Difference between revisions of "SRD:Ogre"

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{{OGL Top}}
 
{{OGL Top}}
=OGRE=
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=Ogre=
  
{{Creature Table
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{{3.5e Monster Classic
| style=
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|style=
| creature=Ogre  
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|monster=Ogre  
| size=Large | type=[[SRD:Giant Type|Giant]]|  
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|size=Large |type=Giant|
| hd=4d8+11  | hp=29   
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|hd=4d8+11  |hp=29   
| init=–1   
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|init=–1   
| speed=30 ft. in [[SRD:Hide Armor|hide armor]] (6 squares); base speed 40 ft.  
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|speed=30 ft. in [[SRD:Hide Armor|hide armor]] (6 squares); base speed 40 ft.  
| ac=16 (–1 size, –1 [[SRD:Dexterity|Dex]], +5 natural, +3 [[SRD:Hide Armor|hide armor]])| touch=8 | flat=16   
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|ac=16 (–1 size, –1 [[SRD:Dexterity|Dex]], +5 natural, +3 [[SRD:Hide Armor|hide armor]]) |touch=8 |flat=16   
| bab=+3 | grapple=+12  
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|bab=+3 |grapple=+12  
| at=[[SRD:Greatclub|greatclub]] +8 melee (2d8+7) or [[SRD:Javelin|javelin]] +1 ranged (1d8+5)  
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|at=[[SRD:Greatclub|greatclub]] +8 melee (2d8+7) or [[SRD:Javelin|javelin]] +1 ranged (1d8+5)  
| full_at=[[SRD:Greatclub|greatclub]] +8 melee (2d8+7) or [[SRD:Javelin|javelin]] +1 ranged (1d8+5)  
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|full_at=[[SRD:Greatclub|greatclub]] +8 melee (2d8+7) or [[SRD:Javelin|javelin]] +1 ranged (1d8+5)  
| space=10 ft. | reach=10 ft.  
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|space=10 ft. |reach=10 ft.  
| sa=—  
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|sa=—  
| sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Low-Light Vision|low-light vision]]  
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|sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Low-Light Vision|low-light vision]]  
| fort=+6 | ref=+0 | will=+1  
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|fort=+6 |ref=+0 |will=+1  
| str=21 | dex=8 | con=15 | int=6 | wis=10 | cha=7
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|str=21 |dex=8 |con=15 |int=6 |wis=10 |cha=7
| skills=[[SRD:Climb Skill|Climb]] +5, [[SRD:Listen Skill|Listen]] +2, [[SRD:Spot Skill|Spot]] +2   
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|skills=[[SRD:Climb Skill|Climb]] +5, [[SRD:Listen Skill|Listen]] +2, [[SRD:Spot Skill|Spot]] +2   
| feats=[[SRD:Toughness|Toughness]], [[SRD:Weapon Focus|Weapon Focus]] (greatclub)   
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|feats=[[SRD:Toughness|Toughness]], [[SRD:Weapon Focus|Weapon Focus]] (greatclub)   
| env=Temperate hills
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|env=Temperate hills
| org=Solitary, pair, gang (3–4), or band (5–8)  
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|org=Solitary, pair, gang (3–4), or band (5–8)  
| cr=3  
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|cr=3  
| treas=Standard  
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|treas=Standard  
| align=Usually [[SRD:Chaotic Evil|chaotic evil]]
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|align=Usually [[SRD:Chaotic Evil|chaotic evil]]
| adv=By [[SRD:Classes|character class]]  
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|adv=By [[SRD:Classes|character class]]  
| la=+2  
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|la=+2  
 
}}
 
}}
 
Adult ogres stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow to dull brown. Their clothing consists of poorly cured furs and hides, which add to their naturally repellent odor.
 
Adult ogres stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow to dull brown. Their clothing consists of poorly cured furs and hides, which add to their naturally repellent odor.
  
Ogres speak [[SRD:Giant Type|Giant]], and those specimens who boast [[SRD:Intelligence|Intelligence]] scores of at least 10 also speak Common.
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Ogres speak Giant, and those specimens who boast [[SRD:Intelligence|Intelligence]] scores of at least 10 also speak Common.
  
===COMBAT===
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===Combat===
  
 
Ogres favor overwhelming odds, sneak attacks, and ambushes over a fair fight. They are intelligent enough to fire ranged weapons first to soften up their foes before closing, but ogre gangs and bands fight as unorganized individuals.
 
Ogres favor overwhelming odds, sneak attacks, and ambushes over a fair fight. They are intelligent enough to fire ranged weapons first to soften up their foes before closing, but ogre gangs and bands fight as unorganized individuals.
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*Level adjustment +2.
 
*Level adjustment +2.
  
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Ogre Ogre]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Ogre Ogre]
  
{{SRD Creature Footer}}
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[[Category:CR3|{{BASEPAGENAME}}]]
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----
[[Category:Chaotic Alignment|{{BASEPAGENAME}}]]
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{{SRD Creature Breadcrumb}}
[[Category:Evil Alignment|{{BASEPAGENAME}}]]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:Giant Type|{{BASEPAGENAME}}]]
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[[Category:SRD]]
[[Category:Hills Terrain|{{BASEPAGENAME}}]]
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[[Category:OGL]]
[[Category:Large Size|{{BASEPAGENAME}}]]
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[[Category:Monster]]
[[Category:Temperate Climate|{{BASEPAGENAME}}]]
 
[[Category:LA2|{{BASEPAGENAME}}]]
 

Latest revision as of 07:26, 11 February 2015

This material is published under the OGL

Ogre[edit]

Ogre
Size/Type: Large Giant
Hit Dice: 4d8+11 (29 hp)
Initiative: –1
Speed: 30 ft. in hide armor (6 squares); base speed 40 ft.
Armor Class: 16 (–1 size, –1 Dex, +5 natural, +3 hide armor), touch 8, flat-footed 16
Base Attack/Grapple: +3/+12
Attack: greatclub +8 melee (2d8+7) or javelin +1 ranged (1d8+5)
Full Attack: greatclub +8 melee (2d8+7) or javelin +1 ranged (1d8+5)
Space/Reach: 10 ft./10 ft.
Special Attacks:
Special Qualities: Darkvision 60 ft., low-light vision
Saves: Fort +6, Ref +0, Will +1
Abilities: Str 21, Dex 8, Con 15, Int 6, Wis 10, Cha 7
Skills: Climb +5, Listen +2, Spot +2
Feats: Toughness, Weapon Focus (greatclub)
Environment: Temperate hills
Organization: Solitary, pair, gang (3–4), or band (5–8)
Challenge Rating: 3
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: By character class
Level Adjustment: +2

Adult ogres stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow to dull brown. Their clothing consists of poorly cured furs and hides, which add to their naturally repellent odor.

Ogres speak Giant, and those specimens who boast Intelligence scores of at least 10 also speak Common.

Combat[edit]

Ogres favor overwhelming odds, sneak attacks, and ambushes over a fair fight. They are intelligent enough to fire ranged weapons first to soften up their foes before closing, but ogre gangs and bands fight as unorganized individuals.

OGRES AS CHARACTERS[edit]

Ogre characters possess the following racial traits.

See Wikipedia Entry: Ogre



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