Difference between revisions of "Variant Weapon Specialization (3.5e Feat)"
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|date_created=11th May 2009 | |date_created=11th May 2009 | ||
|status=Complete | |status=Complete | ||
− | |balance= | + | |balance=Fighter |
− | | | + | |rating=3 |
|raters=Rithaniel, DanielDraco, Tarkisflux | |raters=Rithaniel, DanielDraco, Tarkisflux | ||
}} | }} | ||
− | {{3.5e Feat | + | <onlyinclude>{{3.5e Feat |
|name=Variant Weapon Specialization | |name=Variant Weapon Specialization | ||
− | |types= | + | |types=Fighter |
|summary=A variant of the general Weapon Specialization feat that's not lame. | |summary=A variant of the general Weapon Specialization feat that's not lame. | ||
− | |prereqs= Proficiency with selected weapon, [[Weapon Focus]] with selected weapon | + | |prereqs= Proficiency with selected weapon, [[Weapon Focus]] with selected weapon, [[Fighter]] 4 or [[base attack bonus]] +8 |
|benefit=With a weapon that you have [[Weapon Focus]] with, you gain extra damage equal to half your ability modifier used to determine extra damage. For melee weapons, this is generally [[Strength]]. For ranged weapons (with the [[Marksman (3.5e Feat)|Marksman]] feat), it is [[Dexterity]]. | |benefit=With a weapon that you have [[Weapon Focus]] with, you gain extra damage equal to half your ability modifier used to determine extra damage. For melee weapons, this is generally [[Strength]]. For ranged weapons (with the [[Marksman (3.5e Feat)|Marksman]] feat), it is [[Dexterity]]. | ||
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|normal= | |normal= | ||
|special= You can gain this [[feat]] multiple times. Its effects do not stack. Each time you take the [[feat]], it applies to a new type of weapon that you have [[Weapon Focus]] in. A [[fighter]] may select Variant Weapon Specialization as one of his [[fighter bonus feats]]. | |special= You can gain this [[feat]] multiple times. Its effects do not stack. Each time you take the [[feat]], it applies to a new type of weapon that you have [[Weapon Focus]] in. A [[fighter]] may select Variant Weapon Specialization as one of his [[fighter bonus feats]]. | ||
− | }} | + | }}</onlyinclude> |
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[[Category:User]] | [[Category:User]] | ||
[[Category:Feat]] | [[Category:Feat]] | ||
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Latest revision as of 10:36, 19 September 2012
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Variant Weapon Specialization [Fighter] Prerequisites: Proficiency with selected weapon, Weapon Focus with selected weapon, Fighter 4 or base attack bonus +8Benefit: With a weapon that you have Weapon Focus with, you gain extra damage equal to half your ability modifier used to determine extra damage. For melee weapons, this is generally Strength. For ranged weapons (with the Marksman feat), it is Dexterity.
For example, an Orc with 18 strength wielding a bastard sword, he gains 1.5x his strength modifier to damage. If he were to use it as a two-handed weapon, he would gain 2x his strength modifier to damage.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon that you have Weapon Focus in. A fighter may select Variant Weapon Specialization as one of his fighter bonus feats.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
TK-Squaredv | ||
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Races | The Ortal |
Classes | ||
Options | Boxer, Feral Child, Human Bastard, Marksman, Tough Guy, Weapon Focus, Weapon Specialization | |
Things | ||
Spells | Call of the Reaper, Devil's Pact | |
Dying is Serious, Lavabox, MudBox, Talk, Website |
Article Balance | Moderate + |
Author | TK-Squared + |
Identifier | 3.5e Feat + |
Prerequisite | Proficiency with selected weapon +, Weapon Focus with selected weapon + and Fighter 4 or base attack bonus +8 + |
Rated By | DanielDraco + and Tarkisflux + |
Rating | Rating Pending + |
Summary | A variant of the general Weapon Specialization feat that's not lame. + |
Title | Variant Weapon Specialization + |
Type | Fighter + |