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Marowak (3.5e Monster)

732 bytes added, 06:24, 11 December 2015
Combat
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|adopter=Quantumboost|author_name=<!--your wikia username-->FrankTrollman|date_created=<!--today's date. Day Month Year.-->3/5/2010|status=<!--Insert article's status here.-->Complete|isnotuserediting=I'm not a user<!-- if you have a username for wikia, delete this parameter-->Spelling and Grammar only
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[[File:105Marowak.png|thumb|250px|right|Marowak from Fire Red/Leaf Green]]
{{3.5e Monster Classic
|monster=<!--Monster Name-->Marowak|size= Small |type= Magical Beast |subtypes=Earth|hd= 8d10+12 |hp=34|init=-1 (-1 Dex)|speed=20 ft.|ac= 26 (+1 size, -1 Dex, +6 bone armor, +10 natural) |touch= 10 |flat=26|bab= +8 |grapple=+5|at=Bone Club +12 melee or thrown (2d6+6, x3)|full_at=Bone Clubs +12/+12/+7 melee or thrown (2d6+6, x3)|space= 5 ft. |reach=5 ft.|sa=[[#Bone Call|Bone Call]]|sq=[[#Ancestral Equipment|Ancestral Equipment]], Immunity to Electricity|fort= +9 |ref= +5 |will=+1|str= 13 |dex= 8 |con= 17 |int= 8 |wis= 9 |cha=2|skills=Craft Bone +18|feats=[[SRD:Power Attack|Power Attack]]<sup>B</sup>, [[SRD:Quick Draw|Quick Draw]], [[SRD:Two-Weapon Fighting|Two-Weapon Fighting]], [[SRD:Weapon Focus|Weapon Focus]] (Bone Club), [[SRD:Weapon Specialization|Weapon Specialization]] (Bone Club)<sup>B</sup>|env=Any land or underground.|org=Always Solitary.|cr=6|treas=Standard (plus bone club and armor).|align=Usually Neutral|adv=|la=9-14 HD (Small)
}}
''[[Summary::You feel a pair of eyes glaring at you out of the darkness. A reptilian being comes out of the shadows, staring through the eye sockets of a skull which fits neatly over its own head. The bone it wields looks well-used and surprisingly sturdy.]]''
Like the [[Cubone (3.5e Monster)|Cubone]] they once were, Marowak is friendless and alone. Time alone and hitting things with clubs has made Marowak hardcore like a pirate. They use even larger bones as weapons and totally smack people with bones of their mothers. Marowak spend a lot of time crying because they are very lonely, and take their frustration out on other creatures.
Marowak fight with two Bone Clubs.
'''{{Anchor|Bone Call }} ([[Su]]):''' Any bones that a Marowak handles are considered to have the Calling, Throwing, and Returning quality with respect to the Marowak for up to 24 hours. Since the Marowak can call bones to its person, bone armor can be assembled on its body as a standard action. A Marowak gains a +8 racial bonus on any Craft checks related to bones.
'''{{Anchor|Ancestral Equipment }} ([[Su]]):''' The bones of previous generations feel sorry for Marowak and look after it. A Marowak's equipment is considered to have a +3 Enhancement bonus when used as weaponry or armor, in the same manner as a Samurai's Ancestral Daisho. A Marowak can use Bone Clubs which are 2 sizes larger than itself as a light weapon. A Marowak's Bone Club counts as a large warhammer, rather than an inferior club. Also, while throwing bones, Marowak may use its Strength rather than Dexterity when determining attack bonus.
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