Difference between revisions of "User:Techpriest88/Canvas3"

From Dungeons and Dragons Wiki
Jump to: navigation, search
("Infested" project scrapped. New project: "Ultralisk")
Line 5: Line 5:
 
|editing=Please suggest on talk page.  
 
|editing=Please suggest on talk page.  
 
}}
 
}}
 +
 +
==The Goal==
 +
What I really want to do here is make a creature that players have no real hope of defeating head-on. It towers over human-sized creatures, which don't even reach its knees. An ultralisk just will not concievably fall to blades and arrows or even to conventional battle spells. It has been evolved to anihilate heavily armored enemies and dismantle fortifications. Adventurers should only engage an ultralisk as part of a much larger force, attempting to turn the tide of battle largely through skill challenges. They may attempt to use natural features of the battlefield, cunning traps, or siege weapons to wear it down, for example.
  
 
==Ultralisk==
 
==Ultralisk==
The ultralisk is the ultimate zerg answer to any land-bound threat. It is comparable to a mobile fortress, capable of charging and overrunning enemy lines, leaving them shattered and flattened.
+
The ultralisk is the ultimate zerg answer to any land-bound threat. It is comparable to a mobile fortress, capable of charging and overrunning enemy lines, leaving them shattered and flattened. It might be described as a colossal armor-plated mammoth sporting 4 enormous bladed arms. They show a strong desire to "hug" their enemies - bringing pairs of their arms together in a deadly scisor attack that - as often as not leaving their target in pieces while slicing anything else nearby.
  
 
''Note:'' If its powers seem a bit ridiculous, they most likely are. I'm just throwing ideas out there at the moment.
 
''Note:'' If its powers seem a bit ridiculous, they most likely are. I'm just throwing ideas out there at the moment.
Line 49: Line 52:
 
|keywords=
 
|keywords=
 
|recharge=At-Will
 
|recharge=At-Will
|effect=''Attack:'' '''Melee 4''' (one target); +? vs. AC<br />''Hit:'' ? damage, and the ultralisk slides the target 2 squares.
+
|effect=''Attack:'' '''Melee 4''' (one creature); +? vs. AC<br />''Hit:'' [med normal] damage, and the ultralisk slides the target 2 squares. Additionally, enemies adjacent to the target take [minor] damage.
 
}}
 
}}
 
{{4e Creature Power MM3
 
{{4e Creature Power MM3
|type={{C}}
+
|type={{M}}
 
|name=Cleaving Assault
 
|name=Cleaving Assault
 
|keywords=
 
|keywords=
 
|recharge=At-Will
 
|recharge=At-Will
|effect=''Attack:'' '''Close blast 4''' (enemies in blast); +? vs Reflex.<br />''Hit:'' ? damage, and the ultralisk slides the target 2 squares.
+
|effect=''Effect:'' The ultralisk makes 2 Kaiser Blade attacks against one target, then 2 attacks against a separate target.
 
}}
 
}}
 
{{4e Creature Power MM3
 
{{4e Creature Power MM3
Line 73: Line 76:
 
|effect=''Effect:'' The ultralist moves its speed plus 2 squares and may enter enemies' spaces without provoking opportunity attacks. Each time it does, that enemy is pushed to the nearest unoccupied space adjacent to the ultralisk's path and targetted by the following attack.
 
|effect=''Effect:'' The ultralist moves its speed plus 2 squares and may enter enemies' spaces without provoking opportunity attacks. Each time it does, that enemy is pushed to the nearest unoccupied space adjacent to the ultralisk's path and targetted by the following attack.
 
:''Attack:'' '''Melee 1''' (triggering enemy); +? vs. Fortitude
 
:''Attack:'' '''Melee 1''' (triggering enemy); +? vs. Fortitude
:''Hit:'' ? damage, and the target is dazed (save ends).
+
:''Hit:'' [low normal] damage, and the target is dazed (save ends).
 
:''Miss:'' half damage, and the target is dazed until the end of its next turn.
 
:''Miss:'' half damage, and the target is dazed until the end of its next turn.
 
}}
 
}}
Line 88: Line 91:
 
|type={{C}}
 
|type={{C}}
 
|name=Gutwrenching Roar
 
|name=Gutwrenching Roar
|keywords=fear, psychic, thunder
+
|keywords=fear, thunder
 
|recharge={{5}} {{6}}
 
|recharge={{5}} {{6}}
|effect=''Attack:'' '''Close burst 10''' (enemies in burst); +? vs. Fortitude<br />''Hit:'' ? psychic and thunder damage, and the target takes ongoing 15 psychic and thunder damage and is deafened (save ends both).
+
|effect=''Attack:'' '''Close burst 10''' (enemies in burst); +? vs. Fortitude<br />''Hit:'' [med limited] thunder damage, and the target takes ongoing 15 thunder damage and is deafened (save ends both).
 
}}
 
}}
 
{{4e Creature Bar MM3|action=Triggered}}
 
{{4e Creature Bar MM3|action=Triggered}}
Line 98: Line 101:
 
|keywords=
 
|keywords=
 
|recharge=At-Will
 
|recharge=At-Will
|effect=''Trigger:'' The ultralisk becomes dazed, immobilized, or slowed by an attack.<br />''Attack (immediate reaction):'' '''Close burst 8''' (creatures in burst); +? vs. Fortitude<br />''Hit:'' ? damage, and the target is knocked prone.<br />''Miss:'' Half damage.<br />''Effect:'' Creatures within 4 squares of the ultralisk are pushed 4 squares.
+
|effect=''Trigger:'' The ultralisk becomes dazed, immobilized, or slowed by an attack.<br />''Attack (immediate reaction):'' '''Close burst 8''' (creatures in burst); +? vs. Fortitude<br />''Hit:'' [low limited] damage, and the target is knocked prone.<br />''Miss:'' Half damage.<br />''Effect:'' Creatures within 4 squares of the ultralisk are pushed 4 squares.
 
}}
 
}}
 
{{4e Creature Bottom MM3
 
{{4e Creature Bottom MM3

Revision as of 23:44, 16 November 2011

Homebrew.png
Author: Techpriest88 (talk)
Date Created: 14 November, 2011
Status: In progress.
Editing: Please suggest on talk page.
Rating box not supported outside of the main namespace.
Rate this article
Discuss this article

The Goal

What I really want to do here is make a creature that players have no real hope of defeating head-on. It towers over human-sized creatures, which don't even reach its knees. An ultralisk just will not concievably fall to blades and arrows or even to conventional battle spells. It has been evolved to anihilate heavily armored enemies and dismantle fortifications. Adventurers should only engage an ultralisk as part of a much larger force, attempting to turn the tide of battle largely through skill challenges. They may attempt to use natural features of the battlefield, cunning traps, or siege weapons to wear it down, for example.

Ultralisk

The ultralisk is the ultimate zerg answer to any land-bound threat. It is comparable to a mobile fortress, capable of charging and overrunning enemy lines, leaving them shattered and flattened. It might be described as a colossal armor-plated mammoth sporting 4 enormous bladed arms. They show a strong desire to "hug" their enemies - bringing pairs of their arms together in a deadly scisor attack that - as often as not leaving their target in pieces while slicing anything else nearby.

Note: If its powers seem a bit ridiculous, they most likely are. I'm just throwing ideas out there at the moment.

Ultralisk
Level 30 Solo brute
Gargantuan aberrant magical beast (zerg)
XP ?
Initiative +? Senses Perception +?, low-light
HP ?; Bloodied ?
AC ?; Fortitude ?, Reflex ?, Will ?
Immune fear; Resist psychic (see frenzied mind)
Saving Throws +5
Speed 8
Action Points 2
Traits
Threatening Reach
The ultralisk may make opportunity attacks against creatures within its reach (4 squares).
Frenzied Mind (psychic)
The ultralisk cannot be dominated, stunned, or rendered unconscious (even when dying). If it would be, it is instead dazed. If the ultralisk would be dealt psychic damage, half of that damage is instead dealt to the attacker.
Standard Actions
BasicMelee.png Kaiser Blade ♦ At-Will
Attack: Melee 4 (one creature); +? vs. AC
Hit: [med normal] damage, and the ultralisk slides the target 2 squares. Additionally, enemies adjacent to the target take [minor] damage.
Melee.png Cleaving Assault ♦ At-Will
Effect: The ultralisk makes 2 Kaiser Blade attacks against one target, then 2 attacks against a separate target.
Close.png Frightful Presence (fear) ♦ Encounter
Attack: Close burst 10 (enemies within burst); +? vs Will
Hit: The target is stunned until the end of the ultralisk's next turn.
Aftereffect: The target takes a -2 penalty to attack rolls (save ends).
Move Actions
Trampling Charge ♦ Recharge D6 (4).gif D6 (5).gif D6 (6).gif
Effect: The ultralist moves its speed plus 2 squares and may enter enemies' spaces without provoking opportunity attacks. Each time it does, that enemy is pushed to the nearest unoccupied space adjacent to the ultralisk's path and targetted by the following attack.
Attack: Melee 1 (triggering enemy); +? vs. Fortitude
Hit: [low normal] damage, and the target is dazed (save ends).
Miss: half damage, and the target is dazed until the end of its next turn.
Minor Actions
Close.png Terrifying Glare (fear, psychic) ♦ At-Will (1/round)
Attack: Close burst 10 (one enemy in burst); +? vs. Will
Hit: The target takes ongoing 10 psychic damage and if it begins its turn within 4 squares of the ultralisk, it must use its first action to move away from the ultralsk (save ends both).
Close.png Gutwrenching Roar (fear, thunder) ♦ Recharge D6 (5).gif D6 (6).gif
Attack: Close burst 10 (enemies in burst); +? vs. Fortitude
Hit: [med limited] thunder damage, and the target takes ongoing 15 thunder damage and is deafened (save ends both).
Triggered Actions
Close.png Enraged Stomp ♦ At-Will
Trigger: The ultralisk becomes dazed, immobilized, or slowed by an attack.
Attack (immediate reaction): Close burst 8 (creatures in burst); +? vs. Fortitude
Hit: [low limited] damage, and the target is knocked prone.
Miss: Half damage.
Effect: Creatures within 4 squares of the ultralisk are pushed 4 squares.
Skills None
Str (+?) Dex (+?) Wis (+?)
Con (+?) Int (+?) Cha (+?)
Alignment Unaligned Languages --


Ultralisk Tactics

Epic description here.



Back to Main Page4e HomebrewMonsters