Difference between revisions of "Combat Casting, Prowess (3.5e Feat)"

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(splitting defensive casting out of skills, as it's a class limited skill benefit and I don't actually want those in general skills after all.)
 
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|benefit=As part of the action to cast a spell, you may attempt to cast it defensively. This requires a caster level check against a DC determined by your foes, though you may substitute an [[Tome of Prowess (3.5e Sourcebook)/Arcana|Arcana]] check if you are casting an arcane spell, a [[Tome of Prowess (3.5e Sourcebook)/Geomancy|Geomancy]] check if you are casting a natural spell, or a [[Tome of Prowess (3.5e Sourcebook)/Thaumaturgy|Thaumaturgy]] check if you are casting a divine spell.
 
|benefit=As part of the action to cast a spell, you may attempt to cast it defensively. This requires a caster level check against a DC determined by your foes, though you may substitute an [[Tome of Prowess (3.5e Sourcebook)/Arcana|Arcana]] check if you are casting an arcane spell, a [[Tome of Prowess (3.5e Sourcebook)/Geomancy|Geomancy]] check if you are casting a natural spell, or a [[Tome of Prowess (3.5e Sourcebook)/Thaumaturgy|Thaumaturgy]] check if you are casting a divine spell.
  
Your check is rolled once, and the result used against the DC for each opponent threatening you in melee. Yyu suffer a penalty to this check equal to the number of foes threatening you minus one. The DC for each opponent is 15 + your opponent's base attack bonus or CR, whichever is lower. If your check exceeds a foe's DC, you do not provoke attacks of opportunity from them. If your check does not exceed a foe's DC, that foe may take an attack of opportunity as normal.
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Your check is rolled once, and the result used against the DC for each opponent threatening you in melee. You suffer a penalty to this check equal to the number of foes threatening you minus one. The DC for each opponent is 15 + your opponent's base attack bonus or CR, whichever is lower. If your check exceeds a foe's DC, you do not provoke attacks of opportunity from them. If your check does not exceed a foe's DC, that foe may take an attack of opportunity as normal.
  
 
You are also somewhat better than normal at finishing casting a spell if you are struck with an attack while casting a spell or taking ongoing damage while casting a spell. You gain a +3 competence bonus to any use of the [[Tome of Prowess (3.5e Sourcebook)/Concentration#Ignore Distraction|Ignore Distraction]] or [[Tome of Prowess (3.5e Sourcebook)/Endurance#Suck It Up|Suck It Up]] abilities to avoid interrupting your spellcasting.
 
You are also somewhat better than normal at finishing casting a spell if you are struck with an attack while casting a spell or taking ongoing damage while casting a spell. You gain a +3 competence bonus to any use of the [[Tome of Prowess (3.5e Sourcebook)/Concentration#Ignore Distraction|Ignore Distraction]] or [[Tome of Prowess (3.5e Sourcebook)/Endurance#Suck It Up|Suck It Up]] abilities to avoid interrupting your spellcasting.
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Latest revision as of 20:11, 22 April 2014

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Author: Tarkisflux (talk)
Date Created: 27 February, 2012
Status: Complete
Editing: Clarity edits only please
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This version of Combat Casting is intended to be used with the Tome of Prowess skill revision. You may be looking for the SRD Combat Casting instead.


Combat Casting [Prowess] When you work your somatic components into a dodge routine, you can get them off with a sword near your face instead of inside it.Benefit: As part of the action to cast a spell, you may attempt to cast it defensively. This requires a caster level check against a DC determined by your foes, though you may substitute an Arcana check if you are casting an arcane spell, a Geomancy check if you are casting a natural spell, or a Thaumaturgy check if you are casting a divine spell.

Your check is rolled once, and the result used against the DC for each opponent threatening you in melee. You suffer a penalty to this check equal to the number of foes threatening you minus one. The DC for each opponent is 15 + your opponent's base attack bonus or CR, whichever is lower. If your check exceeds a foe's DC, you do not provoke attacks of opportunity from them. If your check does not exceed a foe's DC, that foe may take an attack of opportunity as normal.

You are also somewhat better than normal at finishing casting a spell if you are struck with an attack while casting a spell or taking ongoing damage while casting a spell. You gain a +3 competence bonus to any use of the Ignore Distraction or Suck It Up abilities to avoid interrupting your spellcasting. Normal: Casting spells within a threatened area provokes an attack of opportunity.Special: Whenever a spellcasting class would be eligible to select a bonus [Metamagic], [Item Creation], or similar feat, they may select this feat instead.



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Article BalanceHigh +
AuthorTarkisflux +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryTraining to allow a spellcaster to cast spells in melee without getting stabbed in the face, and better finish them even if they do. +
TitleCombat Casting, Prowess +
TypeProwess +