Difference between revisions of "Elemental Rager (3.5e Feat)"

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Revision as of 22:58, 2 September 2013

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Elemental Rager [General] Prerequisites: Elemental Blood, must be able to rage.Benefit: You gain benefits while raging based on the element you selected with Elemental Blood.

Additionally while raging weapon you wield with the Flaming, Shocking, Corrosive or Frost quality (or similar) deal an extra d6 of damage of the appropriated element. This ability stack with the bonus granted by elemental blood. Special: If you have two bloodline you gain the benefits of both.

Elemental Rage Benefits
Element Benefit
Air You gain an additional +2 dexterity and +2 constitution. When you reach character level 7 you gain a fly speed equal to your land speed with good maneuverability. Finally you gain the evasion ability.
Earth You gain an additional +2 strength and +2 constitution. Whenever you gain temporary hit points you may add your character level to the amount. Finally at character level 7 you gain DR X/Adamantine, X is always half the damage of any incoming attacks.
Fire You gain an additional +2 strength and +2 dexterity. You reduce fire resistance of each creature you successfully hit by twice your base attack bonus for 1 round (this apply to fire damage done by the attack), furthermore fire damages you deal may not be reduced below your base attack bonus, regardless of the size of the resistance or immunity. At character level 7 your base land speed increase by 20' and you gain the benefits of the run feat.
Water You gain an additional +2 strength and +2 constitution. You do not need to breath underwater can fight there without penalties. You gain a swim speed equal to your land speed. At character level7 you gain the befeits of improved bull rush which stack with the actual feat.



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Leziad's Homebrew (4520 Articles)
Leziadv
Identifier3.5e Feat +
PrerequisiteElemental Blood + and must be able to rage. +
RatingUndiscussed +
SummaryYour rage +
TitleElemental Rager +
TypeGeneral +