Difference between revisions of "Arbok (3.5e Monster)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Removing Monster Category)
m (Adding Pokémon subtype & category)
Line 10: Line 10:
 
{{3.5e Monster Classic
 
{{3.5e Monster Classic
 
|monster=Arbok
 
|monster=Arbok
|size=Large |type=Magical Beast
+
|size=Large |type=Magical Beast |subtypes=Pokémon
 
|hd=11d10+22 |hp=82
 
|hd=11d10+22 |hp=82
 
|init=+8 (+4 Dex, +4 Improved Initiative)
 
|init=+8 (+4 Dex, +4 Improved Initiative)
Line 37: Line 37:
 
=== Combat ===
 
=== Combat ===
  
'''Frightful Presence ([[Su]]):''' An Arbok unsettles foes with its mere presence. The ability takes effect automatically whenever the Arbok attacks, charges, or constricts a victim. Creatures within 60 feet are subject to this effect if they have less HD than the Arbok. A Potentially effected creature that succeeds at a Will save (DC 10 + 1/2 HD + charisma modifier) is immune to the frightful presence for one day. On a failure, the creature is frightened for 4d6 rounds.
+
'''Frightful Presence ([[Su]]):''' An Arbok unsettles foes with its mere presence. The ability takes effect automatically whenever the Arbok attacks, [[SRD:Charge|charges]], or constricts a victim. Creatures within 60 feet are subject to this effect if they have less HD than the Arbok. A potentially affected creature that succeeds at a Will save (DC 10 + 1/2 HD + charisma modifier) is immune to the frightful presence for one day. On a failure, the creature is frightened for 4d6 rounds.
  
 
'''Improved Grab ([[Ex]]):''' To use this ability, an Arbok must hit with its bite attack. If it maintains a hold for an entire round, it may constrict.
 
'''Improved Grab ([[Ex]]):''' To use this ability, an Arbok must hit with its bite attack. If it maintains a hold for an entire round, it may constrict.
  
'''Constrict ([[Ex]]):''' Every round an Arbok maintains its hold it inflicts an amount of damage equal to its normal bite damage as bludgeoning damage - which may be inflicted as regular or subdual damage at its option.
+
'''Constrict ([[Ex]]):''' Every round an Arbok maintains its hold, it inflicts an amount of damage equal to its normal bite damage as bludgeoning damage - which may be inflicted as regular or subdual damage at its option.
  
'''Poison ([[Ex]]):''' Bite, (DC 12 + 1/2 HD + Con Modifier) initial and secondary damage 1d6 strength.
+
'''Poison ([[Ex]]):''' Bite (DC 12 + 1/2 HD + Con Modifier), initial and secondary damage 1d6 strength.
  
 
'''Skills:''' Arboks receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 bonus to Balance checks. They can use Strength or Dexterity for Climb checks, whichever is better.  
 
'''Skills:''' Arboks receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 bonus to Balance checks. They can use Strength or Dexterity for Climb checks, whichever is better.  
Line 52: Line 52:
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 +
[[Category:Pokemon]]
 
[[Category:Pokemon d20]]
 
[[Category:Pokemon d20]]
  
 
{{Navboxes}}
 
{{Navboxes}}

Revision as of 21:19, 13 December 2015


Homebrew.png
Adopter: Quantumboost (talk)
Original Author: FrankTrollman (talk)
Date Created: 3/7/2010
Status: Complete
Editing: Spelling and Grammar only
ArticleUndiscussed.png
Rate this article
Discuss this article
Arbok
Size/Type: Large Magical Beast (Pokémon)
Hit Dice: 11d10+22 (82 hp)
Initiative: +8 (+4 Dex, +4 Improved Initiative)
Speed: 20 ft., climb 20 ft.
Armor Class: 18 (-1 size, +3 Dex, +6 natural), touch 12, flat-footed 15
Base Attack/Grapple: +11/+22
Attack: Bite +17 melee (1d8+10)
Full Attack: Bite +17 melee (1d8+10)
Space/Reach: 10 ft./10 ft
Special Attacks: Constrict, frightful presence, improved grab, poison
Special Qualities: Damage Reduction 10/magic, Scent
Saves: Fort +11, Ref +12, Will +8
Abilities: Str 25, Dex 17, Con 14, Int 11, Wis 14, Cha 10
Skills: Balance +11, Climb +17, Forgery +7, Hide +11, Listen +11, Survival +11
Feats: Choke Hold, Stunning Fist, Weapon Focus (Grapple), Improved Initiative
Environment: Any Wilderness
Organization: Solitary or Pair.
Challenge Rating: 7
Treasure: Standard.
Alignment: Often Neutral Evil
Advancement: 12-15 HD (Large), 16-19 HD (Huge)
Level Adjustment:


This purple cobra-like serpent raises up, a distinctive pattern imprinted under its "hood". It sways and glares at you, even more unsettling than its appearance would warrant.

Combat

Frightful Presence (Su): An Arbok unsettles foes with its mere presence. The ability takes effect automatically whenever the Arbok attacks, charges, or constricts a victim. Creatures within 60 feet are subject to this effect if they have less HD than the Arbok. A potentially affected creature that succeeds at a Will save (DC 10 + 1/2 HD + charisma modifier) is immune to the frightful presence for one day. On a failure, the creature is frightened for 4d6 rounds.

Improved Grab (Ex): To use this ability, an Arbok must hit with its bite attack. If it maintains a hold for an entire round, it may constrict.

Constrict (Ex): Every round an Arbok maintains its hold, it inflicts an amount of damage equal to its normal bite damage as bludgeoning damage - which may be inflicted as regular or subdual damage at its option.

Poison (Ex): Bite (DC 12 + 1/2 HD + Con Modifier), initial and secondary damage 1d6 strength.

Skills: Arboks receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 bonus to Balance checks. They can use Strength or Dexterity for Climb checks, whichever is better.


Legal Disclaimer

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners and their use is allowed under the fair use clause of the Copyright Law.

Back to Main Page3.5e HomebrewMonsters

Facts about "Arbok (3.5e Monster)"
AdopterQuantumboost +
AlignmentOften Neutral Evil +
AuthorFrankTrollman +
Challenge Rating7 +
EnvironmentAny Wilderness +
Identifier3.5e Monster +
Level Adjustment+
RatingUndiscussed +
SizeLarge +
SubtypePokémon +
SummaryThis purple cobra-like serpent raises up, a distinctive pattern imprinted under its "hood". It sways and glares at you, even more unsettling than its appearance would warrant. +
TitleArbok +
TypeMagical Beast +