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User:Karuma/Sandbox

5,623 bytes added, 22:59, 22 June 2012
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Boring Old Regular Feats
== My Sandbox ==
 
[[User:Karuma/Sandbox/Sublime Shaper (3.5e Class)]]
{{Copyright Disclaimer}}
|types=
|summary=You havn't put in as much time as a full fledged Monk, but you can still bust skulls with your [[SRD:Black Bear|bear]] hands.
|prereqs=[[Charisma]] 13 and non-True Neutral Alignment or Smite special attack
|bab0=Gain a Slam attack as a [[Monk, Tome (3.5e Class)|Monk]].
|bab1=Obtain a Flurry of Blows as the [[Tenken, Tome (3.5e Class)|Tenken]]'s Kenjutsu, except with your Slam attack.
|skill19=Choose any one tier of any [Combat] feat, even tiers you do not qualify for, and gain only that part of the feat. You may change the selected feat and tier once a week.
}}</onlyinclude>
 
 
== Boring Old Regular Feats ==
 
{{author
|author_name=Karuma
|date_created=1/15/2011
|status=Finished
|balance=Rogue
}}
 
{{3.5e Feat
|name=Swift Warrior
|types=General, Fighter
|summary=Scout<sup>[[Publication:Complete Adventurer|CAdv]]</sup> and [[SRD:Fighter|Fighter]] levels stack for skirmish bonuses and feats.
|prereqs=[[SRD:Weapon Specialization|Weapon Specialization]], Skirmish +1d6
|fluff=
|benefit=Your levels in Fighter and Scout stack for the purposes of determining your total Skirmish Bonus and to qualify for feats which require a minimum level in Fighter.
|example=A Fighter 4/Scout 5 would have Skirmish (+3d6, +2 AC) and would qualify for [[SRD:Greater Weapon Focus|Greater Weapon Focus.]]
|normal=The levels in these classes do not stack.
|special=A Fighter may take this as one of her Fighter Bonus Feats.
}}
 
{{author
|author_name=Karuma
|date_created=1/15/2011
|status=Finished
|balance=Rogue
}}
 
{{3.5e Feat
|name=Swift Fencer
|types=General
|summary=Scout<sup>[[Publication:Complete Adventurer|CAdv]]</sup> and Swashbuckler<sup>[[Publication:Complete Warrior|CW]]</sup> levels stack for Grace, dodge bonus, and skirmish.
|prereqs=Grace +1, Skirmish (+1d6, +1 AC)
|fluff=
|benefit=Your levels in Swashubuckler and Scout stack for the purposes of determining your Skirmish Bonus, Grace, and Dodge Bonus.
|example=A Scout 5/Swashbuckler 6 would have Skirmish (+3d6, +3 AC), Grace +2, and Dodge +2.
|normal=
|special=
}}
 
 
{{author
|author_name=Karuma
|date_created=1/15/2011
|status=Finished
|balance=Rogue
}}
 
{{3.5e Feat
|name=Daring Exile
|types=General
|summary=[[Ronin (3.5e Class)|Ronin]] and Swashbuckler<sup>[[Publication:Complete Warrior|CW]]</sup> levels stack for Grace, dodge bonus, and Cheap Shot dice.
|prereqs=Grace +1, Cheap Shot +2d6
|fluff=
|benefit=Your levels in Swashubuckler and Ronin stack for the purposes of determining your Cheap Shot bonus dice, Grace, and Dodge Bonus.
|example=A Ronin 5/Swashbuckler 6 would have Cheap Shot +6d6, Grace +2, and Dodge +2.
|normal=
|special=
}}
 
{{author
|author_name=Karuma
|date_created=2/20/2011
|status=Finished
|balance=Rogue
}}
 
{{3.5e Feat
|name=Swift Outlaw
|types=General
|summary=[[SRD:Rogue|Rogue]] and Scout<sup>[[Publication:Complete Adventurer|CAdv]]</sup> levels stack for Battle Fortitude, Fast Movement and Sneak Attack damage dice
|prereqs=Battle Fortitude +1, Sneak Attack +2d6
|fluff=
|benefit=Your levels in Rogue and Scout stack for the purposes of determining your Sneak Attack bonus dice, Battle Fortitude, and Fast Movement.
|example=A Rogue 5/Scout 6 would have Sneak Attack +6d6, Battle Fortitude +2, and Fast Movement +20ft.
|normal=
|special=
}}
 
{{author
|author_name=Karuma
|date_created=4/24/2011
|status=Finished
|balance=Rogue
}}
 
{{3.5e Feat
|name=Extremist Ambusher
|types=General, Multiclass
|summary=[[SRD:Rogue|Rogue]] and Soulborn<sup>[[Publication:Magic of Incarnum|MoI]]</sup> levels stack for Smite Opposition, Share Incarnum Defense, and Sneak Attack dice.
|prereqs=Sneak Attack +2d6, Incarnum Defense
|fluff=
|benefit=Your levels in Rogue and Soulborn stack for the purposes of determining your Sneak Attack bonus dice and uses per day of Smite Opposition and Share incarnum Defense.
|example=A Soulborn 5/Rogue 6 would have Sneak Attack +6d6, Smite Opposition 3/day, and Share Incarnum Defense 1/day.
}}
 
 
 
{{author
|author_name=Karuma
|date_created=6/7/2012
|status=Done
|balance=High
}}
 
{{3.5e Feat
|name=Radial Hex
|types=
|summary=Your Hexblade's Curse now effects all enemies within an area instead of a single target.
|prereqs=Hexblade's Curse
|benefit=Your Hexblade's Curse now targets all enemies within 60 feet, centered on you.
|normal=Your Hexblade's Curse can only target one enemy within 60 feet.
}}
 
 
{{author
|author_name=Karuma
|date_created=6/7/2012
|status=WIP
}}
 
{{3.5e Alternate Class Feature
|name=Cursed Champion
|summary=Through focus and dedication to martial prowess, you give up your spellcasting to gain a series of bonus feats.
 
|prereq= Dark Companion ACF <sup>[[Publication:Player's Handbook II|PHB2]]</sup>
|class=Hexblade<sup>[[Publication:Complete Warrior|CW]]</sup>
|level=4th
|replaces=Spellcasting as a Hexblade.
|benefit=You gain a bonus feat at 4th, 8th, 11th, and 14th level. You may choose any Fighter Bonus Feat, any Tome Combat Feat if your game is using those, any Hex feat, and anything on the following list: [[SRD:Ability Focus|Ability Focus (Hexblade's Curse)]], Frightful Presence<sup>[[Publication:Draconomicon_(3.5e)|Dra]]</sup>, [[SRD:Great Fortitude|Great Fortitude]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Iron Will|Iron Will]], [[SRD:Lightning Reflexes|Lightning Reflexes]], [[Strike of the Believer (3.5e Feat)| Strike of the Believer]]. In addition, the Bonus Feats at levels 5, 10, 15, and 20 use this new list as well.
}}
 
{{author
|author_name=Karuma
|date_created=6/15/2012
|status=Finished
|balance=Rogue
}}
 
{{3.5e Feat
|name=Outlaw Hunter
|types=General
|summary=[[SRD:Rogue|Rogue]] and [[SRD:Ranger:Ranger]] levels stack for Favored Enemy bonuses and Sneak Attack damage dice
|prereqs=Favored Enemy, Sneak Attack +2d6
|fluff=
|benefit=Your levels in Rogue and Ranger stack for the purposes of determining your Sneak Attack bonus dice, when you select additional Favored Enemies, and the total bonus granted against those enemies. In addition, your sneak attack extra damage applies against any creature you have selected as a favored enemy, even if it is normally immune to extra damage from critical hits or sneak attacks.
|example=A Rogue 5/Ranger 6 would have Sneak Attack +6d6, and 3 Favored Enemies.
|normal=
|special=
}}
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