Difference between revisions of "Talk:Deformity, Warded Skin (3.5e Feat)"

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|reason=After fighting enemies with blur or displacement (displacer beasts, ugh), I abhor % miss chance mechanics. The fact that you can get it up to 50% is even worse, especially at high level. Imagine if this were used against PCs, while a PC who took this and enough deformity feats could expect to never face a Good enemy again who uses attacks that target AC.
 
|reason=After fighting enemies with blur or displacement (displacer beasts, ugh), I abhor % miss chance mechanics. The fact that you can get it up to 50% is even worse, especially at high level. Imagine if this were used against PCs, while a PC who took this and enough deformity feats could expect to never face a Good enemy again who uses attacks that target AC.
 
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: Fair points. I changed it. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 08:20, 1 March 2013 (UTC)

Revision as of 08:20, 1 March 2013

Ratings

RatedOppose.png Ghostwheel opposes this article and rated it 0 of 4.
After fighting enemies with blur or displacement (displacer beasts, ugh), I abhor % miss chance mechanics. The fact that you can get it up to 50% is even worse, especially at high level. Imagine if this were used against PCs, while a PC who took this and enough deformity feats could expect to never face a Good enemy again who uses attacks that target AC.


Fair points. I changed it. --Leziad (talk) 08:20, 1 March 2013 (UTC)