Difference between revisions of "Slingshot (3.5e Equipment)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Adding NavBoxes back.)
m (I don't really know how I justified such high base damage previously, I think this works better with all the other miscellanea it gives)
Line 11: Line 11:
 
|ampt=p
 
|ampt=p
 
|cost=1
 
|cost=1
|sdamage=1d6
+
|sdamage=1d3
|mdamage=2d4
+
|mdamage=1d4
 
|crit=x2
 
|crit=x2
 
|range=75
 
|range=75

Revision as of 15:37, 10 March 2013

Homebrew.png
Author: ThunderGod Cid (talk)
Date Created: July 21, 2011
Status: Complete
Editing: Clarity edits only please
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 1 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article

Slingshot

Simple Two-Handed Projectile

Cost: 1 gp
Damage (Small): 1d3
Damage (Medium)1: 1d4
Critical: x2
Range Increment: 75'
Weight2: 2 lbs
Type3: Blugeoning
HP4: 5
Hardness: 5

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


A slingshot is a projectile weapon consisting of a handle (usually made of wood or iron) diverging into a 'Y' shape, around which is wrapped two elastic bands that joins to form a pocket that can be pulled back with a second hand. Unlike a sling, a slingshot requires two hands both to aim and to fire. The flexion created by the pulling of the provides tremendous force for the slingshot, which normally fires sling bullets but can also be loaded with acid flasks or alchemist's fire. If loaded with such ammunition, the slingshot's damage type is changed to the type dealt by that particular ammunition type, but the damage value remains the same.

As with other projectile weapons, the wielder of a slingshot may make iterative attacks if they possess them by virtue of their Base Attack Bonus. The wielder of a slingshot may add either their Strength modifier or their Dexterity modifer to attack and damage rolls, whichever is most convenient for them. Despite the fact that it is a projectile weapon, a slingshot's range increment is doubled by the Far Shot feat as though it were a thrown weapon.



Back to Main Page3.5e HomebrewEquipmentWeapons


ThunderGod Cid's Homebrew (374 Articles)
ThunderGod Cidv
AuthorThunderGod Cid +
ClassProjectile +
Cost1 gp +
Criticalx2 +
Damage2d4 +
Damage TypeBlugeoning +
Hardness5 +
Hit Points5 +
Identifier3.5e Equipment +
ProficiencySimple +
Range75 +
Rated ByFoxwarrior +
RatingRating Pending +
SizeTwo-Handed +
TitleSlingshot +
Weight2 +