Difference between revisions of "Do Wand (3.5e Equipment)"
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Technically not a wand, this magical trinket has unlimited charges… but only affects hair styles as a [[SRD:Standard Actions|standard action]] touch attack. A target may attempt a [[SRD:Saving Throw#Fortitude|Fortitude]] (DC 11) to resist the effect. The do wand grants a +2 circumstance bonus when used in conjunction with a [[SRD:Disguise Skill|Disguise]] check on the target. Naturally hairless creatures are immune to the effects of the do wand. | Technically not a wand, this magical trinket has unlimited charges… but only affects hair styles as a [[SRD:Standard Actions|standard action]] touch attack. A target may attempt a [[SRD:Saving Throw#Fortitude|Fortitude]] (DC 11) to resist the effect. The do wand grants a +2 circumstance bonus when used in conjunction with a [[SRD:Disguise Skill|Disguise]] check on the target. Naturally hairless creatures are immune to the effects of the do wand. | ||
− | Optionally, the creator of a do wand may create the wand to only deliver a single hairstyle | + | Optionally, the creator of a do wand may create the wand to only deliver a single hairstyle or alter facial hair instead (as tabled below). All do wands have a chance of becoming inert for 24 hours if "No Change" is delivered to the same target twice in a row. Roll a d20 to determine the hairstyle or effect below: |
+ | {| | ||
+ | |- valign="top" | ||
+ | | | ||
{| class="zebra d20" | {| class="zebra d20" | ||
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#If rolled twice consecutively on target, wand becomes inert for 24 hours. | #If rolled twice consecutively on target, wand becomes inert for 24 hours. | ||
#If rolled twice consecutively on target, becomes target's new natural color.<br/>Caster chooses color(s). | #If rolled twice consecutively on target, becomes target's new natural color.<br/>Caster chooses color(s). | ||
+ | |} | ||
+ | | | ||
+ | {| class="zebra d20" | ||
+ | |- | ||
+ | |+ Table: Facial Hair Styles & Effects | ||
+ | |- | ||
+ | ! d20 !! Style/Effect !! d20 !! Style/Effect | ||
+ | |- | ||
+ | | 1 || align="left" | No Change<sup>1</sup> || 11 || align="left" | Braided Beard | ||
+ | |- | ||
+ | | 2 || align="left" | None<sup>2</sup> || 12 || align="left" | Double Braided Beard | ||
+ | |- | ||
+ | | 3 || align="left" | Clean Shaven<sup>3</sup> || 13 || align="left" | Mutton Chops | ||
+ | |- | ||
+ | | 4 || align="left" | Short Stubble || 14 || align="left" | Friendly Mutton Chops | ||
+ | |- | ||
+ | | 5 || align="left" | Bushy Beard || 15 || align="left" | Van Dyke | ||
+ | |- | ||
+ | | 6 || align="left" | Chin Curtain || 16 || align="left" | French Cut | ||
+ | |- | ||
+ | | 7 || align="left" | Mustache & Goatee || 17 || align="left" | Horseshoe Mustache | ||
+ | |- | ||
+ | | 8 || align="left" | Handlebar Mustache || 18 || align="left" | Toothbrush Mustache | ||
+ | |- | ||
+ | | 9 || align="left" | Soul Patch || 19 || align="left" | Wizard Beard | ||
+ | |- | ||
+ | | 10 || align="left" | Sideburns || 20 || align="left" | Dye Job<sup>4</sup> | ||
+ | |- | ||
+ | | class="foot" colspan="4" | | ||
+ | #If rolled twice consecutively on target, wand becomes inert for 24 hours. | ||
+ | #Target cannot grow facial hair. | ||
+ | #Target can grow facial hair, but is currently clean shaven. | ||
+ | #If rolled twice consecutively on target, becomes target's new natural color.<br/>Caster chooses color(s). | ||
+ | |} | ||
|} | |} | ||
Revision as of 19:01, 23 March 2015
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Do Wand
Price: | 50 gp |
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Body Slot: | Held |
Caster Level: | 1st |
Aura: | Faint transmutation |
Activation: | Standard |
Weight: | 1 lb. |
No no, darling, you… look… hideous. Hold still, there's a chance I can fix you up before the countess opens the front door.
Technically not a wand, this magical trinket has unlimited charges… but only affects hair styles as a standard action touch attack. A target may attempt a Fortitude (DC 11) to resist the effect. The do wand grants a +2 circumstance bonus when used in conjunction with a Disguise check on the target. Naturally hairless creatures are immune to the effects of the do wand.
Optionally, the creator of a do wand may create the wand to only deliver a single hairstyle or alter facial hair instead (as tabled below). All do wands have a chance of becoming inert for 24 hours if "No Change" is delivered to the same target twice in a row. Roll a d20 to determine the hairstyle or effect below:
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Prerequisites: Craft Wondrous Item, disguise form.
Cost to Create: 25 gp, 2 EXP, 1 day.
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