Difference between revisions of "Talk:Simplified Experience (3.5e Variant Rule)"
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Revision as of 04:20, 20 February 2014
Ratings
Aarnott favors this article and rated it 4 of 4! | |
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This basically transforms the existing system to more intuitive numbers without changing anything else. Easy to integrate into a game and makes the game easier. |
Foxwarrior likes this article and rated it 3 of 4. | |
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It seems entirely sensible. |
It's more for those games where the DM likes to hand out 300 XP at level 10 and expects players to be happy with it. I've had that happen more often than I thought would in the past. --Ghostwheel (talk) 21:40, 19 February 2014 (UTC)
- New version; thoughts? --Ghostwheel (talk) 02:29, 20 February 2014 (UTC)
RiverOffers favors this article and rated it 4 of 4! | |
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Simpleness to keep the game moving without it feeling like you will never get to that epic-prestige that you are shooting for. |