Difference between revisions of "SRD:Fiendish Dire Rat"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m
m (Text replacement - "[[Dexterity (SRD Term)|" to "[[SRD:Dexterity|")
 
(One intermediate revision by one other user not shown)
Line 42: Line 42:
 
'''[[SRD:Skills|Skills:]]''' Dire rats have a +8 racial bonus on [[Swim (SRD Skill)|Swim]] checks. Dire rats have a +8 racial bonus on [[Climb (SRD Skill)|Climb]] checks and can always choose to take 10 on [[Climb (SRD Skill)|Climb]] checks, even if rushed or threatened.
 
'''[[SRD:Skills|Skills:]]''' Dire rats have a +8 racial bonus on [[Swim (SRD Skill)|Swim]] checks. Dire rats have a +8 racial bonus on [[Climb (SRD Skill)|Climb]] checks and can always choose to take 10 on [[Climb (SRD Skill)|Climb]] checks, even if rushed or threatened.
  
Dire rats use their [[Dexterity (SRD Term)|Dexterity]] modifier for [[Climb (SRD Skill)|Climb]] and [[Swim (SRD Skill)|Swim]] checks.
+
Dire rats use their [[SRD:Dexterity|Dexterity]] modifier for [[Climb (SRD Skill)|Climb]] and [[Swim (SRD Skill)|Swim]] checks.
  
 
=== Notes ===
 
=== Notes ===
Line 53: Line 53:
  
 
----
 
----
{{3.5e Monsters Breadcrumb}}
+
{{SRD Creature Breadcrumb}}
[[Category:3.5e]]
+
{{OGL Bottom|a user-created article created by directly using material from the Revised (v.3.5) System Reference Document|SRD}}
[[Category:User]]
+
[[Category:SRD]]
 +
[[Category:OGL]]
 
[[Category:Monster]]
 
[[Category:Monster]]

Latest revision as of 10:25, 17 July 2015

This material is published under the OGL

Fiendish Dire Rat[edit]

Fiendish Dire Rat
Size/Type: Small Magical Beast (Extraplanar)
Hit Dice: 1d8+1 (5 hp)
Initiative: +3
Speed: 40 ft. (8 squares), climb 20 ft.
Armor Class: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
Base Attack/Grapple: +0/–4
Attack: Bite +4 melee (1d4 plus disease)
Full Attack: Bite +4 melee (1d4 plus disease)
Space/Reach: 5 ft./5 ft.
Special Attacks: Disease, Smite Good 1/day
Special Qualities: Low-light vision, scent, Darkvision 60 ft., Resistance to cold, and fire 5, Spell resistance 6
Saves: Fort +3, Ref +5, Will +3
Abilities: Str 10, Dex 17, Con 12, Int 3, Wis 12, Cha 4
Skills: Climb +11, Hide +8, Listen +4, Move Silently +4, Spot +4, Swim +11
Feats: Alertness, Weapon FinesseB
Environment: Any evil-aligned plane.
Organization: Solitary or pack (11–20)
Challenge Rating: 1/3
Treasure: None
Alignment: Always evil (any)
Advancement: 2–3 HD (Small); 4–6 HD (Medium)
Level Adjustment:


Dire rats are omnivorous scavengers, but will attack to defend their nests and territories.

A dire rat can grow to be up to 4 feet long and weigh over 50 pounds.

COMBAT[edit]

Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Dire rat packs attack fearlessly, biting and chewing with their sharp incisors.

Disease (Ex): Filth fever—bite, Fortitude DC 11, incubation period 1d3 days, damage 1d3 Dex and 1d3 Con. The save DC is Consitution-based.

Skills: Dire rats have a +8 racial bonus on Swim checks. Dire rats have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.

Dire rats use their Dexterity modifier for Climb and Swim checks.

Notes[edit]

SEE WIKIPEDIA ENTRY: Rat



Back to Main PageSystem Reference DocumentCreatures

Facts about "Fiendish Dire Rat"
AlignmentAlways evil (any) +
Challenge Rating1/3 +
EnvironmentAny evil-aligned plane. +
Level Adjustment+
SizeSmall +
SubtypeExtraplanar +
TitleFiendish Dire Rat +
TypeMagical Beast +