Difference between revisions of "SRD:Mass Cure Critical Wounds"
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m (Text replace - "Drd" to "Druid") |
m (Text replace - "Clr" to "Cleric") |
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| school=Conjuration | | school=Conjuration | ||
| subschool=Healing | | subschool=Healing | ||
− | | lvl= | + | | lvl=Cleric 8, Druid 9, [[SRD:Healing Domain|Healing]] 8 |
| comp=V, S | | comp=V, S | ||
| casttime=1 [[SRD:Standard Actions|standard action]] | | casttime=1 [[SRD:Standard Actions|standard action]] |
Latest revision as of 07:16, 10 April 2011
This material is published under the OGL |
Conjuration (Healing) | |
Level: | Cleric 8, Druid 9, Healing 8 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature/level, no two of which can be more than 30 ft. apart |
Duration: | Instantaneous |
Saving Throw: | Will half (harmless) or Will half; see text |
Spell Resistance: | Yes (harmless) or Yes; see text |
You channel positive energy to cure 4d8 points of damage +1 point per caster level (maximum +40) in each selected creature.
Like other cure spells, mass cure critical wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.
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