Difference between revisions of "SRD:Celestial Giant Fire Beetle"
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m (moved Celestial Giant Fire Beetle (3.5e Creature) to Celestial Giant Fire Beetle (3.5e Monster): Creature -> Monster (bot-assisted)) |
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− | {{ | + | {{OGL Top}} |
− | | | + | =Celestial Giant Fire Beetle= |
+ | {{3.5e Monster Classic | ||
+ | |monster= Celestial Giant Fire Beetle | ||
|style= | |style= | ||
− | |size=Small |type= | + | |size=Small |type=Magical Beast |subtypes=Extraplanar |
|hd= 1d8 |hp=4 | |hd= 1d8 |hp=4 | ||
|init= +0 | |init= +0 | ||
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Celestial Giant Fire Beetles are quick to attack those they suspect to be evil. They usually fight in groups and try to use their numbers to flank opponents to boost their chances of hitting. | Celestial Giant Fire Beetles are quick to attack those they suspect to be evil. They usually fight in groups and try to use their numbers to flank opponents to boost their chances of hitting. | ||
− | ''Smite Evil | + | ''Smite Evil {{Su}}:'' Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe. |
=== Notes === | === Notes === | ||
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− | {{3. | + | {{SRD Creature Breadcrumb}} |
− | [[Category: | + | {{OGL Bottom|a user-created article created by directly using material from the Revised (v.3.5) System Reference Document|SRD}} |
− | [[Category: | + | [[Category:SRD]] |
+ | [[Category:OGL]] | ||
[[Category:Monster]] | [[Category:Monster]] | ||
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Latest revision as of 15:29, 30 April 2012
This material is published under the OGL |
Celestial Giant Fire Beetle[edit]
Celestial Giant Fire Beetle | |
---|---|
Size/Type: | Small Magical Beast (Extraplanar) |
Hit Dice: | 1d8 (4 hp) |
Initiative: | +0 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 16 (+1 size, +5 natural), touch 11, flat-footed 16 |
Base Attack/Grapple: | +0/–4 |
Attack: | Bite +0 melee (2d4) |
Full Attack: | Bite +0 melee (2d4) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Smite Evil 1/day |
Special Qualities: | Darkvision 60 ft., Resistance to acid, cold, and electricity 5, Spell resistance 6 |
Saves: | Fort +2, Ref +0, Will +0 |
Abilities: | Str 10, Dex 11, Con 11, Int 3, Wis 10, Cha 7 |
Skills: | — |
Feats: | - |
Environment: | Warm plains in a good aligned plane |
Organization: | Cluster (2–5) or colony (6–11) |
Challenge Rating: | 1/3 |
Treasure: | None |
Alignment: | Always good (any) |
Advancement: | 2–3 HD (Small) |
Level Adjustment: | — |
These insects have been touched with celestial heritage. Their white carapaces are embroidered with gold patterns that illuminate an area with a 20-foot radius. The luminosity of the husks lasts for 1d6 days after removal from the beetle.
Combat[edit]
Celestial Giant Fire Beetles are quick to attack those they suspect to be evil. They usually fight in groups and try to use their numbers to flank opponents to boost their chances of hitting.
Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
Notes[edit]
- This monster is a Giant Fire Beetle with the Celestial Creature template added to it.
- This monster can be summoned using the spell Summon Monster I.
SEE WIKIPEDIA ENTRY: Beetle
Back to Main Page → System Reference Document → Creatures
Facts about "Celestial Giant Fire Beetle"
Alignment | Always good (any) + |
Challenge Rating | 1/3 + |
Environment | Warm plains in a good aligned plane + |
Level Adjustment | — + |
Size | Small + |
Subtype | Extraplanar + |
Title | Celestial Giant Fire Beetle + |
Type | Magical Beast + |