Difference between revisions of "SRD:Monkey"

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m (nah bro they don't get that stuff)
 
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|style=
 
|style=
 
|size=Tiny |type=Animal
 
|size=Tiny |type=Animal
|hd=1d8+2 |hp=4  
+
|hd=1d8  |hp=4  
 
|init=+2
 
|init=+2
 
|speed=30 ft. (6 squares), climb 30 ft.
 
|speed=30 ft. (6 squares), climb 30 ft.
|ac=16 (+2 size, +2 [[SRD:Dexterity|Dex]], +2 Racial modifier) |touch=14  |flat=12  
+
|ac=14 (+2 size, +2 [[SRD:Dexterity|Dex]]) |touch=14  |flat=12  
 
|bab=+0 |grapple=–12
 
|bab=+0 |grapple=–12
|at=Bite +4 melee (1d4–4)
+
|at=Bite +4 melee (1d3–4)
|full_at=Bite +4 melee (1d4–4)
+
|full_at=Bite +4 melee (1d3–4)
 
|space=2-1/2 ft. |reach=0 ft.
 
|space=2-1/2 ft. |reach=0 ft.
 
|sq=[[SRD:Low-Light Vision|Low-light vision]]
 
|sq=[[SRD:Low-Light Vision|Low-light vision]]
 
|fort=+2 |ref=+4 |will=+1
 
|fort=+2 |ref=+4 |will=+1
|str=4|dex=16|con=10|int=2|wis=12 |cha=5
+
|str=3|dex=15|con=10|int=2|wis=12 |cha=5
|skills=[[SRD:Balance Skill|Balance]] <s>+10</s> <span class="errata">+12</span>, [[SRD:Climb Skill|Climb]] +10, <span class="errata">[[SRD:Escape Artist Skill|Escape Artist]] +4</span>, [[SRD:Hide Skill|Hide]] +10, [[SRD:Listen Skill|Listen]] +4, [[SRD:Spot Skill|Spot]] +4, [[SRD: Move silently skill|move silently]] +6
+
|skills=[[SRD:Balance Skill|Balance]] <s>+10</s> <span class="errata">+12</span>, [[SRD:Climb Skill|Climb]] +10, <span class="errata">[[SRD:Escape Artist Skill|Escape Artist]] +4</span>, [[SRD:Hide Skill|Hide]] +10, [[SRD:Listen Skill|Listen]] +3, [[SRD:Spot Skill|Spot]] +3
 
|feats=<span class="errata">[[SRD:Agile|Agile]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
 
|feats=<span class="errata">[[SRD:Agile|Agile]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
 
|env=Warm forests
 
|env=Warm forests
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[[SRD:Monk|Monk]]eys generally flee into the safety of the trees, but if cornered can fight ferociously.
 
[[SRD:Monk|Monk]]eys generally flee into the safety of the trees, but if cornered can fight ferociously.
  
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' [[SRD:Monk|Monk]]eys have a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. [[SRD:Monk|Monk]]eys have a +2 racial bonus on AC, except when flat footed.They can always choose to take 10 on [[SRD:Climb Skill|Climb]] checks, even if rushed or threatened. They use their [[SRD:Dexterity|Dexterity]] modifier instead of their [[SRD:Strength|Strength]] modifier for [[SRD:Climb Skill|Climb]] checks.  
+
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' [[SRD:Monk|Monk]]eys have a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. They can always choose to take 10 on [[SRD:Climb Skill|Climb]] checks, even if rushed or threatened. They use their [[SRD:Dexterity|Dexterity]] modifier instead of their [[SRD:Strength|Strength]] modifier for [[SRD:Climb Skill|Climb]] checks.
  
 
'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/[[SRD:Monk|Monk]]ey [[SRD:Monk|Monk]]ey]
 
'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/[[SRD:Monk|Monk]]ey [[SRD:Monk|Monk]]ey]

Latest revision as of 14:11, 21 January 2015

This material is published under the OGL

MONKEY[edit]

Size/Type: Tiny Animal
Hit Dice: 1d8 (4 hp)
Initiative: +2
Speed: 30 ft. (6 squares), climb 30 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/–12
Attack: Bite +4 melee (1d3–4)
Full Attack: Bite +4 melee (1d3–4)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks:
Special Qualities: Low-light vision
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5
Skills: Balance +10 +12, Climb +10, Escape Artist +4, Hide +10, Listen +3, Spot +3
Feats: Agile, Weapon FinesseB
Environment: Warm forests
Organization: Troop (10–40)
Challenge Rating: 1/6
Treasure: None
Alignment: Always neutral
Advancement: 2–3 HD (Small)
Level Adjustment:

The statistics presented here can describe any arboreal monkey that is no bigger than a housecat, such as a colobus or capuchin.

Combat[edit]

Monkeys generally flee into the safety of the trees, but if cornered can fight ferociously.

Skills: Monkeys have a +8 racial bonus on Balance and Climb checks. They can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier instead of their Strength modifier for Climb checks.

See Wikipedia Entry: Monkey Monkey



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