Difference between revisions of "Talk:Deformity, Warded Skin (3.5e Feat)"
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Ghostwheel (talk | contribs) (Added rating.) |
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|reason=After fighting enemies with blur or displacement (displacer beasts, ugh), I abhor % miss chance mechanics. The fact that you can get it up to 50% is even worse, especially at high level. Imagine if this were used against PCs, while a PC who took this and enough deformity feats could expect to never face a Good enemy again who uses attacks that target AC. | |reason=After fighting enemies with blur or displacement (displacer beasts, ugh), I abhor % miss chance mechanics. The fact that you can get it up to 50% is even worse, especially at high level. Imagine if this were used against PCs, while a PC who took this and enough deformity feats could expect to never face a Good enemy again who uses attacks that target AC. | ||
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+ | : Fair points. I changed it. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 08:20, 1 March 2013 (UTC) |
Revision as of 08:20, 1 March 2013
Ratings
Ghostwheel opposes this article and rated it 0 of 4. | |
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After fighting enemies with blur or displacement (displacer beasts, ugh), I abhor % miss chance mechanics. The fact that you can get it up to 50% is even worse, especially at high level. Imagine if this were used against PCs, while a PC who took this and enough deformity feats could expect to never face a Good enemy again who uses attacks that target AC. |