Difference between revisions of "Do Wand (3.5e Equipment)"
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|act=Standard | |act=Standard | ||
|weight=1 lb. | |weight=1 lb. | ||
− | |summary=Instantaneously alter hairstyles and provide bonus on [[SRD:Disguise Skill|disguises]]. | + | |summary=Instantaneously alter hairstyles and provide a bonus on [[SRD:Disguise Skill|disguises]]. |
}} | }} | ||
''No no, darling, you… look… hideous. Hold still, there's a chance I can fix you up before the countess opens the front door.'' | ''No no, darling, you… look… hideous. Hold still, there's a chance I can fix you up before the countess opens the front door.'' | ||
− | Technically not a wand, this magical trinket has unlimited charges… but only affects hair styles as a [[SRD:Standard Actions|standard action]] touch attack. A target may attempt a [[SRD:Saving Throw#Fortitude|Fortitude]] (DC 11) to resist the effect. The do wand grants a +2 circumstance bonus when used in conjunction with a [[SRD:Disguise Skill|Disguise]] check on the target. Naturally hairless creatures are immune to the effects of the do wand. | + | Technically not a wand, this magical trinket has unlimited charges… but only affects hair styles as a [[SRD:Standard Actions|standard action]] touch attack. A target may attempt a [[SRD:Saving Throw#Fortitude|Fortitude]] save (DC 11) to resist the effect. The do wand grants a +2 circumstance bonus when used in conjunction with a [[SRD:Disguise Skill|Disguise]] check on the target. Naturally hairless creatures are immune to the effects of the do wand. |
Optionally, the creator of a do wand may create the wand to only deliver a single hairstyle or alter facial hair instead (as tabled below). All do wands have a chance of becoming inert for 24 hours if "No Change" is delivered to the same target twice in a row. Roll a d20 to determine the hairstyle or effect below: | Optionally, the creator of a do wand may create the wand to only deliver a single hairstyle or alter facial hair instead (as tabled below). All do wands have a chance of becoming inert for 24 hours if "No Change" is delivered to the same target twice in a row. Roll a d20 to determine the hairstyle or effect below: | ||
− | + | [[File:DoWandHairdo.png|right|Magic can be dangerous.]] | |
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Latest revision as of 23:38, 1 September 2015
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Do Wand[edit]
Price: | 50 gp |
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Body Slot: | Held |
Caster Level: | 1st |
Aura: | Faint transmutation |
Activation: | Standard |
Weight: | 1 lb. |
No no, darling, you… look… hideous. Hold still, there's a chance I can fix you up before the countess opens the front door.
Technically not a wand, this magical trinket has unlimited charges… but only affects hair styles as a standard action touch attack. A target may attempt a Fortitude save (DC 11) to resist the effect. The do wand grants a +2 circumstance bonus when used in conjunction with a Disguise check on the target. Naturally hairless creatures are immune to the effects of the do wand.
Optionally, the creator of a do wand may create the wand to only deliver a single hairstyle or alter facial hair instead (as tabled below). All do wands have a chance of becoming inert for 24 hours if "No Change" is delivered to the same target twice in a row. Roll a d20 to determine the hairstyle or effect below:
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Prerequisites: Craft Wondrous Item, disguise form.
Cost to Create: 25 gp, 2 EXP, 1 day.
Back to Main Page → 3.5e Homebrew → Equipment → Wondrous Items