Difference between revisions of "User:Freeman210/Deadman (3.5e Class)"
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| 1st || +1 || +2 || +1 || +0 | | 1st || +1 || +2 || +1 || +0 | ||
− | | class="left" | [[#Using your own life|Using your own life]], [[#Easier and easier|Easier and easier]], [[#Deaths Drain|Deaths Drain]], [[# | + | | class="left" | [[#Using your own life|Using your own life]], [[#Easier and easier|Easier and easier]], [[#Deaths Drain|Deaths Drain]], [[#Branch of Sin|Branch of Sin]] |
|- | |- | ||
| 2nd || +2 || +3 || +1 || +0 | | 2nd || +2 || +3 || +1 || +0 | ||
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|- | |- | ||
| 3rd || +3 || +4 || +2 || +0 | | 3rd || +3 || +4 || +2 || +0 | ||
− | | class="left" | | + | | class="left" | |
|- | |- | ||
| 4th || +4 || +5 || +2 || +0 | | 4th || +4 || +5 || +2 || +0 | ||
− | | class="left" | | + | | class="left" | [[#Branch of Sin|Branch of Sin]] |
|- | |- | ||
| 5th || +5 || +6 || +3 || +0 | | 5th || +5 || +6 || +3 || +0 | ||
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| 7th || +7/+2 || +8 || +4 || +1 | | 7th || +7/+2 || +8 || +4 || +1 | ||
− | | class="left" | | + | | class="left" | [[#Branch of Sin|Branch of Sin]] |
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| 8th || +8/+3 || +9 || +4 || +2 | | 8th || +8/+3 || +9 || +4 || +2 | ||
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| 10th || +10/+5 || +10 || +5 || +3 | | 10th || +10/+5 || +10 || +5 || +3 | ||
− | | class="left" | | + | | class="left" | [[#Branch of Sin|Branch of Sin]] |
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| 11th || +11/+6/+1 || +11 || +5 || +3 | | 11th || +11/+6/+1 || +11 || +5 || +3 | ||
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'''{{Anchor|Easier and easier}}:''' The more you practice, the better you get at sustaining yourself when using a lot of your blood. Every time you roll a 19 or 20 on the d20 lower the dc of the [[SRD:Saving Throw#Fortitude|Fort]] save by 1. If you lower the dc to 0 you no longer have to make any [[SRD:Saving Throw#Fortitude|Fort]] save while using a lot of your own blood. | '''{{Anchor|Easier and easier}}:''' The more you practice, the better you get at sustaining yourself when using a lot of your blood. Every time you roll a 19 or 20 on the d20 lower the dc of the [[SRD:Saving Throw#Fortitude|Fort]] save by 1. If you lower the dc to 0 you no longer have to make any [[SRD:Saving Throw#Fortitude|Fort]] save while using a lot of your own blood. | ||
+ | |||
+ | '''{{Anchor|Branch of Sin}}:''' You may chose on Branch of Sin at 1st, 4th, 7th, and 10th level. | ||
+ | |||
+ | ''Crow Claw:'' The Deadman cuts himself to draw his blood into the shape of blades typically from the forearm. The Crow Claw is an ever evolving set of blades that packs more of punch the stronger the user gets. Look at the chart below for damage on the Crow Claw. | ||
+ | |||
+ | {| class="zebra d20" | ||
+ | |+ Crow Claw Damage | ||
+ | ! Level of Crow Claw || class="left" | Damage | ||
+ | |- | ||
+ | | class="left" | 1st || class="left" | 1d6 | ||
+ | |- | ||
+ | | class="left" | 2nd || class="left" | 1d8 | ||
+ | |- | ||
+ | | class="left" | 3rd || class="left" | 2d6 | ||
+ | |- | ||
+ | | class="left" | 4th || class="left" | 1d12 | ||
+ | |- | ||
+ | | class="left" | 5th || class="left" | 2d8 | ||
+ | |- | ||
+ | | class="left" | 6th || class="left" | 2d12 | ||
+ | |} | ||
---- | ---- | ||
{{3.5e Base Classes Breadcrumb}} | {{3.5e Base Classes Breadcrumb}} |
Revision as of 20:16, 20 January 2015
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Deadman
Deadmen are deadly after being injured only because they use their blood as their weapon slowly hurting themselves.
Becoming a Deadman
Most Deadmen are not born with the ability to use there blood, most are created. Some people wander how these people got out of their prison and have become free in the world.
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +1 | +2 | +1 | +0 | Using your own life, Easier and easier, Deaths Drain, Branch of Sin | ||||||||||||||||||||||||||||||||||||
2nd | +2 | +3 | +1 | +0 | [[#|]] | ||||||||||||||||||||||||||||||||||||
3rd | +3 | +4 | +2 | +0 | |||||||||||||||||||||||||||||||||||||
4th | +4 | +5 | +2 | +0 | Branch of Sin | ||||||||||||||||||||||||||||||||||||
5th | +5 | +6 | +3 | +0 | |||||||||||||||||||||||||||||||||||||
6th | +6/+1 | +7 | +3 | +1 | |||||||||||||||||||||||||||||||||||||
7th | +7/+2 | +8 | +4 | +1 | Branch of Sin | ||||||||||||||||||||||||||||||||||||
8th | +8/+3 | +9 | +4 | +2 | |||||||||||||||||||||||||||||||||||||
9th | +9/+4 | +10 | +5 | +2 | |||||||||||||||||||||||||||||||||||||
10th | +10/+5 | +10 | +5 | +3 | Branch of Sin | ||||||||||||||||||||||||||||||||||||
11th | +11/+6/+1 | +11 | +5 | +3 | |||||||||||||||||||||||||||||||||||||
12th | +12/+7/+2 | +11 | +6 | +4 | |||||||||||||||||||||||||||||||||||||
13th | +13/+8/+3 | +12 | +6 | +4 | |||||||||||||||||||||||||||||||||||||
14th | +14/+9/+4 | +12 | +6 | +5 | |||||||||||||||||||||||||||||||||||||
15th | +15/+10/+5 | +13 | +7 | +5 | |||||||||||||||||||||||||||||||||||||
16th | +16/+11/+6/+1 | +13 | +7 | +6 | |||||||||||||||||||||||||||||||||||||
17th | +17/+12/+7/+2 | +14 | +7 | +6 | |||||||||||||||||||||||||||||||||||||
18th | +18/+13/+8/+3 | +14 | +8 | +7 | |||||||||||||||||||||||||||||||||||||
19th | +19/+14/+9/+4 | +15 | +8 | +7 | |||||||||||||||||||||||||||||||||||||
20th | +20/+15/+10/+5 | +15 | +8 | +8 | |||||||||||||||||||||||||||||||||||||
Class Skills (6 + Int modifier per level. |
Class Features
All of the following are class features of the Deadman.
Using your own life: The deadman must cut himself to use his abilities, with some the location has to more precise then just anywhere. You deal one point of damage for each cut you make. When you go to use more then one ability at a time in and out of combat you must make a Fort save, starting at a dc of 20 or go unconscious do to losing so much blood.
Easier and easier: The more you practice, the better you get at sustaining yourself when using a lot of your blood. Every time you roll a 19 or 20 on the d20 lower the dc of the Fort save by 1. If you lower the dc to 0 you no longer have to make any Fort save while using a lot of your own blood.
Branch of Sin: You may chose on Branch of Sin at 1st, 4th, 7th, and 10th level.
Crow Claw: The Deadman cuts himself to draw his blood into the shape of blades typically from the forearm. The Crow Claw is an ever evolving set of blades that packs more of punch the stronger the user gets. Look at the chart below for damage on the Crow Claw.
Level of Crow Claw | Damage |
---|---|
1st | 1d6 |
2nd | 1d8 |
3rd | 2d6 |
4th | 1d12 |
5th | 2d8 |
6th | 2d12 |
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