Difference between revisions of "Burning Sunrise Assault (3.5e Maneuver)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Created page with "{{author |author_name=Leziad |date_created=23rd September 2015 |status=Finished |balance=High }} <onlyinclude>{{3.5e Maneuver |name=Burning Sunrise Assault |discipline=Desert...")
 
 
Line 8: Line 8:
 
<onlyinclude>{{3.5e Maneuver
 
<onlyinclude>{{3.5e Maneuver
 
|name=Burning Sunrise Assault
 
|name=Burning Sunrise Assault
|discipline=Desert Wind
+
|discipline=Desert Wind, Setting Sun
 
|type=Rush
 
|type=Rush
|desc=Fire
+
|desc=Fire, X-Discipline
 
|lvl=3
 
|lvl=3
|prereq=1 Desert Wind Maneuver
+
|prereq=1 Desert Wind or Setting Sun Maneuver
 
|initiation=1 Move Action
 
|initiation=1 Move Action
 
|dur=Instantaneous and 1 round
 
|dur=Instantaneous and 1 round
Line 21: Line 21:
 
|summary=Make a super jump check and deal extra fire damage.
 
|summary=Make a super jump check and deal extra fire damage.
 
}}
 
}}
 
 
Upon initiating this maneuver you make a [[SRD:Jump Skill|jump]] check, travelling twice the distance your jump check would allow both vertically and horizontally and it is not limited by your movement speed. All attacks you make until the beginning of your next turn deal an additional 2d6 fire damage.</onlyinclude>
 
Upon initiating this maneuver you make a [[SRD:Jump Skill|jump]] check, travelling twice the distance your jump check would allow both vertically and horizontally and it is not limited by your movement speed. All attacks you make until the beginning of your next turn deal an additional 2d6 fire damage.</onlyinclude>
  
  
 
----
 
----
{{3.5e Desert Wind Maneuver Breadcrumb}}
+
{{3.5e Desert Wind Maneuver Breadcrumb}}<br>
 +
{{3.5e Setting Sun Maneuver Breadcrumb}}
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Maneuver]]
 
[[Category:Maneuver]]
 
{{Navboxes}}
 
{{Navboxes}}

Latest revision as of 06:15, 23 September 2015

Homebrew.png
Author: Leziad (talk)
Date Created: 23rd September 2015
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Burning Sunrise Assault
Desert Wind, Setting Sun (Rush) [Fire, X-Discipline]
Level: 3
Prerequisite: 1 Desert Wind or Setting Sun Maneuver
Initiation Action: 1 Move Action
Range: Personal
Target: You
Duration: Instantaneous and 1 round
Saving Throw: None

Upon initiating this maneuver you make a jump check, travelling twice the distance your jump check would allow both vertically and horizontally and it is not limited by your movement speed. All attacks you make until the beginning of your next turn deal an additional 2d6 fire damage.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesDesert Wind
Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesSetting Sun

Leziad's Homebrew (4445 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DescriptorFire + and X-Discipline +
DisciplineDesert Wind + and Setting Sun +
Identifier3.5e Maneuver +
Level3 +
RatingUndiscussed +
SummaryMake a super jump check and deal extra fire damage. +
TitleBurning Sunrise Assault +
TypeRush +