Difference between revisions of "Phylaxian (3.5e Race)"

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(Created page with "{{author |author_name= Kylem2013 |date_created=6/18/14 |status=Under Construction }} ==Phylaxian== Summary::One of the many surviving experiments of the Sarrukh (Serpent K...")
 
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===Personality===
 
===Personality===
  
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The personality of the Phylaxian depends mostly upon whether found within the caravans of the desert or in solitude of the forests. Both are a peaceful in mindset, but are willing to defend family and home from onslaught. A desert phylaxian is generally more aloof than their cousins, but this is more of a ploy, due to their need to be merchants to keep the caravan alive and moving. Their forest cousins are more distant, having been more cut off from the rest of the world for a long time.
  
 
===Physical Description===
 
===Physical Description===
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===Relations===
 
===Relations===
  
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All phylaxians are distant and distrustful of any non-phylaxian who has not earned their trust, and they are unwilling to give out such trust unless the outsider has proven worthy to be trusted. The only exception is of their servile Ophidian cousins, who they welcome if the ophidian had chosen a master within the tribe.
  
 
===Alignment===
 
===Alignment===
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===Lands===
 
===Lands===
  
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The Phylaxians call both the dense jungle and the arid desert home, albeit not at the same time, due to their ancestors settling within those two places. And so they can still be found in their tree houses within the forest, or in their nomadic caravans travelling the deserts.
  
 
===Religion===
 
===Religion===
  
Like their once Sarrukh masters, they follow the World Serpent, more specifically the fragment of it named M'daess
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Like their once Sarrukh masters, they follow the World Serpent, more specifically the fragment of it named M'daess. They are known to periodically participate in sacrifice, with the sacrifice either a willing outsider or one of their own, in order to please the World Serpent.
  
 
===Language===
 
===Language===
  
Phylaxians speak Common
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Phylaxians speak Common. Desert phylaxians dabble within a few other languages to make commerce easier, while forest phylaxians may pick up a language or two from native woodsmen and women.
  
 
===Names===
 
===Names===
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|bonuslanguage=Desert: Any; Forest: Sylvan, Elvan
 
|favoredclass=<!-- Class names, as they appear on the wiki. Multiple classes may be separated by 'or'. Example: "Wizard" and "Barbarian or Berserker" -->
 
|favoredclass=<!-- Class names, as they appear on the wiki. Multiple classes may be separated by 'or'. Example: "Wizard" and "Barbarian or Berserker" -->
 
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Revision as of 06:38, 18 June 2014

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Author: Kylem2013 (talk)
Date Created: 6/18/14
Status: Under Construction
Editing: Clarity edits only please
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Phylaxian

One of the many surviving experiments of the Sarrukh (Serpent Kingdoms), a half serpent, half human race.

Personality

The personality of the Phylaxian depends mostly upon whether found within the caravans of the desert or in solitude of the forests. Both are a peaceful in mindset, but are willing to defend family and home from onslaught. A desert phylaxian is generally more aloof than their cousins, but this is more of a ploy, due to their need to be merchants to keep the caravan alive and moving. Their forest cousins are more distant, having been more cut off from the rest of the world for a long time.

Physical Description

Relations

All phylaxians are distant and distrustful of any non-phylaxian who has not earned their trust, and they are unwilling to give out such trust unless the outsider has proven worthy to be trusted. The only exception is of their servile Ophidian cousins, who they welcome if the ophidian had chosen a master within the tribe.

Alignment

Any, but they tend to follow M'daess, the snake mother, into the NG alignment. Adventurers of this race tend towards any alignment regardless.

Lands

The Phylaxians call both the dense jungle and the arid desert home, albeit not at the same time, due to their ancestors settling within those two places. And so they can still be found in their tree houses within the forest, or in their nomadic caravans travelling the deserts.

Religion

Like their once Sarrukh masters, they follow the World Serpent, more specifically the fragment of it named M'daess. They are known to periodically participate in sacrifice, with the sacrifice either a willing outsider or one of their own, in order to please the World Serpent.

Language

Phylaxians speak Common. Desert phylaxians dabble within a few other languages to make commerce easier, while forest phylaxians may pick up a language or two from native woodsmen and women.

Names

Racial Traits

  • -2 to any attribute, +2 Con
  • Monstrous Humanoid 
  • Medium: As a Medium creature, a phylaxian has no special bonuses or penalties due to its size.
  • Phylaxian base land speed is 30 feet.  
  • Darkvision: A phylaxian can see in the dark up to 60ft feet. Darkvision is black and white only, but it is otherwise like normal sight, and a phylaxian can function just fine with no light at all. 
  • Phylaxians have a primary tail slap attack (1d6) and a secondary bite attack (1d4) 
  • Poison (Ex): Bite, injury, Fortitude DC 10+1/2HD+Cha mod, 
  • Constrict (Ex): A phylaxian, against a Medium or smaller creature with which it connects with its tail slap, can wrap its tail around the creature as a free action and a grapple check which doesn't provoke attacks of opportunity. The constriction does d damage each turn a successful grapple check is made.
  • Automatic Languages: Common
  • Bonus Languages: Desert: Any; Forest: Sylvan, Elvan
  • Favored Class: Any
  • Level Adjustment: +0
  • Effective Character Level: 1


Vital Statistics

Table: Phylaxian Random Starting Ages
Adulthood Simple Moderate Complex
20 years +1d4 +1d6 +2d6
Table: Phylaxian Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
50 years 80 years 115 years +2d10 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Phylaxian Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male ' " + lb. × () lb.
Female ' " + lb. × () lb.



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Facts about "Phylaxian (3.5e Race)"
AuthorKylem2013 +
Effective Character Level1 +
Favored ClassAny +
Identifier3.5e Race +
Level Adjustment0 +
Racial Ability Adjustments-2 Any Attribute + and +2 Con +
RatingUnrated +
SizeMedium +
SummaryOne of the many surviving experiments of the Sarrukh (Serpent Kingdoms), a half serpent, half human race. +
TitlePhylaxian +
TypeMonstrous Humanoid +