Difference between revisions of "Talk:Intelligent Item (3.5e Class)"
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Requesting a review of this class.--[[User:Franken Kesey|Franken Kesey]] ([[User talk:Franken Kesey|talk]]) 19:51, 20 March 2016 (UTC) | Requesting a review of this class.--[[User:Franken Kesey|Franken Kesey]] ([[User talk:Franken Kesey|talk]]) 19:51, 20 March 2016 (UTC) | ||
− | I'd love to review it, but it's incomplete. The 20th level capstone hasn't been written. --[[Special:Contributions/71.90.12.218|71.90.12.218]] | + | :I'd love to review it, but it's incomplete. The 20th level capstone hasn't been written. --[[Special:Contributions/71.90.12.218|71.90.12.218]] |
Revision as of 18:21, 27 March 2016
Contents
[hide]Ratings
Ready for review. --Franken Kesey (talk) 18:05, 4 March 2014 (UTC)
Blocked![]() Rating |
ThunderGod Cid dislikes this article and rated it 1 of 4. |
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I like it, but. . .
The class feels too short, and more like a skeleton. There isnt much to do with it, and its only 10 levels. Unless you are a book, you would do poorly in other classes to be able to get up to epic level. If you could somehow make this into a 20 level class, it would be nicer, like adding more stuff you could spend points in. Plus, ive noticed that there is no trait listed that can be improved upon with additional skill points. - Kylem2013 (talk) 00:04, 12 March 2014 (UTC)
- Are there any traits that you can think of to add?--Franken Kesey (talk) 07:54, 12 March 2014 (UTC)
- One idea came to mind. To give people something to stack in, instead of giving the +2 and +4 points, make it stackable by making you spending morphic points to get enhancement bonuses after you use a point to become masterwork (which is what i assume is the +1 to attacks needed to get the bonuses). The trade rate could be point for point, or 1 morphic point for +2 enhancement bonus, with a max at +10 enhancements, as is normal for equipment maximums. Just a though. - Kylem2013 (talk) 21:34, 12 March 2014 (UTC)
Wondering
Just wondering, can this class like... Fight by itself, or does it need a wielder? Or is that what dancing is for?
- With dancing can fight by self. --Franken Kesey (talk) 18:04, 20 March 2016 (UTC)
Purpose
Built this class to act as a plot device. Such that a player could be the magical sword that the party protects, or cursed book that needs to be destroyed. With the plot devise having a will of its own game play becomes far less predictable. --Franken Kesey (talk) 18:04, 20 March 2016 (UTC)
Review
Requesting a review of this class.--Franken Kesey (talk) 19:51, 20 March 2016 (UTC)
- I'd love to review it, but it's incomplete. The 20th level capstone hasn't been written. --71.90.12.218