Difference between revisions of "Inherent Sorcery (3.5e Feat)"

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(Created page with "{{author |author_name=Leziad |date_created=7th April 2015 |status=Finished |balance=Very High }} <onlyinclude>{{3.5e Feat |name=Inherent Sorcery |types= |summary=You gain som...")
 
 
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|types=
 
|types=
 
|summary=You gain some powerful magical powers.
 
|summary=You gain some powerful magical powers.
|prereqs=3 Hit Dice, [[Magically Gifted (3.5e Feat)|Magically Gifted]]
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|prereqs=6 Hit Dice, [[Magically Gifted (3.5e Feat)|Magically Gifted]]
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=Choose a 1st or 2nd level spell from the wizard/sorcerer spell list.  If you choose the 1st level spell you may use it at will, gaining another 1st level spell at 4 HDs and another each 4 HDs afterward. If you selected the 2nd level spell you may use it once per day and one additional time per day for each 4 HDs you have, when it would be 5 times per day you may use the spell-like ability at will.
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|benefit=Choose a 1st or 2nd level spell from the wizard/sorcerer spell list.  If you choose the 1st level spell you may use it at will, gaining another 1st level spell at 8 HDs and another each 4 HDs afterward. If you selected the 2nd level spell you may use it once per day and one additional time per day at 8 HDs and another each 4 HDs afterward you have, when it would be 5 times per day you may use the spell-like ability at will. The DCs of these spell-like abilities are [[charisma]]-based.
  
Either way at 6 HDs you gain a single 3rd level spell usable 1/day, gaining one additional use at 12 HDs and each 6 HDs thereafter.
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Either way at 9 HDs you gain a single 3rd level spell usable 1/day, gaining one additional use at 12 HDs and each 6 HDs thereafter.
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=
 
|normal=

Latest revision as of 22:42, 7 April 2015

Homebrew.png
Author: Leziad (talk)
Date Created: 7th April 2015
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
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Inherent Sorcery [General] Prerequisites: 6 Hit Dice, Magically GiftedBenefit: Choose a 1st or 2nd level spell from the wizard/sorcerer spell list. If you choose the 1st level spell you may use it at will, gaining another 1st level spell at 8 HDs and another each 4 HDs afterward. If you selected the 2nd level spell you may use it once per day and one additional time per day at 8 HDs and another each 4 HDs afterward you have, when it would be 5 times per day you may use the spell-like ability at will. The DCs of these spell-like abilities are charisma-based.

Either way at 9 HDs you gain a single 3rd level spell usable 1/day, gaining one additional use at 12 HDs and each 6 HDs thereafter.



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Leziad's Homebrew (4518 Articles)
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Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Feat +
Prerequisite6 Hit Dice + and Magically Gifted +
RatingUndiscussed +
SummaryYou gain some powerful magical powers. +
TitleInherent Sorcery +
TypeGeneral +