Difference between revisions of "Talk:Holy Hold (3.5e Spell)"

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::::You can position the center of ''holy hold'' essentially anywhere you want. It's situational, but the situation is "the target is next to a wall".
 
::::You can position the center of ''holy hold'' essentially anywhere you want. It's situational, but the situation is "the target is next to a wall".
 
::::And using the alignment descriptor restriction as a balancing method is a joke. --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 05:32, 4 December 2012 (UTC)
 
::::And using the alignment descriptor restriction as a balancing method is a joke. --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 05:32, 4 December 2012 (UTC)
:::::Alignment descriptor isn't a balancing method all by itself. At most, it justifies adding 1 extra die of damage/healing/whatever. (Restrictions based on deity, on the other hand...) And... can you center the ''holy hold'' inside an object? I'm pretty sure you can't. And I'm also pretty sure that you need line of effect... I'll have to look at the spell description.
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:::::Alignment descriptor isn't a balancing method all by itself. At most, it justifies adding 1 extra die of damage/healing/whatever. (Restrictions based on deity, on the other hand...) And... can you center the ''holy hold'' inside an object? I'm pretty sure you can't. And I'm also pretty sure that you need line of effect... I'll have to look at the spell description. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 17:16, 4 December 2012 (UTC)

Revision as of 17:16, 4 December 2012

Paladette Spell List

It would be nice if you added a link to the spell directly on the Paladette page: Because they have SRD spells, that's supposed to be the complete list; and it's a watched page so I get to be informed when you add something and decide whether I agree. --Foxwarrior (talk) 05:07, 4 December 2012 (UTC)

Time Stop Stupidity

Time stop doesn't work that way for a very very good reason: Being able to stop time, teleport into battle, kill everything, teleport away, and then have the time stop end is far more irritating than even the normal scry-and-die tactics. Potentially as much as 6d6/level damage, Fortitude half is quite drastic. --Foxwarrior (talk) 05:07, 4 December 2012 (UTC)

And yet delayed blast fireball minefields are perfectly legal. Your point is...? --Luigifan18 (talk) 05:10, 4 December 2012 (UTC)
Well, at least delayed blast fireball is two levels higher and deals half as much damage. --Foxwarrior (talk) 05:12, 4 December 2012 (UTC)
At least holy hold only does damage if you can set the opponent up to be crushed by something. It's situational, so I feel that it should be a bit stronger in exchange for that. Plus, well, there's the alignment descriptor, which restricts this spell's availability. --Luigifan18 (talk) 05:19, 4 December 2012 (UTC)
You can position the center of holy hold essentially anywhere you want. It's situational, but the situation is "the target is next to a wall".
And using the alignment descriptor restriction as a balancing method is a joke. --Foxwarrior (talk) 05:32, 4 December 2012 (UTC)
Alignment descriptor isn't a balancing method all by itself. At most, it justifies adding 1 extra die of damage/healing/whatever. (Restrictions based on deity, on the other hand...) And... can you center the holy hold inside an object? I'm pretty sure you can't. And I'm also pretty sure that you need line of effect... I'll have to look at the spell description. --Luigifan18 (talk) 17:16, 4 December 2012 (UTC)
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