Difference between revisions of "Talk:Combat Reflexes, Punishment (3.5e Feat)"

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|reason=A bit too abusive for my tastes, but it certainly makes for an interesting counter-attacker, I'm sure. Kinda fits the whole anime-ish swordmaster.
 
|reason=A bit too abusive for my tastes, but it certainly makes for an interesting counter-attacker, I'm sure. Kinda fits the whole anime-ish swordmaster.
 
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...Yeah...You might want to limit that to two or something. If you take into account Two-Weapon Fighting, that's already four *$%*?&£ attacks on a single attack of opportunity. Robilar Gambit and Karmic Strike are powerful enough as is, I believe. Not even taking into account a rogue unleashing eight sneak attacks when it's not even his turn yet! (note that he would be pretty feat starved, though) [[User:HarrowedMind|-HarrowedMind]] ([[User talk:HarrowedMind|talk]]) 23:16, 27 November 2012 (UTC)

Revision as of 23:16, 27 November 2012

Ratings

RatedDislike.png DanielDraco dislikes this article and rated it 1 of 4.
More attacks on an AoO is a viable idea. A full attack is too many.


RatedNeutral.png Aarnott is neutral on this article and rated it 2 of 4.
A bit too abusive for my tastes, but it certainly makes for an interesting counter-attacker, I'm sure. Kinda fits the whole anime-ish swordmaster.


...Yeah...You might want to limit that to two or something. If you take into account Two-Weapon Fighting, that's already four *$%*?&£ attacks on a single attack of opportunity. Robilar Gambit and Karmic Strike are powerful enough as is, I believe. Not even taking into account a rogue unleashing eight sneak attacks when it's not even his turn yet! (note that he would be pretty feat starved, though) -HarrowedMind (talk) 23:16, 27 November 2012 (UTC)