Difference between revisions of "SRD:Mass Cure Critical Wounds"

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m (Text replace - "Drd" to "Druid")
m (Text replace - "Clr" to "Cleric")
 
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| school=Conjuration
 
| school=Conjuration
 
| subschool=Healing
 
| subschool=Healing
| lvl=[[SRD:Cleric Spell List|Clr]] 8,  Druid 9,  [[SRD:Healing Domain|Healing]] 8
+
| lvl=Cleric 8,  Druid 9,  [[SRD:Healing Domain|Healing]] 8
 
| comp=V, S
 
| comp=V, S
 
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| casttime=1 [[SRD:Standard Actions|standard action]]

Latest revision as of 07:16, 10 April 2011

This material is published under the OGL


Cure Critical Wounds, Mass
Conjuration (Healing)
Level: Cleric 8, Druid 9, Healing 8
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will half (harmless) or Will half; see text
Spell Resistance: Yes (harmless) or Yes; see text

You channel positive energy to cure 4d8 points of damage +1 point per caster level (maximum +40) in each selected creature.

Like other cure spells, mass cure critical wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.



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ComponentV + and S +
LevelCleric 8 +, Druid 9 + and Healing 8 +
RangeOther +
SchoolConjuration +
SubschoolHealing +
TitleMass Cure Critical Wounds +