Difference between revisions of "Enhancement Power Attack (3.5e Feat)"

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|date_created=September 28th, 2010
 
|date_created=September 28th, 2010
 
|status=First Draft
 
|status=First Draft
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|balance=Fighter
 
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|prereqs=Must have held a weapon with a minimum +2 enhancement bonus.
 
|prereqs=Must have held a weapon with a minimum +2 enhancement bonus.
 
|fluff=
 
|fluff=
|benefit=At the beginning of an attack, you may choose to lower the enhancement bonus of the weapon to increase the base damage die of the weapon.  Every +2 enhancement traded in this manner increases the damage die one step.
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|benefit=At the beginning of an attack, you may choose to lower the enhancement bonus of the weapon to increase the base damage die of the weapon.  Every +1 enhancement traded in this manner increases the damage die one step.
|example=Ryan, a human, picks up a +2 dagger.  A bugbear then charges him.  Since Ryan has Enhancment Power Attack, he trades the +2 enhancement bonus for increasing the damage.  He makes his attack roll, so he rolls 1d6 + [[SRD:Strength|Str]] for the damage roll instead of the normal 1d4.
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|example=Ryan, a human, picks up a +2 dagger.  A bugbear then charges him.  Since Ryan has Enhancment Power Attack, he trades the +2 enhancement bonus for the increase in the base damage die.  He makes his attack roll, so he rolls 1d8 + [[SRD:Strength|Str]] for the damage roll instead of the normal 1d4.  He could have also only traded +1 of the enhancement bonus and rolled 1d6 + 1 + [[SRD:Strength|Str]].
 
|normal=The enhancement bonus of a weapon gives a +1 on damage and attack rolls.  Masterwork items have a +1 enhancement bonus, and magical bonuses (such as the "+3" in a +3 Greatsword) are enhancement bonuses.
 
|normal=The enhancement bonus of a weapon gives a +1 on damage and attack rolls.  Masterwork items have a +1 enhancement bonus, and magical bonuses (such as the "+3" in a +3 Greatsword) are enhancement bonuses.
 
|special=This is a fighter bonus feat.
 
|special=This is a fighter bonus feat.
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Latest revision as of 02:46, 23 April 2014

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Author: Havvy (talk)
Date Created: September 28th, 2010
Status: First Draft
Editing: Clarity edits only please
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Enhancement Power Attack [Fighter] Prerequisites: Must have held a weapon with a minimum +2 enhancement bonus.Benefit: At the beginning of an attack, you may choose to lower the enhancement bonus of the weapon to increase the base damage die of the weapon. Every +1 enhancement traded in this manner increases the damage die one step. Example: Ryan, a human, picks up a +2 dagger. A bugbear then charges him. Since Ryan has Enhancment Power Attack, he trades the +2 enhancement bonus for the increase in the base damage die. He makes his attack roll, so he rolls 1d8 + Str for the damage roll instead of the normal 1d4. He could have also only traded +1 of the enhancement bonus and rolled 1d6 + 1 + Str.Normal: The enhancement bonus of a weapon gives a +1 on damage and attack rolls. Masterwork items have a +1 enhancement bonus, and magical bonuses (such as the "+3" in a +3 Greatsword) are enhancement bonuses.Special: This is a fighter bonus feat.



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Havvy's Homebrew (191 Articles)
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Article BalanceModerate +
AuthorHavvy +
Identifier3.5e Feat +
PrerequisiteMust have held a weapon with a minimum +2 enhancement bonus. +
RatingUnrated +
SummaryTrade weapon enhancement bonus for increased base damage. +
TitleEnhancement Power Attack +
TypeFighter +