Difference between revisions of "Quick Fire (3.5e Feat)"
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|prereqs=Bab +1, [[SRD:Point Blank Shot|point blank shot]], [[SRD:Precise Shot|precise shot]] | |prereqs=Bab +1, [[SRD:Point Blank Shot|point blank shot]], [[SRD:Precise Shot|precise shot]] | ||
|fluff=<!-- Any non-mechanical flavor you want to show --> | |fluff=<!-- Any non-mechanical flavor you want to show --> | ||
− | |benefit= The quick fire feat enables the use of three tactical maneuvers | + | |benefit= The quick fire feat enables the use of three tactical maneuvers: |
− | + | ||
− | + | ''Quick Shot'': You may make a ranged attack as a swift action at your highest attack bonus. If you wield two ranged weapon you may make two attacks at normal two-weapon fighting penalties. | |
− | |||
''Rapid Reload'': You can reload ranged weapons as a free action if reloading said weapon would take a full-round action or less, you can reload siege weapon or weapon that take longer as a move action. | ''Rapid Reload'': You can reload ranged weapons as a free action if reloading said weapon would take a full-round action or less, you can reload siege weapon or weapon that take longer as a move action. | ||
''Spray and Pray'': During a full-attack action you may double the number of attacks (including with two-weapon fighting) you make, however those attacks only hit on a natural 20. This maneuver is especially useful when attacking creatures with egregious AC you just can't hit normally. | ''Spray and Pray'': During a full-attack action you may double the number of attacks (including with two-weapon fighting) you make, however those attacks only hit on a natural 20. This maneuver is especially useful when attacking creatures with egregious AC you just can't hit normally. | ||
+ | |example=<!-- If your feat has a complicated mechanic, give an example of how it works. --> | ||
+ | |normal= | ||
+ | |special= This feat can be used in place of [[SRD:rapid Shot|rapid shot]] and [[SRD:Rapid Reload|rapid reload]] to qualify for a feat, prestige class, or other special ability. Any class that grants [[SRD:Rapid Shot|rapid shot]] may grant this feat instead.}}</onlyinclude> | ||
Revision as of 09:16, 16 January 2015
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Quick Fire [Tactical]
Prerequisites: Bab +1, point blank shot, precise shotBenefit: The quick fire feat enables the use of three tactical maneuvers:
Quick Shot: You may make a ranged attack as a swift action at your highest attack bonus. If you wield two ranged weapon you may make two attacks at normal two-weapon fighting penalties.
Rapid Reload: You can reload ranged weapons as a free action if reloading said weapon would take a full-round action or less, you can reload siege weapon or weapon that take longer as a move action.
Spray and Pray: During a full-attack action you may double the number of attacks (including with two-weapon fighting) you make, however those attacks only hit on a natural 20. This maneuver is especially useful when attacking creatures with egregious AC you just can't hit normally.
Special: This feat can be used in place of rapid shot and rapid reload to qualify for a feat, prestige class, or other special ability. Any class that grants rapid shot may grant this feat instead.
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Leziadv [Expand] |
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Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Bab +1 +, point blank shot + and precise shot + |
Rating | Unrated + |
Summary | You shoot real fast, you reload real fast and you can shoot all the bullet and maybe hit something. + |
Title | Quick Fire + |
Type | Tactical + |