Difference between revisions of "User:Techpriest88/Canvas1"
Techpriest88 (talk | contribs) (damage tweaking, more flavour text.) |
Techpriest88 (talk | contribs) (lore changes, template correction, image placement, mechanical tweak.) |
||
Line 6: | Line 6: | ||
}} | }} | ||
==Infestor== | ==Infestor== | ||
− | |||
The infestor is a intelligent zerg horror that works to actively spread the influence of the swarm by infesting those vulnerable to its corruption. It resembles nothing so much as a gigantic slug with glowing fluid sacks and a tentacled maw. It is always accompanied by an entourage of infested humanoids and typically fights alongside other zerg strains which it commands telepathically. Despite its bulk, the infestor has evolved the ability to burrow swiftly and silently through the ground. Its greatest strength by far, however, is the terrifying arsenal of powers that it uses to hinder and subvert enemies of the Swarm. | The infestor is a intelligent zerg horror that works to actively spread the influence of the swarm by infesting those vulnerable to its corruption. It resembles nothing so much as a gigantic slug with glowing fluid sacks and a tentacled maw. It is always accompanied by an entourage of infested humanoids and typically fights alongside other zerg strains which it commands telepathically. Despite its bulk, the infestor has evolved the ability to burrow swiftly and silently through the ground. Its greatest strength by far, however, is the terrifying arsenal of powers that it uses to hinder and subvert enemies of the Swarm. | ||
+ | [[Image:Infestor.jpg|thumb|right|An infestor is the last sight many have seen... with human eyes.]] | ||
{{4e Creature Top | {{4e Creature Top | ||
|name=Infestor | |name=Infestor | ||
Line 70: | Line 70: | ||
|keywords=acid, poison | |keywords=acid, poison | ||
|recharge=At-Will | |recharge=At-Will | ||
− | |effect=''Trigger:'' An enemy moves adjacent to the infestor.<br />''Attack:'' '''Melee 1''' (triggering enemy); +20 vs. Reflex<br />''Hit:'' 2d8 + 3 acid and poison damage, and the | + | |effect=''Trigger:'' An enemy moves adjacent to the infestor.<br />''Attack:'' '''Melee 1''' (triggering enemy); +20 vs. Reflex<br />''Hit:'' 2d8 + 3 acid and poison damage, and the target take a -2 penalty to attack rolls until the end of the infestor's next turn. |
}} | }} | ||
{{4e Creature Bottom | {{4e Creature Bottom | ||
Line 95: | Line 95: | ||
===Infestor Lore=== | ===Infestor Lore=== | ||
A character knows the following information with a successful Nature check. | A character knows the following information with a successful Nature check. | ||
− | :'''DC 15:''' Infestors are grotesque, burrowing monstrosities that infest their victims, making them slaves to the swarm. | + | :'''DC 15:''' Infestors are grotesque, burrowing monstrosities that infest their victims, making them slaves to the swarm. Infestors rely heavily on their minions, as they are vulnerable to attack in close quarters. |
− | :'''DC 20:''' Slaying | + | :'''DC 20:''' Slaying an infestor's minions is no guarantee of peace, since it always seems to have more tucked away in its massive body. The infestor is able to bestow its putrid corruption upon its surroundings, making the very earth poisonous. |
− | :'''DC 25:''' | + | :'''DC 25:''' Using a specialized tentacle on its back, the infestor can overwhelm a living creature's mind, bringing it under the infestor's sway. A terrible fate awaits any who aren't granted the mercy of a bloody, violent death at the hands of its infested minions... instead being slowly transformed into another of it's servants. |
==Infested Defender== | ==Infested Defender== | ||
Line 141: | Line 141: | ||
}} | }} | ||
{{4e Creature Bar MM3|action=Free}} | {{4e Creature Bar MM3|action=Free}} | ||
− | {{4e Creature Power | + | {{4e Creature Power MM3 |
|type={{C}} | |type={{C}} | ||
|name=Death Burst | |name=Death Burst |
Revision as of 22:52, 20 October 2011
| |||||||||
Rating box not supported outside of the main namespace. | |||||||||
Rate this article Discuss this article |
Contents
Infestor
The infestor is a intelligent zerg horror that works to actively spread the influence of the swarm by infesting those vulnerable to its corruption. It resembles nothing so much as a gigantic slug with glowing fluid sacks and a tentacled maw. It is always accompanied by an entourage of infested humanoids and typically fights alongside other zerg strains which it commands telepathically. Despite its bulk, the infestor has evolved the ability to burrow swiftly and silently through the ground. Its greatest strength by far, however, is the terrifying arsenal of powers that it uses to hinder and subvert enemies of the Swarm.
Infestor Tactics
The infestor approaches with surprise, if possible, burrowing up from beneath. It telepathically calls its minions to the battle and immediately attempts to ensnare an enemy that appears weak-willed with its neural parasite attack, consuming the target if it succumbs fully to the mental assault. On the next round it unleashes fungal growth (caring not for its new minion, who will expire all the quicker as a result) and burrows just beneath the ground. It surfaces to spawn more infested, if its entourage of defenders are slain. (Each infestor begins the encouter with 4 infested defenders designated as it's entourage. If slain, the its defenders are bequeathed to another infestor present, if any, or simply continue fighting to the death.)
Infestor Lore
A character knows the following information with a successful Nature check.
- DC 15: Infestors are grotesque, burrowing monstrosities that infest their victims, making them slaves to the swarm. Infestors rely heavily on their minions, as they are vulnerable to attack in close quarters.
- DC 20: Slaying an infestor's minions is no guarantee of peace, since it always seems to have more tucked away in its massive body. The infestor is able to bestow its putrid corruption upon its surroundings, making the very earth poisonous.
- DC 25: Using a specialized tentacle on its back, the infestor can overwhelm a living creature's mind, bringing it under the infestor's sway. A terrible fate awaits any who aren't granted the mercy of a bloody, violent death at the hands of its infested minions... instead being slowly transformed into another of it's servants.
Infested Defender
Encounter Groups
Infestors are encountered with other zerg and always accompanied by an entourage of infested.
Level Encounter (XP )
Zerg Infestation
Those drawn into the infestor's corrupted body are immediately infested. They begin hearing the whispers of the zerg hive mind, making it difficult to work at cross-purposes to its will. They become ill as their bodies begin to mutate, lacking the direction of an infestor though, it can only go so far. Veins of a yellow-brown hue run beneath their skin, forming a laticework of corrupted tissue, their eyes becoming orange as putrid, black fluids leak from every orifice. Finally thier mind is overcome and they fall under the sway of the hive mind, seeking to complete their transformation. Their bonds of friendship and loyalty are not yet completely purged -- though they may be shunned, due to their obvious infestation -- however, they will let nothing stand in the way of their newfound alegiance to the swarm.
Zerg Infestation Level 16 Disease
| ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Victims feel a outside presence influencing their minds even as their bodies rebel. | Attack: See infestor. Endurance Improve DC 29, maintain DC 26, worsen DC 25 or lower | |||||||||
The target is cured. | The target regains the lost healing surge and initial effect's penalty becomes -1. | Initial Effect The target loses a healing surge and takes a -2 penalty to attacks that include a zerg creature as a target. | The target loses an additional healing surge and the initial effect's penalty becoms -3. | The target must make a saving throw when attempting to attack a zerg creature (once per creature) or be unable to attack that creature during the encounter. | Final State The target is dazed. It does everything in its power to seek out and offer itself to agents of the Swarm. |
Souces
[1] StarCraft Wiki: Infestor