Difference between revisions of "SRD:Searing Light"

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Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged [[SRD:Touch Attack|touch attack]] to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An [[SRD:Undead Type|undead creature]] takes 1d6 points of damage per [[SRD:Caster Level|caster level]] (maximum 10d6), and an [[SRD:Undead Type|undead]] creature particularly vulnerable to bright light takes 1d8 points of damage per [[SRD:Caster Level|caster level]] (maximum 10d8). A [[SRD:Construct Type|construct]] or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).
 
Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged [[SRD:Touch Attack|touch attack]] to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An [[SRD:Undead Type|undead creature]] takes 1d6 points of damage per [[SRD:Caster Level|caster level]] (maximum 10d6), and an [[SRD:Undead Type|undead]] creature particularly vulnerable to bright light takes 1d8 points of damage per [[SRD:Caster Level|caster level]] (maximum 10d8). A [[SRD:Construct Type|construct]] or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).
  
{{SRD Spell Footer|Cleric|Domain1=Glory|Domain2=Sun}}
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{{SRD Spell Footer|Cleric|domain1=Glory|domain2=Sun}}

Latest revision as of 05:26, 11 April 2011

This material is published under the OGL


Searing Light
Evocation
Level: Cleric 3, Glory 3, Sun 3
Components: V, S
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes

Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8). A construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).



Back to Main PageSystem Reference DocumentSpellsCleric Spells
Back to Main PageSystem Reference DocumentSpellsCleric DomainsGlory Domain
Back to Main PageSystem Reference DocumentSpellsCleric DomainsSun Domain

Facts about "Searing Light"
ComponentV + and S +
LevelCleric 3 +, Glory 3 + and Sun 3 +
RangeOther +
SchoolEvocation +
TitleSearing Light +