Difference between revisions of "SRD:Wolf Skeleton"

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=WOLF SKELETON=
 
=WOLF SKELETON=
  
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|monster=[[SRD:Wolf|Wolf]] Skeleton  
|size=Medium |type=[[SRD:Undead Type|Undead]]    
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A skeleton is seldom garbed in anything more than the rotting remnants of any clothing or armor it was wearing when slain. A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple. A skeleton attacks until destroyed.
 
A skeleton is seldom garbed in anything more than the rotting remnants of any clothing or armor it was wearing when slain. A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple. A skeleton attacks until destroyed.
  
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[[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]]
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[[Category:Evil Alignment|{{BASEPAGENAME}}]]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:Forest Terrain|{{BASEPAGENAME}}]]
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Latest revision as of 17:53, 3 March 2014

This material is published under the OGL

WOLF SKELETON[edit]

Wolf Skeleton
Size/Type: Medium Undead
Hit Dice: 2d12 (13 hp)
Initiative: +7
Speed: 50 ft. (10 squares)
Armor Class: 15 (+3 Dex, +2 natural),, touch 13, flat-footed 12
Base Attack/Grapple: +1/+2
Attack: Bite +2 melee (1d6+1)
Full Attack: Bite +2 melee (1d6+1)
Space/Reach: 5 ft./5 ft.
Special Attacks:
Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
Saves: Fort +0, Ref +3, Will +3
Abilities: Str 13, Dex 17, Con —, Int —, Wis 10, Cha 1
Skills:
Feats: Improved Initiative
Environment: Temperate forests
Organization: Any
Challenge Rating: 1
Treasure: None
Alignment: Always neutral evil
Advancement: 3 HD (Medium); 4–6 HD (Large)
Level Adjustment:

Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.

A skeleton is seldom garbed in anything more than the rotting remnants of any clothing or armor it was wearing when slain. A skeleton does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple. A skeleton attacks until destroyed.



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Facts about "Wolf Skeleton"
AlignmentAlways neutral evil +
Challenge Rating1 +
EnvironmentTemperate forests +
Level Adjustment+
SizeMedium +
TitleWolf Skeleton +
TypeUndead +