 level of existing arcane spellcasting class
|special5=[[#Arcane Ruin|Arcane Ruin]] (1d4/1d6) {{!!}} +1 level of existing arcane spellcasting class
|special6=[[#Reverse Metamagic|Reverse Metamagic]], [[#Dispel At Will|Dispel At Will]] {{!!}} +1 level of existing arcane spellcasting class
|special7=[[#Neutralise Neutralize Magic|Neutralise Magic]], [[#Arcane Ruin|Arcane Ruin]] (1d4+2/1d8) {{!!}} +1 level of existing arcane spellcasting class |special8=[[#Antimagic Shield|ntimagic Antimagic Shield]] {{!!}} +1 level of existing arcane spellcasting class
|special9=[[#Crush The Mind|Crush The Mind]], [[#Arcane Ruin|Arcane Ruin]] (1d4+4/1d10) {{!!}} +1 level of existing arcane spellcasting class
|special10=[[#Total CancelationCancellation|Total CancelationCancellation]], [[#Counterspell God|Counterspell God]] {{!!}} +1 level of existing arcane spellcasting class
|skillpoints=4
|skills=Concentration,
'''{{Anchor|Spellcasting}}:''' At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming a Counter Mage, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
'''{{Anchor|Spontaneous Counterspelling}}:''' A level 1 Counter mage can Mage gains an automatic +4 on all [[counterspellCounterspell]] a spell using any spell he knows provided they are on the same level or higherchecks.
'''{{Anchor|Sense Magic}} {{Su}}:''' At 2nd level a Counter Mage can cast [[detect Detect magic]] at will.
'''{{Anchor|Swift Counterspelling}}:''' A Counter mage Mage of level 2 needs no loger longer ready himself as a standard action for using counterspell, ; he can instead do it as a swift action. He can use his "ready" action for a second counterspell, so by spending a swift and a standard action he can counterspell 2 spells on the same round.
'''{{Anchor|Aura Of of Arcane Disrupt}} {{Su}}:''' Anyone trying to cast a spell withing within 60ft of the Counter Mage must succeed on a [[SRD:concentration]] check of 10+the the spell's level+1/2 of the Counter Mage's level , or fail to cast that spell, this ability is considered a [[gaze]] ability.
'''{{Anchor|Spell Bender}}:''' A Counter Mage can choose to attempt a counterspell making a [[Spellcraft]] check with double the spell's level and instead of cancelling the spell he can redirect it to anyone he chooses, he must roll for the attack again but gains a bonus equal to half the original caster's spellcasting modifier. The spell he tries to bend must be a spell with a single target such as a [[frost ray]] or a [[magic missile]].
'''{{Anchor|Natural Counterspelling}}:''' A Counter Mage gets his Counter Mage level as a bonus in spellcraft checks used to Counterspell.
'''{{Anchor|Arcane Ruin}} {{Su}}:''' Whenever someone gets countered by a Counter Mage he must roll two Will saves equal to the DC of the spell that the Counter Mage used to counter the spell. On the first failed roll, he who got countered gets all the is unable to cast any spell slots, of the same level as the spell that got countered, locked for 1d4 1d2 rounds (1d41d2+2 1 on the 7th and 1d41d2+4 2 on the 9th level). On a second failed save, the opponent takes 1d6 typeless magic damage for every level that the spell was that got countered (1d8 on the 7th and 1d10 on the 9th level). For example, if a wizard casts a 6th level spell, the and a 9th level Counter Mage manages to counter it using a 9th level spell, the wizard rolls must roll two Will saves, . If he fails both, the wizard gets all his 9th level spell slots locked is unable to cast spells for 1d41d2+4 2 rounds and takes 9d10 points of typeless magic damage. This is not applied when spell bending or with reverse metamagic and dispel magic.
'''{{Anchor|Reverse Metamagic}} {{Su}}:''' A Counter Mage can attempt to cancel a single metamagic feat added to a spell instead of the whole spell, by making a successful Spellcraft check equal to (15 + the spell's level + (the metamagic level increasementincrease)X2) you can provide a spell slot equal to the increasement increase of the spell's level by the metamagic and cancel it's properties. For example, a Counter Mage attempts to dispel a maximize spell metamagic feat, he succeeds on his spellcraft check and because the maximize feat has a level increasement increase +3 he burns a 3rd level spell slot and cancels the feat, the spell then continues its effect normaly but without the maximize metamagic feat.
'''{{Anchor|Dispel At Will}} {{Su}}:''' At this point a Counter Mage can cast Dispel Magic at will.
'''{{Anchor|Antimagic Shield}} {{Su}}:''' A Counter Mage can cast a shield as a reaction 1/day for ever three level he posses in the Counter Mage class that grants magical damage reduction 60 for as long as he concentrates. The shield burns a random spell slot for every 20 damage dealt to it on a single attack (roll a d10, if you roll 10, reroll). For every spell slot burnt this way both the damage reduction and the damage needed for a new slot to get expended are reduced by 5 (to a minimum of 5). If the Counter Mage runs out of spell slots the antimagic shield vanishes.
'''{{Anchor|Neutralise Neutralize Magic}}:''' A Counter Mage at this level can suppress the powers of magic items for long periods. The magic item is allowed a Will save with its wielder's Will modifier or if unattended a simple d20 against (15 + the Counter Mage's Int modifier + half his Spellcraft ranks-ru-). On a failed save it's , its powers vanish for 1d10 days. Items of divine origin or powerfull artifacts are not affected by this ability. Items of legacy are affected no matter their origin but get a +10. The bonus from [[#Natural Counterspelling|Natural Counterspelling]] and [[#Spontaneous Counterspelling|Spontaneous Counterspelling]] applies as well. '''{{Anchor|Crush The Mind}} {{Su}}:''' A Counter Mage of this level can attempt to wipe the spell slots of a single creature by expending spell slots equal to the level of the creature he chose. For example, for a level 20 wizard he must spend 2 level 9 spell slots and 1 level 2 slot, or 2 level 8 slots and 2 level 2 slots etc. etc. The Counter Mage must then make a spellcraft check equal to (15 + the creature's caster level + it's spellcasting modifier) adding only half his spellcraft ranks. If he succeeds he rolls 5d4 and the creature must burn that many spell slots starting from the top ones. This ability is considered an enchantment, the only enchantment that a Counter Mage can cast. This ability threatens the Counter Mage as well, because afterwards he takes 1d4 typeless magic damage + the number of spell slots he wiped out, and also becomes fatigued. Even if the spellcraft check fails, the spell slots used are still expanded. Crush the mind can use both arcane and divine spell slots in order to function.
'''{{Anchor|Crush The MindTotal Cancellation}} {{Su}}:''' A Counter Mage 's apotheosis is that he can cast, once per day, an antimagic field with a radius of 300 ft. around himself that cancels magic completely in this area. No magical item can be used and no spell or spell like ability can be cast inside this field. The Counter Mage must burn 2 spell slots of every level can attempt of spell slots from 6 to wipe the 9 and 3 spell slots of a single creature by expending every level of spell slots equal from 0 to 5 (this must be done on the list of spells from the spellcasting class with the best caster level of ). The field works exactly as an [[SRD:antimagic field]] except with the following: the creature he chosefield dispels any effect, banishes any summons, and cancels completely any spells; furthermore, for exampleall magical items are instantly affected by [[#Natural Counterspelling|Natural Counterspelling]], for although they are allowed a level 20 wizard he must spend 2 level 9 will save; all spell slots and 1 level 2 slot-like abilities are suppressed for 1d10 hours after this antimagic field is gone. This field doesn't work on creatures that were brought through planar binding or other forms of planar travel, although a gate or 2 level 8 slots portal can't be opened inside the field. Artifacts and 2 level 2 slots etcdeities are not affected. etc. The Counter Mage Every spellcaster that happens to have an ongoing effect from a spell originating from himself must then make succeed on a spellcraft check Will save equal to (15 + the creature's caster Counter Mage casting a 9th level + it's spellcasting modifier) adding only half spell or lose all his spellcraft ranks. If he succeeds he rolls 5d4 spell slots and spellcasting abilities for 1d4 hours after the creature must burn that many field is gone. Furthermore, everyone gets a spell slots starting from failure 25% for 1d6 hours after the top ones. This ability field is considered an enchantment, gone or they are outside the only enchantment that spell's perimeter. The field has a Counter Mage can cast. This ability threatens duration of 10 minutes + as long as the Counter Mage as wellconcentrates, because afterwards for every round he concentrates he takes 1d4 typeless magic damage + burns 1 random spell slot (roll a d10, reroll on a 10 or if you roll a level of spell slots that are used completely). When there are no more spell slots to burn the antimagic field vanishes. After the number duration of Total Cancellation the Counter Mage becomes exhausted. Total Cancellation can drain both arcane and divine spell slots he wiped out and also becomes fatiguedin order to function.
'''{{Anchor|Total Cancelation}} {{SuCounterspell God}}:''' A Counter Mage can now use counterspell as many times as he wants without being "ready," but he must be able to see the source of the spell.