Difference between revisions of "Mass of Stone (3.5e Maneuver)"
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|name=Mass of Stone | |name=Mass of Stone | ||
|discipline=Golem Heart | |discipline=Golem Heart | ||
− | |type= | + | |type=Counter |
|desc= | |desc= | ||
|lvl=2 | |lvl=2 | ||
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|summary=Resist the effects of creatures attempting to move or grapple you by acting much larger and heavier than you are. | |summary=Resist the effects of creatures attempting to move or grapple you by acting much larger and heavier than you are. | ||
|fluff=You hold your guard, shifting your weight to maximize your bulk and fight off things which should knock you flying. | |fluff=You hold your guard, shifting your weight to maximize your bulk and fight off things which should knock you flying. | ||
− | |text=As an immediate action you can increase your effective size against the effect of combat maneuvers which would move your position, which may make grapple or trip attempts impossible. You gain +4 on ability checks made to resist being bull rushed or tripped, overrun, or grappled. These bonuses only apply if you are standing on the ground and not if climbing, flying, riding, or otherwise not standing firmly on the ground. However the effective size increase works regardless of your position. | + | |text=As an immediate action you can increase your effective size against the effect of combat maneuvers which would move your position, which may make grapple or trip attempts impossible. You gain +4 on ability checks made to resist being bull rushed or tripped, overrun, or grappled. These bonuses only apply if you are standing on the ground and not if climbing, flying, riding, or otherwise not standing firmly on the ground. However the effective size increase works regardless of your position. The bonuses only apply against defending, and not making, attempts. |
When your initiator level reaches 10, your size increases by two effective catagories, and the bonuses increase to +8. At initiator level 20, your size increases three effective catagories, and the bonus increases to +12. | When your initiator level reaches 10, your size increases by two effective catagories, and the bonuses increase to +8. At initiator level 20, your size increases three effective catagories, and the bonus increases to +12. | ||
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[[Category:Maneuver]] | [[Category:Maneuver]] | ||
[[Category:Complete Sublime]] | [[Category:Complete Sublime]] | ||
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Latest revision as of 22:33, 17 August 2013
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Golem Heart (Counter) | |
Level: | 2 |
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Prerequisite: | Need one Golem Heart maneuver |
Initiation Action: | Immediate |
Range: | Personal |
Target: | Self |
Duration: | Instantaneous |
Saving Throw: | None |
As an immediate action you can increase your effective size against the effect of combat maneuvers which would move your position, which may make grapple or trip attempts impossible. You gain +4 on ability checks made to resist being bull rushed or tripped, overrun, or grappled. These bonuses only apply if you are standing on the ground and not if climbing, flying, riding, or otherwise not standing firmly on the ground. However the effective size increase works regardless of your position. The bonuses only apply against defending, and not making, attempts.
When your initiator level reaches 10, your size increases by two effective catagories, and the bonuses increase to +8. At initiator level 20, your size increases three effective catagories, and the bonus increases to +12.
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