Difference between revisions of "Ba Summoner (3.5e Class)"

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'''{{Anchor|Spells}}:''' A ba summoner casts arcane spells which are drawn primarily from the ba summoner spell list (see below).  A ba summoner must choose and prepare her spells ahead of time like a [[wizard]].  To learn, prepare, or cast a spell, the ba summoner must have an [[Charisma]] score equal to at least 10 + the spell level.  The Difficulty Class for a saving throw against a ba summoner's spell is 10 + the spell level + the ba summoner's [[Wisdom]] modifier.  Like other spellcasters, a ba summoner can cast only a certain number of spells of each spell level per day.  Her base daily spell allotment is given on Table: The Ba Summoner.  In addition, she receives bonus spells per day if she has a high [[Wisdom]] score.  Unlike a [[bard]] or [[sorcerer]], a ba summoner may know any number of spells.  She must choose and prepare her spells ahead of time by getting a good night’s sleep and spending 1 hour studying her spellbook.  While studying, the ba summoner decides which spells to prepare.  
 
'''{{Anchor|Spells}}:''' A ba summoner casts arcane spells which are drawn primarily from the ba summoner spell list (see below).  A ba summoner must choose and prepare her spells ahead of time like a [[wizard]].  To learn, prepare, or cast a spell, the ba summoner must have an [[Charisma]] score equal to at least 10 + the spell level.  The Difficulty Class for a saving throw against a ba summoner's spell is 10 + the spell level + the ba summoner's [[Wisdom]] modifier.  Like other spellcasters, a ba summoner can cast only a certain number of spells of each spell level per day.  Her base daily spell allotment is given on Table: The Ba Summoner.  In addition, she receives bonus spells per day if she has a high [[Wisdom]] score.  Unlike a [[bard]] or [[sorcerer]], a ba summoner may know any number of spells.  She must choose and prepare her spells ahead of time by getting a good night’s sleep and spending 1 hour studying her spellbook.  While studying, the ba summoner decides which spells to prepare.  
  
0&mdash;''amanuensis''<sup>SpC</sup>, ''caltrops''<sup>SpC</sup>,  
+
0&mdash;''[[SRD:Acid Splash|acid splash]]'', ''amanuensis''<sup>SpC</sup>, ''[[SRD:Arcane Mark|arcane mark]]'', ''caltrops''<sup>SpC</sup>, ''[[SRD:Create Water|create water]]'', ''[[SRD:Cure Minor Wounds|cure minor wounds]]'', ''[[SRD:Dancing Lights|dancing lights]]'', ''[[SRD:Detect Magic|detect magic]]'', ''[[SRD:Guidance|guidance]]'', ''[[SRD:Mage Hand|mage hand]]'', ''[[SRD:Open/Close|open/close]]'', ''[[SRD:Read Magic|read magic]]'', ''[[SRD:Resistance|resistance]]'',  
  
1st&mdash;''babau slime''<sup>SpC</sup>, ''backbiter''<sup>SpC</sup>, ''benign transposition''<sup>SpC</sup>, ''blood wind''<sup>SpC</sup>, ''buzzing bee''<sup>SpC</sup>, ''corrosive grasp''<sup>SpC</sup>, ''deep breath''<sup>SpC</sup>, ''dispel ward''<sup>SpC</sup>, ''ectoplasmic armor''<sup>SpC</sup>, ''familiar pocket''<sup>SpC</sup>, ''greater mage hand''<sup>SpC</sup>, ''guiding light''<sup>SpC</sup>, ''hail of stone''<sup>SpC</sup>, ''ironguts''<sup>SpC</sup>, ''lesser orb of acid''<sup>SpC</sup>, ''lesser orb of cold''<sup>SpC</sup>, ''lesser orb of electricity''<sup>SpC</sup>, ''lesser orb of fire''<sup>SpC</sup>, ''lesser orb of sound''<sup>SpC</sup>, ''low-light vision''<sup>SpC</sup>, ''master's touch''<sup>SpC</sup>, ''nerveskitter''<sup>SpC</sup>, ''nightshield''<sup>SpC</sup>, ''persistent blade''<sup>SpC</sup>, ''portal beacon''<sup>SpC</sup>, ''resist planar alignment''<sup>SpC</sup>, ''scatterspray''<sup>SpC</sup>, ''shieldbearer''<sup>SpC</sup>, ''slide''<sup>SpC</sup>, ''summon undead I''*<sup>SpC</sup>, ''targeting ray''<sup>SpC</sup>, ''thunderhead''<sup>SpC</sup>, ''wall of smoke''<sup>SpC</sup>,  
+
1st&mdash;''[[SRD:Alarm|alarm]]'', ''babau slime''<sup>SpC</sup>, ''benign transposition''<sup>SpC</sup>, ''blood wind''<sup>SpC</sup>, ''buzzing bee''<sup>SpC</sup>, ''[[SRD:Comprehend Languages|comprehend languages]]'', ''corrosive grasp''<sup>SpC</sup>, ''[[SRD:Cure Light Wounds|cure light wounds]]'', ''deep breath''<sup>SpC</sup>, ''dispel ward''<sup>SpC</sup>, ''ectoplasmic armor''<sup>SpC</sup>, ''[[SRD:Endure Elements|endure elements]]'', ''[[SRD:Enlarge Person|enlarge person]]'', ''[[SRD:Entropic Shield|entropic shield]]'', ''familiar pocket''<sup>SpC</sup>, ''[[SRD:Floating Disk|floating disk]]'', ''[[SRD:Grease|grease]]'', ''greater mage hand''<sup>SpC</sup>, ''guiding light''<sup>SpC</sup>, ''hail of stone''<sup>SpC</sup>, ''[[SRD:Hide from Animals|hide from animals]]'', ''[[SRD:Hide from Undead|hide from undead]]'', ''[[SRD:Hold Portal|hold portal]]'', ''ironguts''<sup>SpC</sup>, ''lesser orb of acid''<sup>SpC</sup>, ''lesser orb of cold''<sup>SpC</sup>, ''lesser orb of electricity''<sup>SpC</sup>, ''lesser orb of fire''<sup>SpC</sup>, ''lesser orb of sound''<sup>SpC</sup>, ''low-light vision''<sup>SpC</sup>, ''[[SRD:Mage Armor|mage armor]]'', ''[[SRD:Magic Fang|magic fang]]'', ''[[SRD:Magic Weapon|magic weapon]]'', ''master's touch''<sup>SpC</sup>, ''[[SRD:Mount|mount]]'', ''nerveskitter''<sup>SpC</sup>, ''nightshield''<sup>SpC</sup>, ''[[SRD:Obscuring Mist|obscuring mist]]'', ''persistent blade''<sup>SpC</sup>, ''portal beacon''<sup>SpC</sup>, ''[[SRD:Protection from Evil|protection from chaos/evil/good/law]]'', ''[[SRD:Reduce Person|reduce person]]'', ''resist planar alignment''<sup>SpC</sup>, ''[[SRD:Rope Trick|rope trick]]'', ''[[SRD:Sanctuary|sanctuary]]'', ''[[SRD:Shield|shield]]'', ''slide''<sup>SpC</sup>, ''[[SRD:Summon Monster I|summon monster I]]*'', ''[[SRD:Summon Nature's Ally I|summon nature's ally I]]*'', ''summon undead I''*<sup>SpC</sup>, ''targeting ray''<sup>SpC</sup>, ''thunderhead''<sup>SpC</sup>, ''[[SRD:Unseen Servant|unseen servant]]'', ''wall of smoke''<sup>SpC</sup>,  
  
2nd&mdash;''aiming at the target''<sup>SpC</sup>, ''augment familiar''<sup>SpC</sup>, ''baleful transposition''<sup>SpC</sup>, ''battering ram''<sup>SpC</sup>, ''cloak pool''<sup>SpC</sup>, ''cloud of bewilderment''<sup>SpC</sup>, ''create magic tattoo''<sup>SpC</sup>, ''dark way''<sup>SpC</sup>, ''desiccating bubble''<sup>SpC</sup>, ''discolor pool''<sup>SpC</sup>, ''earthen grasp''<sup>SpC</sup>, ''ectoplasmic feedback''<sup>SpC</sup>, ''ethereal chamber''<sup>SpC</sup>, ''fearsome grapple''<sup>SpC</sup>, ''fins to feet''<sup>SpC</sup>, ''flame dagger''<sup>SpC</sup>, ''force ladder''<sup>SpC</sup>, ''ghost touch armor''<sup>SpC</sup>, ''ghoul glyph''<sup>SpC</sup>, ''greater alarm''<sup>SpC</sup>, ''greater slide''<sup>SpC</sup>, ''heroics''<sup>SpC</sup>, ''ice knife''<sup>SpC</sup>, ''infernal wound''<sup>SpC</sup>, ''inky cloud''<sup>SpC</sup>, ''malevolent miasma''<sup>SpC</sup>, ''marked object''<sup>SpC</sup>, ''mountain stance''<sup>SpC</sup>, ''phantasmal assailants''<sup>SpC</sup>, ''phantom foe''<sup>SpC</sup>, ''portal alarm''<sup>SpC</sup>, ''shadow mask''<sup>SpC</sup>, ''shadow spray''<sup>SpC</sup>, ''slapping hand''<sup>SpC</sup>, ''snake's swiftness''<sup>SpC</sup>, ''speak to allies''<sup>SpC</sup>, ''summon undead II''*<sup>SpC</sup>, ''swift fly''<sup>SpC</sup>, ''swim''<sup>SpC</sup>, ''wall of gloom''<sup>SpC</sup>,  
+
2nd&mdash;''[[SRD:Acid Arrow|acid arrow]]'', ''[[SRD:Aid|aid]]'', ''aiming at the target''<sup>SpC</sup>, ''[[SRD:Arcane Lock|arcane lock]]'', ''augment familiar''<sup>SpC</sup>, ''[[SRD:Augury|augury]]'', ''baleful transposition''<sup>SpC</sup>, ''battering ram''<sup>SpC</sup>, ''[[SRD:Bear's Endurance|bear's endurance]]'', ''[[SRD:Bull's Strength|bull's strength]]'', ''[[SRD:Cat's Grace|cat's grace]]'', ''cloak pool''<sup>SpC</sup>, ''cloud of bewilderment''<sup>SpC</sup>, ''create magic tattoo''<sup>SpC</sup>, ''[[SRD:Cure Moderate Wounds|cure moderate wounds]]'', ''dark way''<sup>SpC</sup>, ''desiccating bubble''<sup>SpC</sup>, ''discolor pool''<sup>SpC</sup>, ''[[SRD:Eagle's Splendor|eagle's splendor]]'', ''earthen grasp''<sup>SpC</sup>, ''ectoplasmic feedback''<sup>SpC</sup>, ''ethereal chamber''<sup>SpC</sup>, ''[[SRD:False Life|false life]]'', ''fins to feet''<sup>SpC</sup>, ''flame dagger''<sup>SpC</sup>, ''[[SRD:Flaming Sphere|flaming sphere]]'', ''[[SRD:Fog Cloud|fog cloud]]'', ''force ladder''<sup>SpC</sup>, ''[[SRD:Fox's Cunning|fox's cunning]]'', ''ghost touch armor''<sup>SpC</sup>, ''ghoul glyph''<sup>SpC</sup>, ''[[SRD:Glitterdust|glitterdust]]'', ''greater alarm''<sup>SpC</sup>, ''greater slide''<sup>SpC</sup>, ''heroics''<sup>SpC</sup>, ''ice knife''<sup>SpC</sup>, ''infernal wound''<sup>SpC</sup>, ''inky cloud''<sup>SpC</sup>, ''[[SRD:Invisibility|invisibility]]'', ''[[SRD:Levitate|levitate]]'', ''[[SRD:Magic Mouth|magic mouth]]'', ''malevolent miasma''<sup>SpC</sup>, ''marked object''<sup>SpC</sup>, ''mountain stance''<sup>SpC</sup>, ''[[SRD:Owl's Wisdom|owl's wisdom]]'', ''phantasmal assailants''<sup>SpC</sup>, ''phantom foe''<sup>SpC</sup>, ''portal alarm''<sup>SpC</sup>, ''[[SRD:Produce Flame|produce flame]]'', ''[[SRD:Protection from Arrows|protection from arrows]]'', ''[[SRD:Resist Energy|resist energy]]'', ''[[SRD:See Invisibility|see invisibility]]'', ''shadow mask''<sup>SpC</sup>, ''shadow spray''<sup>SpC</sup>, ''[[SRD:Shield Other|shield other]]'', ''slapping hand''<sup>SpC</sup>, ''snake's swiftness''<sup>SpC</sup>, ''[[SRD:Spectral Hand|spectral hand]]'', ''speak to allies''<sup>SpC</sup>, ''[[SRD:Spider Climb|spider climb]]'', ''[[SRD:Spiritual Weapon|spiritual weapon]]'', ''[[SRD:Status|status]]'', ''[[SRD:Summon Monster II|summon monster II]]*'', ''[[SRD:Summon Nature's Ally II|summon nature's ally II]]*'', ''[[SRD:Summon Swarm|summon swarm]]*'', ''summon undead II''*<sup>SpC</sup>, ''swift fly''<sup>SpC</sup>, ''swim''<sup>SpC</sup>, ''wall of gloom''<sup>SpC</sup>,  
  
3rd&mdash;''air breathing''<sup>SpC</sup>, ''amorphous form''<sup>SpC</sup>, ''analyze portal''<sup>SpC</sup>, ''anticipate teleportation''<sup>SpC</sup>, ''antidragon aura''<sup>SpC</sup>, ''avoid planar effects''<sup>SpC</sup>, ''bands of steel''<sup>SpC</sup>, ''bite of the wererat''<sup>SpC</sup>, ''capricious zephyr''<sup>SpC</sup>, ''contagious fog''<sup>SpC</sup>, ''corpse candle''<sup>SpC</sup>, ''deeper darkvision''<sup>SpC</sup>, ''demon dirge''<sup>SpC</sup>, ''devil blight''<sup>SpC</sup>, ''diamondsteel''<sup>SpC</sup>, ''dragonskin''<sup>SpC</sup>, ''earthen grace''<sup>SpC</sup>, ''enhance familiar''<sup>SpC</sup>, ''fortify familiar''<sup>SpC</sup>, ''giant's wrath''<sup>SpC</sup>, ''girallon's blessing''<sup>SpC</sup>, ''glowing orb''<sup>SpC</sup>, ''greater mage armor''<sup>SpC</sup>, ''hamatula barbs''<sup>SpC</sup>, ''icelance''<sup>SpC</sup>, ''incorporeal enhancement''<sup>SpC</sup>, ''lesser telepathic bond''<sup>SpC</sup>, ''manyjaws''<sup>SpC</sup>, ''mass mage armor''<sup>SpC</sup>, ''mass snake's swiftness''<sup>SpC</sup>, ''nauseating breath''<sup>SpC</sup>, ''primal form''<sup>SpC</sup>, ''regal procession''<sup>SpC</sup>, ''reverse arrows''<sup>SpC</sup>, ''servant hoarde''<sup>SpC</sup>, ''shadow binding''<sup>SpC</sup>, ''shadow cache''<sup>SpC</sup>, ''shadow phase''<sup>SpC</sup>, ''sign of sealing''<sup>SpC</sup>, ''skull watch''<sup>SpC</sup>, ''sonorous hum''<sup>SpC</sup>, ''spectral weapon''<sup>SpC</sup>, ''spell vulnerability''<sup>SpC</sup>, ''steeldance''<sup>SpC</sup>, ''stony grasp''<sup>SpC</sup>, ''summon undead III''*<sup>SpC</sup>, ''vigergout''<sup>SpC</sup>, ''wall of light''<sup>SpC</sup>, ''weapon of impact''<sup>SpC</sup>,  
+
3rd&mdash;''air breathing''<sup>SpC</sup>, ''amorphous form''<sup>SpC</sup>, ''analyze portal''<sup>SpC</sup>, ''anticipate teleportation''<sup>SpC</sup>, ''antidragon aura''<sup>SpC</sup>, ''[[SRD:Arcane Sight|arcane sight]]'', ''avoid planar effects''<sup>SpC</sup>, ''bands of steel''<sup>SpC</sup>, ''[[SRD:Blink|blink]]'', ''[[SRD:Call Lightning|call lightning]]'', ''capricious zephyr''<sup>SpC</sup>, ''contagious fog''<sup>SpC</sup>, ''corpse candle''<sup>SpC</sup>, ''[[SRD:Create Food and Water|create food and water]]'', ''[[SRD:Cure Serious Wounds|cure serious wounds]]'', ''deeper darkvision''<sup>SpC</sup>, ''demon dirge''<sup>SpC</sup>, ''devil blight''<sup>SpC</sup>, ''diamondsteel''<sup>SpC</sup>, ''[[SRD:Dispel Magic|dispel magic]]'', ''dragonskin''<sup>SpC</sup>, ''earthen grace''<sup>SpC</sup>, ''enhance familiar''<sup>SpC</sup>, ''[[SRD:Explosive Runes|explosive runes]]'', ''[[SRD:Fly|fly]]'', ''fortify familiar''<sup>SpC</sup>, ''[[SRD:Gaseous Form|gaseous form]]'', ''giant's wrath''<sup>SpC</sup>, ''girallon's blessing''<sup>SpC</sup>, ''glowing orb''<sup>SpC</sup>, ''[[SRD:Glyph of Warding|glyph of warding]]'', ''greater mage armor''<sup>SpC</sup>, ''[[SRD:Greater Magic Fang|greater magic fang]]'', ''[[SRD:Greater Magic Weapon|greater magic weapon]]'', ''hamatula barbs''<sup>SpC</sup>, ''[[SRD:Haste|haste]]'', ''[[SRD:Helping Hand|helping hand]]'', ''[[SRD:Heroism|heroism]]'', ''icelance''<sup>SpC</sup>, ''[[SRD:Illusory Script|illusory script]]'', ''incorporeal enhancement''<sup>SpC</sup>, ''[[SRD:Invisibility Sphere|invisibility sphere]]'', ''[[SRD:Keen Edge|keen edge]]'', ''lesser telepathic bond''<sup>SpC</sup>, ''[[SRD:Magic Circle against Evil|magic circle against chaos/evil/good/law]]'', ''manyjaws''<sup>SpC</sup>, ''mass mage armor''<sup>SpC</sup>, ''mass snake's swiftness''<sup>SpC</sup>, ''nauseating breath''<sup>SpC</sup>, ''[[SRD:Phantom Steed|phantom steed]]'', ''primal form''<sup>SpC</sup>, ''[[SRD:Rage|rage]]'', ''regal procession''<sup>SpC</sup>, ''reverse arrows''<sup>SpC</sup>, ''[[SRD:Secret Page|secret page]]'', ''[[SRD:Sepia Snake Sigil|sepia snake sigil]]'', ''servant hoarde''<sup>SpC</sup>, ''shadow binding''<sup>SpC</sup>, ''shadow cache''<sup>SpC</sup>, ''shadow phase''<sup>SpC</sup>, ''sign of sealing''<sup>SpC</sup>, ''skull watch''<sup>SpC</sup>, ''[[SRD:Sleet Storm|sleet storm]]'', ''[[SRD:Snare|snare]]'', ''sonorous hum''<sup>SpC</sup>, ''[[SRD:Speak with Dead|speak with dead]]'', ''spectral weapon''<sup>SpC</sup>, ''spell vulnerability''<sup>SpC</sup>, ''steeldance''<sup>SpC</sup>, ''[[SRD:Stinking Cloud|stinking cloud]]'', ''stony grasp''<sup>SpC</sup>, ''[[SRD:Summon Monster III|summon monster III]]*'', ''[[SRD:Summon Nature's Ally III|summon nature's ally III]]*'', ''summon undead III''*<sup>SpC</sup>, ''[[SRD:Tiny Hut|tiny hut]]'', ''[[SRD:Tongues|tongues]]'', ''vigergout''<sup>SpC</sup>, ''wall of light''<sup>SpC</sup>, ''weapon of impact''<sup>SpC</sup>, ''[[SRD:Water Breathing|water breathing]]'', ''[[SRD:Water Walk|water walk]]'', ''[[SRD:Wind Wall|wind wall]]'',  
  
4th&mdash;''assay spell resistance''<sup>SpC</sup>, ''attune form''<sup>SpC</sup>, ''backlash''<sup>SpC</sup>, ''battle hymn''<sup>SpC</sup>, ''bite of the werewolf''<sup>SpC</sup>, ''blast of flame''<sup>SpC</sup>, ''bloodstar''<sup>SpC</sup>, ''defenestrating sphere''<sup>SpC</sup>, ''dispelling screen''<sup>SpC</sup>, ''energy spheres''<sup>SpC</sup>, ''ethereal mount''<sup>SpC</sup>, ''flight of the dragon''<sup>SpC</sup>, ''greater floating disk''<sup>SpC</sup>, ''force chest''<sup>SpC</sup>, ''force claw''<sup>SpC</sup>, ''forceward''<sup>SpC</sup>, ''greater resistance''<sup>SpC</sup>, ''improved portal alarm''<sup>SpC</sup>, ''know vulnerabilities''<sup>SpC</sup>, ''mass darkvision''<sup>SpC</sup>, ''mass resist energy''<sup>SpC</sup>, ''orb of acid''<sup>SpC</sup>, ''orb of cold''<sup>SpC</sup>, ''orb of electricity''<sup>SpC</sup>, ''orb of fire''<sup>SpC</sup>, ''orb of force''<sup>SpC</sup>, ''orb of sound''<sup>SpC</sup>, ''perinarch''<sup>SpC</sup>, ''raise from the deep''<sup>SpC</sup>, ''ray of deanimation''<sup>SpC</sup>, ''ray deflection''<sup>SpC</sup>, ''scramble portal''<sup>SpC</sup>, ''shadow well''<sup>SpC</sup>, ''spell enhancer''<sup>SpC</sup>, ''stone sphere''<sup>SpC</sup>, ''summon undead IV''*<sup>SpC</sup>, ''sword of deception''<sup>SpC</sup>, ''thunderlance''<sup>SpC</sup>, ''translocation trick''<sup>SpC</sup>, ''vortex of teeth''<sup>SpC</sup>, ''wall of chaos/evil/good/law''<sup>SpC</sup>, ''wall of sand''<sup>SpC</sup>, ''wall of water''<sup>SpC</sup>,  
+
4th&mdash;''[[SRD:Arcane Eye|arcane eye]]'', ''assay spell resistance''<sup>SpC</sup>, ''attune form''<sup>SpC</sup>, ''backlash''<sup>SpC</sup>, ''battle hymn''<sup>SpC</sup>, ''[[SRD:Black Tentacles|black tentacles]]'', ''blast of flame''<sup>SpC</sup>, ''bloodstar''<sup>SpC</sup>, ''[[SRD:Cure Critical Wounds|cure critical wounds]]'', ''defenestrating sphere''<sup>SpC</sup>, ''[[SRD:Dimension Door|dimension door]]'', ''[[SRD:Dimensional Anchor|dimensional anchor]]'', ''[[SRD:Dismissal|dismissal]]'', ''dispelling screen''<sup>SpC</sup>, ''[[SRD:Divination|divination]]'', ''energy spheres''<sup>SpC</sup>, ''ethereal mount''<sup>SpC</sup>, ''flight of the dragon''<sup>SpC</sup>, ''greater floating disk''<sup>SpC</sup>, ''force chest''<sup>SpC</sup>, ''force claw''<sup>SpC</sup>, ''forceward''<sup>SpC</sup>, ''[[SRD:Giant Vermin|giant vermin]]'', ''[[SRD:Greater Invisibility|greater invisibility]]'', ''greater resistance''<sup>SpC</sup>, ''[[SRD:Ice Storm|ice storm]]'', ''[[SRD:Imbue with Spell Ability|imbue with spell ability]]'', ''improved portal alarm''<sup>SpC</sup>, ''know vulnerabilities''<sup>SpC</sup>, ''[[SRD:Lesser Globe of Invulnerability|lesser globe of invulnerability]]'', ''[[SRD:Magic Vestment|magic vestment]]'', ''mass darkvision''<sup>SpC</sup>, ''[[SRD:Mass Enlarge Person|mass enlarge person]]'', ''[[SRD:Mass Reduce Person|mass reduce person]]'', ''mass resist energy''<sup>SpC</sup>, ''[[SRD:Minor Creation|minor creation]]'', ''orb of acid''<sup>SpC</sup>, ''orb of cold''<sup>SpC</sup>, ''orb of electricity''<sup>SpC</sup>, ''orb of fire''<sup>SpC</sup>, ''orb of force''<sup>SpC</sup>, ''orb of sound''<sup>SpC</sup>, ''perinarch''<sup>SpC</sup>, ''raise from the deep''<sup>SpC</sup>, ''ray of deanimation''<sup>SpC</sup>, ''ray deflection''<sup>SpC</sup>, ''[[SRD:Resilient Sphere|resilient sphere]]'', ''scramble portal''<sup>SpC</sup>, ''[[SRD:Secure Shelter|secure shelter]]'', ''shadow well''<sup>SpC</sup>, ''[[SRD:Solid Fog|solid fog]]'', ''spell enhancer''<sup>SpC</sup>, ''[[SRD:Spell Immunity|spell immunity]]'', ''[[SRD:Stoneskin|stoneskin]]'', ''stone sphere''<sup>SpC</sup>, ''[[SRD:Summon Monster IV|summon monster IV]]*'', ''[[SRD:Summon Nature's Ally IV|summon nature's ally IV]]*'', ''summon undead IV''*<sup>SpC</sup>, ''sword of deception''<sup>SpC</sup>, ''thunderlance''<sup>SpC</sup>, ''translocation trick''<sup>SpC</sup>, ''vortex of teeth''<sup>SpC</sup>, ''wall of chaos/evil/good/law''<sup>SpC</sup>, ''[[SRD:Wall of Fire|wall of fire]]'', ''[[SRD:Wall of Ice|wall of ice]]'', ''wall of sand''<sup>SpC</sup>, ''wall of water''<sup>SpC</sup>,  
  
5th&mdash;''acid sheath''<sup>SpC</sup>, ''anticold sphere''<sup>SpC</sup>, ''arc of lightning''<sup>SpC</sup>, ''bite of the wereboar''<sup>SpC</sup>, ''call zelekhut''<sup>SpC</sup>, ''contingent energy resistance''<sup>SpC</sup>, ''death throes''<sup>SpC</sup>, ''draconic might''<sup>SpC</sup>, ''dragonsight''<sup>SpC</sup>, ''duelward''<sup>SpC</sup>, ''greater blink''<sup>SpC</sup>, ''greater dimension door''<sup>SpC</sup>, ''greater enlarge person''<sup>SpC</sup>, ''greater reduce person''<sup>SpC</sup>, ''gutsnake''<sup>SpC</sup>, ''hidden lodge''<sup>SpC</sup>, ''illusory feast''<sup>SpC</sup>, ''indomitability''<sup>SpC</sup>, ''lesser dragon ally''<sup>SpC</sup>, ''lesser ironguard''<sup>SpC</sup>, ''lesser spell matrix''<sup>SpC</sup>, ''make manifest''<sup>SpC</sup>, ''mass fire shield''<sup>SpC</sup>, ''mass fly''<sup>SpC</sup>, ''miasma of entropy''<sup>SpC</sup>, ''moonbow''<sup>SpC</sup>, ''nightstalker's transformation''<sup>SpC</sup>, ''phantasmal thief''<sup>SpC</sup>, ''planar tollerance''<sup>SpC</sup>, ''refusal''<sup>SpC</sup>, ''shadow hand''<sup>SpC</sup>, ''shard storm''<sup>SpC</sup>, ''spiritwall''<sup>SpC</sup>, ''summon undead V''*<sup>SpC</sup>, ''symbol of spell loss''<sup>SpC</sup>, ''viscid glob''<sup>SpC</sup>, ''vitriolic sphere''<sup>SpC</sup>, ''wall of dispel magic''<sup>SpC</sup>, ''wall of limbs''<sup>SpC</sup>, ''zone of respite''<sup>SpC</sup>,  
+
5th&mdash;''acid sheath''<sup>SpC</sup>, ''[[SRD:Animal Growth|animal growth]]'', ''anticold sphere''<sup>SpC</sup>, ''arc of lightning''<sup>SpC</sup>, ''[[SRD:Break Enchantment|break enchantment]]'', ''[[SRD:Call Lightning Storm|call lightning storm]]'', ''call zelekhut''<sup>SpC</sup>, ''[[SRD:Cloudkill|cloudkill]]'', ''[[SRD:Contact Other Plane|contact other plane]]'', ''contingent energy resistance''<sup>SpC</sup>, ''[[SRD:Control Water|control water]]'', ''[[SRD:Control Wind|control wind]]'', ''death throes''<sup>SpC</sup>, ''draconic might''<sup>SpC</sup>, ''dragonsight''<sup>SpC</sup>, ''duelward''<sup>SpC</sup>, ''greater blink''<sup>SpC</sup>, ''greater dimension door''<sup>SpC</sup>, ''greater enlarge person''<sup>SpC</sup>, ''greater reduce person''<sup>SpC</sup>, ''gutsnake''<sup>SpC</sup>, ''hidden lodge''<sup>SpC</sup>, ''illusory feast''<sup>SpC</sup>, ''indomitability''<sup>SpC</sup>, ''[[SRD:Insect Plague|insect plague]]'', ''[[SRD:Interposing Hand|interposing hand]]'', ''lesser dragon ally''<sup>SpC</sup>, ''lesser ironguard''<sup>SpC</sup>, ''[[SRD:Lesser Planar Binding|lesser planar binding]]'', ''lesser spell matrix''<sup>SpC</sup>, ''[[SRD:Mage's Faithful Hound|mage's faithful hound]]'', ''[[SRD:Major Creation|major creation]]'', ''make manifest''<sup>SpC</sup>, ''[[SRD:Mass Cure Light Wounds|mass cure light wounds]]'', ''mass fire shield''<sup>SpC</sup>, ''mass fly''<sup>SpC</sup>, ''miasma of entropy''<sup>SpC</sup>, ''[[SRD:Mind Fog|mind fog]]'', ''moonbow''<sup>SpC</sup>, ''nightstalker's transformation''<sup>SpC</sup>, ''phantasmal thief''<sup>SpC</sup>, ''planar tollerance''<sup>SpC</sup>, ''[[SRD:Plane Shift|plane shift]]'', ''[[SRD:Prying Eyes|prying eyes]]'', ''refusal''<sup>SpC</sup>, ''[[SRD:Secret Chest|secret chest]]'', ''shadow hand''<sup>SpC</sup>, ''shard storm''<sup>SpC</sup>, ''[[SRD:Spell Resistance|spell resistance]]'', ''spiritwall''<sup>SpC</sup>, ''[[SRD:Summon Monster V|summon monster V]]*'', ''[[SRD:Summon Nature's Ally V|summon nature's ally V]]*'', ''summon undead V''*<sup>SpC</sup>, ''[[SRD:Symbol of Pain|symbol of pain]]'', ''[[SRD:Symbol of Sleep|symbol of sleep]]'', ''symbol of spell loss''<sup>SpC</sup>, ''[[SRD:Teleport|teleport]]'', ''viscid glob''<sup>SpC</sup>, ''vitriolic sphere''<sup>SpC</sup>, ''wall of dispel magic''<sup>SpC</sup>, ''[[SRD:Wall of Force|wall of force]]'', ''wall of limbs''<sup>SpC</sup>, ''[[SRD:Wall of Stone|wall of stone]]'', ''[[SRD:Wall of Thorns|wall of thorns]]'',  
  
6th&mdash;''acid storm''<sup>SpC</sup>, ''aura of evasion''<sup>SpC</sup>, ''bite of the weretiger''<sup>SpC</sup>, ''brilliant blade''<sup>SpC</sup>, ''cloak of the sea''<sup>SpC</sup>, ''extract water elemental''<sup>SpC</sup>, ''fire spiders''<sup>SpC</sup>, ''fires of purity''<sup>SpC</sup>, ''freezing fog''<sup>SpC</sup>, ''gemjump''<sup>SpC</sup>, ''greater anticipate teleportation''<sup>SpC</sup>, ''greater sign of sealing''<sup>SpC</sup>, ''howling chain''<sup>SpC</sup>, ''illusory pit''<sup>SpC</sup>, ''imbue familiar with spell ability''<sup>SpC</sup>, ''incorporeal nova''<sup>SpC</sup>, ''interplanar telepathic bond''<sup>SpC</sup>, ''ruby ray of reversal''<sup>SpC</sup>, ''seal portal''<sup>SpC</sup>, ''shadowy grappler''<sup>SpC</sup>, ''stone body''<sup>SpC</sup>, ''subvert planar essence''<sup>SpC</sup>, ''superior resistance''<sup>SpC</sup>, ''transcribe symbol''<sup>SpC</sup>, ''wall of gears''<sup>SpC</sup>,  
+
6th&mdash;''[[SRD:Acid Fog|acid fog]]'', ''acid storm''<sup>SpC</sup>, ''[[SRD:Analyze Dweomer|analyze dweomer]]'', ''[[SRD:Antilife Shell|antilife shell]]'', ''[[SRD:Antimagic Field|antimagic field]]'', ''aura of evasion''<sup>SpC</sup>, ''[[SRD:Banishment|banishment]]'', ''[[SRD:Blade Barrier|blade barrier]]'', ''brilliant blade''<sup>SpC</sup>, ''cloak of the sea''<sup>SpC</sup>, ''extract water elemental''<sup>SpC</sup>, ''fire spiders''<sup>SpC</sup>, ''fires of purity''<sup>SpC</sup>, ''freezing fog''<sup>SpC</sup>, ''[[SRD:Forbiddance|forbiddance]]'', ''[[SRD:Forceful Hand|forceful hand]]'', ''gemjump''<sup>SpC</sup>, ''[[SRD:Glove of Invulnerability|globe of invulnerability]]'', ''greater anticipate teleportation''<sup>SpC</sup>, ''[[SRD:Greater Dispel Magic|greater dispel magic]]'', ''[[SRD:Greater Glyph of Warding|greater glyph of warding]]'', ''[[SRD:Greater Heroism|greater heroism]]'', ''greater sign of sealing''<sup>SpC</sup>, ''[[SRD:Heroes' Feast|heroes' feast]]'', ''howling chain''<sup>SpC</sup>, ''illusory pit''<sup>SpC</sup>, ''imbue familiar with spell ability''<sup>SpC</sup>, ''[[SRD:Incendiary Cloud|incendiary cloud]]'', ''incorporeal nova''<sup>SpC</sup>, ''interplanar telepathic bond''<sup>SpC</sup>, ''[[SRD:Legend Lore|legend lore]]'', ''[[SRD:Mage's Lucubration|mage's lucubration]]'', ''[[SRD:Mass Bear's Endurance|mass bear's endurance]]'', ''[[SRD:Mass Bull's Strength|mass bull's strength]]'', ''[[SRD:Mass Cat's Grace|mass cat's grace]]'', ''[[SRD:Mass Cure Moderate Wounds|mass cure moderate wounds]]'', ''[[SRD:Mass Eagle's Splendor|mass eagle's splendor]]'', ''[[SRD:Mass Fox's Cunning|mass fox's cunning]]'', ''[[SRD:Mass Owl's Wisdom|mass owl's wisdom]]'', ''[[SRD:Planar Binding|planar binding]]'', ''ruby ray of reversal''<sup>SpC</sup>, ''seal portal''<sup>SpC</sup>, ''[[SRD:Shadow Walk|shadow walk]]'', ''shadowy grappler''<sup>SpC</sup>, ''stone body''<sup>SpC</sup>, ''subvert planar essence''<sup>SpC</sup>, ''[[SRD:Summon Monster II|summon monster II]]*'', ''[[SRD:Summon Nature's Ally VI|summon nature's ally VI]]*'', ''superior resistance''<sup>SpC</sup>, ''[[SRD:Symbol of Fear|symbol of fear]]'', ''transcribe symbol''<sup>SpC</sup>, ''[[SRD:True Seeing|true seeing]]'', ''wall of gears''<sup>SpC</sup>, ''[[SRD:Wall of Iron|wall of iron]]'',  
  
7th&mdash;''antimagic ray''<sup>SpC</sup>, ''bite of the werebear''<sup>SpC</sup>, ''body of war''<sup>SpC</sup>, ''brilliant aura''<sup>SpC</sup>, ''call kolyarut''<sup>SpC</sup>, ''dragon ally''<sup>SpC</sup>, ''elemental body''<sup>SpC</sup>, ''energy immunity''<sup>SpC</sup>, ''ghost trap''<sup>SpC</sup>, ''greater dispelling screen''<sup>SpC</sup>, ''greater plane shift''<sup>SpC</sup>, ''hide from dragons''<sup>SpC</sup>, ''hidesight''<sup>SpC</sup>, ''ice claw''<sup>SpC</sup>, ''ironguard''<sup>SpC</sup>, ''mass make manifest''<sup>SpC</sup>, ''planar bubble''<sup>SpC</sup>, ''spell matrix''<sup>SpC</sup>, ''sword of darkness''<sup>SpC</sup>,  
+
7th&mdash;''antimagic ray''<sup>SpC</sup>, ''body of war''<sup>SpC</sup>, ''brilliant aura''<sup>SpC</sup>, ''call kolyarut''<sup>SpC</sup>, ''[[SRD:Control Weather|control weather]]'', ''[[SRD:Creeping Doom|creeping doom]]'', ''dragon ally''<sup>SpC</sup>, ''elemental body''<sup>SpC</sup>, ''energy immunity''<sup>SpC</sup>, ''[[SRD:Ethereal Jaunt|ethereal jaunt]]'', ''[[SRD:Forcecage|forcecage]]'', ''ghost trap''<sup>SpC</sup>, ''[[SRD:Grasping Hand|grasping hand]]'', ''[[SRD:Greater Arcane Sight|greater arcane sight]]'', ''greater dispelling screen''<sup>SpC</sup>, ''greater plane shift''<sup>SpC</sup>, ''[[SRD:Greater Teleport|greater teleport]]'', ''hide from dragons''<sup>SpC</sup>, ''hidesight''<sup>SpC</sup>, ''ice claw''<sup>SpC</sup>, ''[[SRD:Instant Summons|instant summons]]'', ''ironguard''<sup>SpC</sup>, ''[[SRD:Mage's Magnificent Mansion|mage's magnificent mansion]]'', ''[[SRD:Mage's Sword|mage's sword]]'', ''[[SRD:Mass Cure Serious Wounds|mass cure serious wounds]]'', ''[[SRD:Mass Invisibility|mass invisibility]]'', ''mass make manifest''<sup>SpC</sup>, ''planar bubble''<sup>SpC</sup>, ''[[SRD:Protection from Spells|protection from spells]]'', ''[[SRD:Simulacrum|simulacrum]]'', ''spell matrix''<sup>SpC</sup>, ''[[SRD:Spell Turning|spell turning]]'', ''[[SRD:Summon Monster VII|summon monster VII]]*'', ''[[SRD:Summon Nature's Ally VII|summon nature's ally VII]]*'', ''sword of darkness''<sup>SpC</sup>, ''[[SRD:Symbol of Persuasion|symbol of persuasion]]'', ''[[SRD:Symbol of Stunning|symbol of stunning]]'', ''[[SRD:Symbol of Weakness|symbol of weakness]]'', ''[[SRD:Teleport Object|teleport object]]'',  
  
8th&mdash;''blackfire''<sup>SpC</sup>, ''field of icy razors''<sup>SpC</sup>, ''fierce pride of the beastlands''<sup>SpC</sup>, ''ghostform''<sup>SpC</sup>, ''lightning ring''<sup>SpC</sup>, ''spell engine''<sup>SpC</sup>, ''superior invisibility''<sup>SpC</sup>, ''wall of greater dispel magic''<sup>SpC</sup>,  
+
8th&mdash;''[[SRD:Binding|binding]]'', ''[[SRD:Clenched Fist|clenched fist]]'', ''[[SRD:Dimensional Lock|dimensional lock]]'', ''field of icy razors''<sup>SpC</sup>, ''fierce pride of the beastlands''<sup>SpC</sup>, ''ghostform''<sup>SpC</sup>, ''[[SRD:Greater Planar Binding|greater planar binding]]'', ''[[SRD:Greater Prying Eyes|greater prying eyes]]'', ''[[SRD:Greater Spell Immunity|greater spell immunity]]'', ''lightning ring''<sup>SpC</sup>, ''[[SRD:Mass Cure Critical Wounds|mass cure critical wounds]]'', ''[[SRD:Maze|maze]]'', ''[[SRD:Meteor Swarm|meteor swarm]]'', ''[[SRD:Mind Blank|mind blank]]'', ''[[SRD:Prismatic Wall|prismatic wall]]'', ''[[SRD:Refuge|refuge]]'', ''spell engine''<sup>SpC</sup>, ''superior invisibility''<sup>SpC</sup>, ''[[SRD:Summon Monster VIII|summon monster VIII]]*'', ''[[SRD:Summon Nature's Ally VIII|summon nature's ally VIII]]*'', ''[[SRD:Symbol of Death|symbol of death]]'', ''[[SRD:Symbol of Insanity|symbol of insanity]]'', ''[[SRD:Telekinetic Sphere|telekinetic sphere]]'', ''[[SRD:Trap the Soul|trap the soul]]'', ''wall of greater dispel magic''<sup>SpC</sup>, ''[[SRD:Whirlwind|whirlwind]]'', ''[[SRD:Word of Recall|word of recall]]'',  
  
9th&mdash;''absorption''<sup>SpC</sup>, ''abyssal army''<sup>SpC</sup>, ''black blade of disaster''<sup>SpC</sup>, ''call marut''<sup>SpC</sup>, ''effulgent epuration''<sup>SpC</sup>, ''eye of power''<sup>SpC</sup>, ''greater dragon ally''<sup>SpC</sup>, ''greater spell matrix''<sup>SpC</sup>, ''heavenly host''<sup>SpC</sup>, ''hellish horde''<sup>SpC</sup>, ''instant refuge''<sup>SpC</sup>, ''magic miasma''<sup>SpC</sup>, ''maw of chaos''<sup>SpC</sup>, ''obedient avalanche''<sup>SpC</sup>, ''planar perinarch''<sup>SpC</sup>, ''reality maelstrom''<sup>SpC</sup>, ''reaving dispel''<sup>SpC</sup>, ''sphere of ultimate destruction''<sup>SpC</sup>, ''summon elemental monolith''*<sup>SpC</sup>, ''unbinding''<sup>SpC</sup>,  
+
9th&mdash;''absorption''<sup>SpC</sup>, ''abyssal army''<sup>SpC</sup>, ''[[SRD:Astral Projection|astral projection]]'', ''black blade of disaster''<sup>SpC</sup>, ''call marut''<sup>SpC</sup>, ''[[SRD:Crushing Hand|crushing hand]]'', ''effulgent epuration''<sup>SpC</sup>, ''[[SRD:Elemental Swarm|elemental swarm]]'', ''[[SRD:Etherealness|etherealness]]'', ''eye of power''<sup>SpC</sup>, ''[[SRD:Freedom|freedom]]'', ''greater dragon ally''<sup>SpC</sup>, ''greater spell matrix''<sup>SpC</sup>, ''heavenly host''<sup>SpC</sup>, ''hellish horde''<sup>SpC</sup>, ''[[SRD:Imprisonment|imprisonment]]'', ''instant refuge''<sup>SpC</sup>, ''[[SRD:Mage's Disjunction|mage's disjunction]]'', ''magic miasma''<sup>SpC</sup>, ''maw of chaos''<sup>SpC</sup>, ''obedient avalanche''<sup>SpC</sup>, ''planar perinarch''<sup>SpC</sup>, ''[[SRD:Prismatic Sphere|prismatic sphere]]'', ''reality maelstrom''<sup>SpC</sup>, ''reaving dispel''<sup>SpC</sup>, ''[[SRD:Shambler|shambler]]'', ''sphere of ultimate destruction''<sup>SpC</sup>, ''[[SRD:Soul Bind|soul bind]]'', ''[[SRD:Storm of Vengeance|storm of vengeance]]'', ''summon elemental monolith''*<sup>SpC</sup>, ''[[SRD:Summon Monster XI|summon monster XI]]*'', ''[[SRD:Summon Nature's Ally XI|summon nature's ally XI]]*'', ''[[SRD:Teleportation Circle|teleportation circle]]'', ''unbinding''<sup>SpC</sup>,  
  
 
'''{{Anchor|Spellbook}}:''' A ba summoner must study her spellbook each day to prepare her spells.  She cannot prepare any spell not recorded in her spellbook, except for read magic, which all ba summoner can prepare from memory.  A ba summoner begins play with a spellbook containing all 0-level ba summoner spells plus three 1st-level spells of your choice.  For each point of [[Wisdom]] bonus the ba summoner has, the spellbook holds one additional 1st-level spell of your choice.  At each new ba summoner level, she gains two new spells of any spell level or levels that she can cast (based on her new ba summoner level) for her spellbook. At any time, a ba summoner can also add spells found in other spellbooks to her own, though she records the spells at the level according to her class spell list.  
 
'''{{Anchor|Spellbook}}:''' A ba summoner must study her spellbook each day to prepare her spells.  She cannot prepare any spell not recorded in her spellbook, except for read magic, which all ba summoner can prepare from memory.  A ba summoner begins play with a spellbook containing all 0-level ba summoner spells plus three 1st-level spells of your choice.  For each point of [[Wisdom]] bonus the ba summoner has, the spellbook holds one additional 1st-level spell of your choice.  At each new ba summoner level, she gains two new spells of any spell level or levels that she can cast (based on her new ba summoner level) for her spellbook. At any time, a ba summoner can also add spells found in other spellbooks to her own, though she records the spells at the level according to her class spell list.  

Revision as of 07:23, 7 October 2011

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Author: Eiji-kun (talk)
Date Created: 10-6-11
Status: Complete
Editing: Mechanical changes on Talk please.
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Ba Summoner

When a creature perishes, its soul departs for the ethereal plane and then beyond to its afterlife. For a brief moment, the creature is but a ghost, a personality and memory imprinted on the mutable mists of the ethereal plane. The ba summoner has named this temporary state the "ba", and has found a way to take the imprint and stabilize it before it is washed away by time and the flow of mist. With the magic of the ba summoner, they may breath new life into their creatures so that they will live again, this time fighting on the side of the summoner.

Making a Ba Summoner

Abilities: Ba summoners rely on a strong Wisdom, which powers their save DCs and bonus spells, while Charisma determines the highest level spells they can cast, as well as helping with planar binds. It sets the save DCs for their spells, and the number of spells per day. As they will often go into the heat of battle, they need a sturdy Constitution score in order not to die, and Dexterity will keep their AC up. Intelligence gives them more skills to work with, leaving Strength least important.

Races: Any.

Alignment: Any.

Starting Gold: 5d4×10 gp (125 gp).

Starting Age: As wizard.

Table: The Ba Summoner

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special Spells per Day
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +0 +0 +2 Akh Totem (1), Obtain Spirit Medium (1), Summon Ba 3 1
2nd +1 +0 +0 +3 Akh Binding 4 2
3rd +1 +1 +1 +3 Medium Power 4 2 1
4th +2 +1 +1 +4 Akh Totem (2) 4 3 2
5th +2 +1 +1 +4 Channal Ba (1) 4 3 2 1
6th +3 +2 +2 +5 Obtain Spirit Medium (2) 4 3 3 2
7th +3 +2 +2 +5 Spelltouched Summoning (1) 4 4 3 2 1
8th +4 +2 +2 +6 Akh Totem (3) 4 4 3 3 2
9th +4 +3 +3 +6 Medium Power 4 4 4 3 2 1
10th +5 +3 +3 +7 Warp Gate (Transport) 4 4 4 3 3 2
11th +5 +3 +3 +7 Overdrive 4 4 4 4 3 2 1
12th +6/+1 +4 +4 +8 Akh Totem (4), Obtain Spirit Medium (3) 4 4 4 4 3 3 2
13th +6/+1 +4 +4 +8 Warp Gate (Calling) 4 4 4 4 4 3 2 1
14th +7/+2 +4 +4 +9 Spelltouched Summoning (2) 4 4 4 4 4 3 3 2
15th +7/+2 +5 +5 +9 Medium Power 4 4 4 4 4 4 3 2 1
16th +8/+3 +5 +5 +10 Akh Totem (5) 4 4 4 4 4 4 3 3 2
17th +8/+3 +5 +5 +10 Channal Ba (2) 4 4 4 4 4 4 4 3 2 1
18th +9/+4 +6 +6 +11 Obtain Spirit Medium (4) 4 4 4 4 4 4 4 3 3 2
19th +9/+4 +6 +6 +11 Gaurdian Force 4 4 4 4 4 4 4 4 3 3
20th +10/+5 +6 +6 +12 Akh Totem (6), Twin Summons 4 4 4 4 4 4 4 4 4 4

Class Skills (4 + Int modifier per level, ×4 at 1st level)
Bluff (Cha), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Intimidate (Cha), Knowledge (arcana) (nature) (religion) (the planes) (Int), Profession (Wis), Speak Language (None), Spellcraft (Int).

Class Features

All of the following are class features of the ba summoner.

Weapon and Armor Proficiency: Ba Summoners are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor of any type interferes with a ba summoner's gestures, which can cause her spells with somatic components to fail.

Spells: A ba summoner casts arcane spells which are drawn primarily from the ba summoner spell list (see below). A ba summoner must choose and prepare her spells ahead of time like a wizard. To learn, prepare, or cast a spell, the ba summoner must have an Charisma score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a ba summoner's spell is 10 + the spell level + the ba summoner's Wisdom modifier. Like other spellcasters, a ba summoner can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: The Ba Summoner. In addition, she receives bonus spells per day if she has a high Wisdom score. Unlike a bard or sorcerer, a ba summoner may know any number of spells. She must choose and prepare her spells ahead of time by getting a good night’s sleep and spending 1 hour studying her spellbook. While studying, the ba summoner decides which spells to prepare.

0—acid splash, amanuensisSpC, arcane mark, caltropsSpC, create water, cure minor wounds, dancing lights, detect magic, guidance, mage hand, open/close, read magic, resistance,

1st—alarm, babau slimeSpC, benign transpositionSpC, blood windSpC, buzzing beeSpC, comprehend languages, corrosive graspSpC, cure light wounds, deep breathSpC, dispel wardSpC, ectoplasmic armorSpC, endure elements, enlarge person, entropic shield, familiar pocketSpC, floating disk, grease, greater mage handSpC, guiding lightSpC, hail of stoneSpC, hide from animals, hide from undead, hold portal, irongutsSpC, lesser orb of acidSpC, lesser orb of coldSpC, lesser orb of electricitySpC, lesser orb of fireSpC, lesser orb of soundSpC, low-light visionSpC, mage armor, magic fang, magic weapon, master's touchSpC, mount, nerveskitterSpC, nightshieldSpC, obscuring mist, persistent bladeSpC, portal beaconSpC, protection from chaos/evil/good/law, reduce person, resist planar alignmentSpC, rope trick, sanctuary, shield, slideSpC, summon monster I*, summon nature's ally I*, summon undead I*SpC, targeting raySpC, thunderheadSpC, unseen servant, wall of smokeSpC,

2nd—acid arrow, aid, aiming at the targetSpC, arcane lock, augment familiarSpC, augury, baleful transpositionSpC, battering ramSpC, bear's endurance, bull's strength, cat's grace, cloak poolSpC, cloud of bewildermentSpC, create magic tattooSpC, cure moderate wounds, dark waySpC, desiccating bubbleSpC, discolor poolSpC, eagle's splendor, earthen graspSpC, ectoplasmic feedbackSpC, ethereal chamberSpC, false life, fins to feetSpC, flame daggerSpC, flaming sphere, fog cloud, force ladderSpC, fox's cunning, ghost touch armorSpC, ghoul glyphSpC, glitterdust, greater alarmSpC, greater slideSpC, heroicsSpC, ice knifeSpC, infernal woundSpC, inky cloudSpC, invisibility, levitate, magic mouth, malevolent miasmaSpC, marked objectSpC, mountain stanceSpC, owl's wisdom, phantasmal assailantsSpC, phantom foeSpC, portal alarmSpC, produce flame, protection from arrows, resist energy, see invisibility, shadow maskSpC, shadow spraySpC, shield other, slapping handSpC, snake's swiftnessSpC, spectral hand, speak to alliesSpC, spider climb, spiritual weapon, status, summon monster II*, summon nature's ally II*, summon swarm*, summon undead II*SpC, swift flySpC, swimSpC, wall of gloomSpC,

3rd—air breathingSpC, amorphous formSpC, analyze portalSpC, anticipate teleportationSpC, antidragon auraSpC, arcane sight, avoid planar effectsSpC, bands of steelSpC, blink, call lightning, capricious zephyrSpC, contagious fogSpC, corpse candleSpC, create food and water, cure serious wounds, deeper darkvisionSpC, demon dirgeSpC, devil blightSpC, diamondsteelSpC, dispel magic, dragonskinSpC, earthen graceSpC, enhance familiarSpC, explosive runes, fly, fortify familiarSpC, gaseous form, giant's wrathSpC, girallon's blessingSpC, glowing orbSpC, glyph of warding, greater mage armorSpC, greater magic fang, greater magic weapon, hamatula barbsSpC, haste, helping hand, heroism, icelanceSpC, illusory script, incorporeal enhancementSpC, invisibility sphere, keen edge, lesser telepathic bondSpC, magic circle against chaos/evil/good/law, manyjawsSpC, mass mage armorSpC, mass snake's swiftnessSpC, nauseating breathSpC, phantom steed, primal formSpC, rage, regal processionSpC, reverse arrowsSpC, secret page, sepia snake sigil, servant hoardeSpC, shadow bindingSpC, shadow cacheSpC, shadow phaseSpC, sign of sealingSpC, skull watchSpC, sleet storm, snare, sonorous humSpC, speak with dead, spectral weaponSpC, spell vulnerabilitySpC, steeldanceSpC, stinking cloud, stony graspSpC, summon monster III*, summon nature's ally III*, summon undead III*SpC, tiny hut, tongues, vigergoutSpC, wall of lightSpC, weapon of impactSpC, water breathing, water walk, wind wall,

4th—arcane eye, assay spell resistanceSpC, attune formSpC, backlashSpC, battle hymnSpC, black tentacles, blast of flameSpC, bloodstarSpC, cure critical wounds, defenestrating sphereSpC, dimension door, dimensional anchor, dismissal, dispelling screenSpC, divination, energy spheresSpC, ethereal mountSpC, flight of the dragonSpC, greater floating diskSpC, force chestSpC, force clawSpC, forcewardSpC, giant vermin, greater invisibility, greater resistanceSpC, ice storm, imbue with spell ability, improved portal alarmSpC, know vulnerabilitiesSpC, lesser globe of invulnerability, magic vestment, mass darkvisionSpC, mass enlarge person, mass reduce person, mass resist energySpC, minor creation, orb of acidSpC, orb of coldSpC, orb of electricitySpC, orb of fireSpC, orb of forceSpC, orb of soundSpC, perinarchSpC, raise from the deepSpC, ray of deanimationSpC, ray deflectionSpC, resilient sphere, scramble portalSpC, secure shelter, shadow wellSpC, solid fog, spell enhancerSpC, spell immunity, stoneskin, stone sphereSpC, summon monster IV*, summon nature's ally IV*, summon undead IV*SpC, sword of deceptionSpC, thunderlanceSpC, translocation trickSpC, vortex of teethSpC, wall of chaos/evil/good/lawSpC, wall of fire, wall of ice, wall of sandSpC, wall of waterSpC,

5th—acid sheathSpC, animal growth, anticold sphereSpC, arc of lightningSpC, break enchantment, call lightning storm, call zelekhutSpC, cloudkill, contact other plane, contingent energy resistanceSpC, control water, control wind, death throesSpC, draconic mightSpC, dragonsightSpC, duelwardSpC, greater blinkSpC, greater dimension doorSpC, greater enlarge personSpC, greater reduce personSpC, gutsnakeSpC, hidden lodgeSpC, illusory feastSpC, indomitabilitySpC, insect plague, interposing hand, lesser dragon allySpC, lesser ironguardSpC, lesser planar binding, lesser spell matrixSpC, mage's faithful hound, major creation, make manifestSpC, mass cure light wounds, mass fire shieldSpC, mass flySpC, miasma of entropySpC, mind fog, moonbowSpC, nightstalker's transformationSpC, phantasmal thiefSpC, planar tolleranceSpC, plane shift, prying eyes, refusalSpC, secret chest, shadow handSpC, shard stormSpC, spell resistance, spiritwallSpC, summon monster V*, summon nature's ally V*, summon undead V*SpC, symbol of pain, symbol of sleep, symbol of spell lossSpC, teleport, viscid globSpC, vitriolic sphereSpC, wall of dispel magicSpC, wall of force, wall of limbsSpC, wall of stone, wall of thorns,

6th—acid fog, acid stormSpC, analyze dweomer, antilife shell, antimagic field, aura of evasionSpC, banishment, blade barrier, brilliant bladeSpC, cloak of the seaSpC, extract water elementalSpC, fire spidersSpC, fires of puritySpC, freezing fogSpC, forbiddance, forceful hand, gemjumpSpC, globe of invulnerability, greater anticipate teleportationSpC, greater dispel magic, greater glyph of warding, greater heroism, greater sign of sealingSpC, heroes' feast, howling chainSpC, illusory pitSpC, imbue familiar with spell abilitySpC, incendiary cloud, incorporeal novaSpC, interplanar telepathic bondSpC, legend lore, mage's lucubration, mass bear's endurance, mass bull's strength, mass cat's grace, mass cure moderate wounds, mass eagle's splendor, mass fox's cunning, mass owl's wisdom, planar binding, ruby ray of reversalSpC, seal portalSpC, shadow walk, shadowy grapplerSpC, stone bodySpC, subvert planar essenceSpC, summon monster II*, summon nature's ally VI*, superior resistanceSpC, symbol of fear, transcribe symbolSpC, true seeing, wall of gearsSpC, wall of iron,

7th—antimagic raySpC, body of warSpC, brilliant auraSpC, call kolyarutSpC, control weather, creeping doom, dragon allySpC, elemental bodySpC, energy immunitySpC, ethereal jaunt, forcecage, ghost trapSpC, grasping hand, greater arcane sight, greater dispelling screenSpC, greater plane shiftSpC, greater teleport, hide from dragonsSpC, hidesightSpC, ice clawSpC, instant summons, ironguardSpC, mage's magnificent mansion, mage's sword, mass cure serious wounds, mass invisibility, mass make manifestSpC, planar bubbleSpC, protection from spells, simulacrum, spell matrixSpC, spell turning, summon monster VII*, summon nature's ally VII*, sword of darknessSpC, symbol of persuasion, symbol of stunning, symbol of weakness, teleport object,

8th—binding, clenched fist, dimensional lock, field of icy razorsSpC, fierce pride of the beastlandsSpC, ghostformSpC, greater planar binding, greater prying eyes, greater spell immunity, lightning ringSpC, mass cure critical wounds, maze, meteor swarm, mind blank, prismatic wall, refuge, spell engineSpC, superior invisibilitySpC, summon monster VIII*, summon nature's ally VIII*, symbol of death, symbol of insanity, telekinetic sphere, trap the soul, wall of greater dispel magicSpC, whirlwind, word of recall,

9th—absorptionSpC, abyssal armySpC, astral projection, black blade of disasterSpC, call marutSpC, crushing hand, effulgent epurationSpC, elemental swarm, etherealness, eye of powerSpC, freedom, greater dragon allySpC, greater spell matrixSpC, heavenly hostSpC, hellish hordeSpC, imprisonment, instant refugeSpC, mage's disjunction, magic miasmaSpC, maw of chaosSpC, obedient avalancheSpC, planar perinarchSpC, prismatic sphere, reality maelstromSpC, reaving dispelSpC, shambler, sphere of ultimate destructionSpC, soul bind, storm of vengeance, summon elemental monolith*SpC, summon monster XI*, summon nature's ally XI*, teleportation circle, unbindingSpC,

Spellbook: A ba summoner must study her spellbook each day to prepare her spells. She cannot prepare any spell not recorded in her spellbook, except for read magic, which all ba summoner can prepare from memory. A ba summoner begins play with a spellbook containing all 0-level ba summoner spells plus three 1st-level spells of your choice. For each point of Wisdom bonus the ba summoner has, the spellbook holds one additional 1st-level spell of your choice. At each new ba summoner level, she gains two new spells of any spell level or levels that she can cast (based on her new ba summoner level) for her spellbook. At any time, a ba summoner can also add spells found in other spellbooks to her own, though she records the spells at the level according to her class spell list.

Ank Totem: <-class feature game rule information->

Obtain Spirit Medium: <-class feature game rule information->

Air Spirit (Su): <-subclass feature game rule information->

Beast Spirit (Su): <-subclass feature game rule information->

Bonded Spirit (Su): <-subclass feature game rule information->

Cloud Spirit (Su): <-subclass feature game rule information->

Deep Spirit (Su): <-subclass feature game rule information->

Earth Spirit (Su): <-subclass feature game rule information->

Flame Spirit (Su): <-subclass feature game rule information->

Night Spirit (Su): <-subclass feature game rule information->

Star Spirit (Su): <-subclass feature game rule information->

Steel Spirit (Su): <-subclass feature game rule information->

Water Spirit (Su): <-subclass feature game rule information->

Wood Spirit (Su): <-subclass feature game rule information->

Summon Ba (Sp): <-class feature game rule information->

Ank Binding (Su): <-class feature game rule information->

Medium Power: <-class feature game rule information->

Channel Ba (Sp): <-class feature game rule information->

Spelltouched Summoning (Su): <-class feature game rule information->

Warp Gate (Sp): <-class feature game rule information->

Overdrive (Su): <-class feature game rule information->

Gaurdian Force (Su): <-class feature game rule information->

Twin Summons: <-class feature game rule information->

Epic Ba Summoner

Table: The Epic Ba Summoner

Hit Die: d8

Level Special
21st Spelltouched Summoning (3)
22nd
23rd
24th Akh Totem (7), Obtain Spirit Medium (5)
25th
26th
27th
28th Akh Totem (8), Spelltouched Summoning (2)
29th
30th Obtain Spirit Medium (6)

4 + Int modifier skill points per level.

Ank Totem: At 24th level and every four levels beyond, the ba summoner can retain another ank totem.

Obtain Spirit Medium: At 24th and every six levels beyond, the ba summoner can select another spirit medium to bind with.

Spelltouched Summoning: At 21st level and every seven levels beyond, the ba summoner can deploy another harmless spell on her creatures as part of the act of summoning them.

Elven Ba Summoner Starting Package

Weapons: Quarterstaff.

Skill Selection: Pick a number of skills equal to 4 + Int modifier.

Skill Ranks Ability Armor
Check
Penalty
Concentration 4 Con
Diplomacy 4 Cha
Knowledge The Planes 4 Int
Spellcraft 4 Int

Feat: Dodge

Gear: Backpack.

Gold: 123gp.

Campaign Information

Playing a Ba Summoner

Religion: In many places ba summoners are seen as religious and spiritual figures. It is they who interact with the souls of the departed and learn the mysteries beyond. However in other cultures, their art is seen as a defilement and instead of priests, they are heretics. Who the ba summoner worships, if at all, is largely a cultural issue.

Other Classes: Ba summoners have an unsteady relationship with clerics. Their powers are arcane and not divinely granted, yet they use copies of the dead to their own ends. While some clerics can see merit in it, others find it heresy. Necromancers, meanwhile, can perfectly understand the ba summoners, as well as conjurers and others focused on the summoning arts.

Combat: Ba summoners are the Big Stupid Fighter, but only indirectly. They play chess, with their summons as chess pieces, and do best not getting into the thick of battle themselves.

Advancement: While ba summoners can multiclass into any arcane prestige class, they lose out on their most powerful feature, their summons. Most ba summoners choose to remain single classed.

Ba Summoners in the World

Scorch the earth bare, Ifrit, ba of flames!
—Grimhilde, Elven Ba Summoner

Daily Life: Ba summoners are danger seekers by trade. Their summons can only be obtained through combat or the rare willing transfer of life force. They're well suited for adventurers. Those who do not adventure are typically beings who hold cerimonial rank and focus on their spells, contacting the spiritual realms.

Notables: The evil queen Grimhilde was an infamous ba summoner who obtained some fantastically powerful and dangerous creatures. It is unknown how she broke the limitations of her summoning ability, but she was able to conquer the world with her monsters.

Organizations: Ba summoners only assemble in places where the summoning is seen as a positive, spiritual thing.

NPC Reactions: The culture surrounding ba summoning is two-fold usually. The ba summoner is either a dreadful warlock who steals mens souls and commands fiends, or a priest who contacts the dead and brings the ancestors aid to the present.

Ba Summoner Lore

Characters with ranks in Knowledge The Planes can research ba summoners to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Knowledge The Planes
DC Result
10 Ba summoners can defeat a creature, then summon it as a soldier on his side. He has powerful buffing and abjuration to support his summons.
15 Ba summoners can create portals to pass through the planes as easily as walking, teleport vast distances, or call creatures to his side. He can also channel the powers of his monsters into himself and his items.
20 Powerful ba summoners are difficult opponents who are hard to keep dead, and some can even summon two powerful ba spirits at once!
30 Those who reach this level of success can research specific ba summoners, their whereabouts, motives, ank totems they possess, and other details.

Ba Summoners in the Game

Adaptation: The flavor is vaguely egyptian, but the class isn't tied to that theme. They can easily be any generic or unique summoning class.

Sample Encounter: The elven witch Grimhilde has returned from her exile in the desert with an army of monsters under her beck and call. Will she get revenge on the elven community which expelled her?

EL 15: PENDING.


Back to Main Page3.5e HomebrewClassesBase Classes

Allowed AlignmentsLawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceUnquantifiable +
AuthorEiji-kun +
Base Attack Bonus ProgressionPoor +
Class AbilityArcane Spellcasting + and Prepared Spellcasting +
Class Ability ProgressionFull +
Fortitude Save ProgressionPoor +
Identifier3.5e Class +
Length20 +
Minimum Level0 +
RatingUnrated +
Reflex Save ProgressionPoor +
SkillBluff +, Concentration +, Craft +, Decipher Script +, Diplomacy +, Intimidate +, Knowledge +, Profession +, Speak Language + and Spellcraft +
Skill Points4 +
SummaryMonster summoners capable of manifesting the spirits of the dead. +
TitleBa Summoner +
Will Save ProgressionGood +