Difference between revisions of "Rage of the Ravens (3.5e Maneuver)"
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(Created page with "{{author |author_name=Eiji-kun |date_created=7-13-11 |status=Complete }} <onlyinclude>{{3.5e Maneuver |name=Rage of the Ravens |discipline=White Raven |type=Counter |desc= |lvl=...") |
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|summary=Your allies gain bonuses to attack and damage when you've been reduced to 50% hp or less. | |summary=Your allies gain bonuses to attack and damage when you've been reduced to 50% hp or less. | ||
|fluff=The enemy had wounded you, but rather than demoralize the troops they only fought harder to end them. | |fluff=The enemy had wounded you, but rather than demoralize the troops they only fought harder to end them. | ||
− | |text=You may only use this counter when you've been brought from above 50% of your hit points to below 50% due to an attack. All allies within 100 feet gain a +2 morale bonus to attack, +2 morale bonus to damage, a +2 morale bonus to [[Will]] saves, and +10 to all movement speeds. These bonuses last for 1 minute or until your hit points are raised above 50%. | + | |text=You may only use this counter when you've been brought from above 50% of your hit points to below 50% due to an attack. All allies (including yourself) within 100 feet gain a +2 morale bonus to attack, +2 morale bonus to damage, a +2 morale bonus to [[Will]] saves, and +10 to all movement speeds. These bonuses last for 1 minute or until your hit points are raised above 50%. |
If you die while this effect is active, the bonuses increate to +4 attack, +4 damage, +4 [[Will]] saves, +20 movement speeds, and fast healing 3 until the duration expires. | If you die while this effect is active, the bonuses increate to +4 attack, +4 damage, +4 [[Will]] saves, +20 movement speeds, and fast healing 3 until the duration expires. |
Revision as of 05:09, 14 July 2011
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White Raven (Counter) | |
Level: | 5 |
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Prerequisite: | Need two White Raven maneuvers |
Initiation Action: | Immediate Action |
Range: | 100 ft. |
Targets: | All Allies in 100 ft. spread |
Duration: | See text |
You may only use this counter when you've been brought from above 50% of your hit points to below 50% due to an attack. All allies (including yourself) within 100 feet gain a +2 morale bonus to attack, +2 morale bonus to damage, a +2 morale bonus to Will saves, and +10 to all movement speeds. These bonuses last for 1 minute or until your hit points are raised above 50%.
If you die while this effect is active, the bonuses increate to +4 attack, +4 damage, +4 Will saves, +20 movement speeds, and fast healing 3 until the duration expires.
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