Difference between revisions of "Morality Test (3.5e Spell)"
Foxwarrior (talk | contribs) (Okay, now it is strictly inferior to Phantasmal Killer. Hooray.) |
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|school=Necromancy | |school=Necromancy | ||
|subschool= | |subschool= | ||
− | |desc= | + | |desc=Death, Language-Dependent |
− | |lvl=Sylvan Occultist 4, Paladette | + | |lvl=Sylvan Occultist 4, Paladette 4, [[Dream Lord (3.5e Prestige Class)|Dream Lord]] 6 |
− | |comp=V | + | |comp=V |
|casttime=1-round | |casttime=1-round | ||
− | |range= | + | |range=close |
− | |dur=3 days | + | |dur=3 days or until they do the task, whichever comes first |
|tsea=t | |tsea=t | ||
|subj=One creature | |subj=One creature | ||
− | |save=Will negates, then | + | |save=Will negates, then Level check negates |
|sr=Yes | |sr=Yes | ||
|summary=The target will die unless they do something you specify. Or maybe they'll only die if they do that thing. It's hard to know. | |summary=The target will die unless they do something you specify. Or maybe they'll only die if they do that thing. It's hard to know. | ||
}} | }} | ||
− | + | If the target fails a Will save, you must tell them to do something in 25 words or less. In addition, you must secretly decide whether or not they should do it. | |
− | If they do not do the task before the duration ends, and you had decided they should do it, they | + | If they do not do the task before the duration ends, and you had decided they should do it, they die if they fail an opposed level check against you. |
− | If they do the task before the duration ends, and you had decided they should not do it, they | + | If they do the task before the duration ends, and you had decided they should not do it, they die if they fail an opposed level check against you. |
If they do not do the task before the duration ends, and you had decided they should not do it, they live. | If they do not do the task before the duration ends, and you had decided they should not do it, they live. | ||
Line 33: | Line 33: | ||
If they do the task before the duration ends, and you had decided they should do it, they live. | If they do the task before the duration ends, and you had decided they should do it, they live. | ||
− | If ''morality test'' would be dispelled or removed by any effect weaker than a ''[[SRD:Wish|wish]]'' or ''[[SRD:Miracle|miracle]]'', the target may choose to have the spell continue to take effect instead; if they do not choose that, they | + | If it's impossible to tell whether they did the task or not (because the task is paradoxical, for example), they live. |
+ | |||
+ | If ''morality test'' would be dispelled or removed by any effect weaker than a ''[[SRD:Wish|wish]]'' or ''[[SRD:Miracle|miracle]]'', the target may choose to have the spell continue to take effect instead; if they do not choose that, they die if they fail an opposed level check against you. | ||
The creature is aware that either doing or not doing this task will result in their death, but not which one. | The creature is aware that either doing or not doing this task will result in their death, but not which one. | ||
+ | |||
+ | Multiple castings of ''morality test'' may be placed on a creature at once, and all of them function simultaneously. | ||
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Latest revision as of 04:26, 27 February 2014
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Necromancy [Death, Language-Dependent] | |
Level: | Sylvan Occultist 4, Paladette 4, Dream Lord 6 |
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Components: | V |
Casting time: | 1-round |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature |
Duration: | 3 days or until they do the task, whichever comes first |
Saving Throw: | Will negates, then Level check negates |
Spell Resistance: | Yes |
If the target fails a Will save, you must tell them to do something in 25 words or less. In addition, you must secretly decide whether or not they should do it.
If they do not do the task before the duration ends, and you had decided they should do it, they die if they fail an opposed level check against you.
If they do the task before the duration ends, and you had decided they should not do it, they die if they fail an opposed level check against you.
If they do not do the task before the duration ends, and you had decided they should not do it, they live.
If they do the task before the duration ends, and you had decided they should do it, they live.
If it's impossible to tell whether they did the task or not (because the task is paradoxical, for example), they live.
If morality test would be dispelled or removed by any effect weaker than a wish or miracle, the target may choose to have the spell continue to take effect instead; if they do not choose that, they die if they fail an opposed level check against you.
The creature is aware that either doing or not doing this task will result in their death, but not which one.
Multiple castings of morality test may be placed on a creature at once, and all of them function simultaneously.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sylvan Occultist
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Dream Lord
Foxwarriorv |
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Article Balance | Very High + |
Author | Foxwarrior + |
Component | V + |
Descriptor | Death + and Language-Dependent + |
Identifier | 3.5e Spell + |
Level | Sylvan Occultist 4 +, Paladette 4 + and Dream Lord 6 + |
Range | Close + |
Rated By | DanielDraco +, Franken Kesey +, Sulacu +, Spanambula +, The-Marksman + and Qwertyu63 + |
Rating | Rated 1.5 / 4 + |
School | Necromancy + |
Summary | The target will die unless they do something you specify. Or maybe they'll only die if they do that thing. It's hard to know. + |
Title | Morality Test + |