Difference between revisions of "Bio-Ascendant (3.5e Template)"
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*''Healing Factor {{Ex}}'': Gain fast healing equal to your ECL as long as you have at least 1 bio-energy point remaining. | *''Healing Factor {{Ex}}'': Gain fast healing equal to your ECL as long as you have at least 1 bio-energy point remaining. | ||
− | *''Master of Bio-Energy {{Ex}}'': Gain [[Improved Bio- | + | *''Master of Bio-Energy {{Ex}}'': Gain [[Improved Bio-Regeneration (3.5e Feat)|Improved Bio-Regeneration]] and [[Increased Biocapacity (3.5e Feat)|Increased Biocapacity]] as bonus feats. |
*''Might of the Mind {{Su}}'': Gain ''[[SRD:Telekinesis|telekinesis]]'' as a supernatural ability at will, with a caster level equal to your ECL. The DC is 10 + 1/2 ECL + your highest mental ability score. | *''Might of the Mind {{Su}}'': Gain ''[[SRD:Telekinesis|telekinesis]]'' as a supernatural ability at will, with a caster level equal to your ECL. The DC is 10 + 1/2 ECL + your highest mental ability score. |
Revision as of 13:19, 9 August 2013
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Bio-Ascendant
Xenotheric creatures are born from the stars, the edges of reality, and other strange and unusual beings. However even among them there is variation. As creatures of this would might be elites or paragons of their kind, so too the bio-ascendants. They are advanced xenotheric creatures can tap even further into their inherent bio-energy abilities and achieve greatness.
Creating a Bio-Ascendant
This is an acquired template which can be added to any xenoblooded or xenotheric creature.
Size and Type
If not already, the type changes to Outsider with the Xenotheric subtype.
Speed
Base land speed increases by +20. The creature gains a fly speed equal to twice his land speed (good).
Special Qualities
Gain two bio-ascendant traits from the following:
- Body of Iridium (Ex): Gain DR/- equal to half your ECL plus the number of xenotheric feats you possess.
- Healing Factor (Ex): Gain fast healing equal to your ECL as long as you have at least 1 bio-energy point remaining.
- Master of Bio-Energy (Ex): Gain Improved Bio-Regeneration and Increased Biocapacity as bonus feats.
- Might of the Mind (Su): Gain telekinesis as a supernatural ability at will, with a caster level equal to your ECL. The DC is 10 + 1/2 ECL + your highest mental ability score.
Abilities
Feats
Gain two bonus xenotheric feats.
Environment
As base creature.
Organization
As base creature.
Challenge Rating
CR +3.
Treasure
As base creature.
Alignment
As base creature.
Advancement
As base creature.
Level Adjustment
+3
Back to Main Page → 3.5e Homebrew → Monsters → Templates
Eiji-kunv |
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Author | Eiji-kun + |
Identifier | 3.5e Template + |
Level Adjustment | 3 + |
Rated By | Leziad + |
Rating | Rating Pending + |
Summary | They are advanced xenotheric creatures can tap even further into their inherent bio-energy abilities and achieve greatness. + |
Title | Bio-Ascendant + |