Difference between revisions of "Zeitgeist (3.5e Race)"

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===Personality===  
 
===Personality===  
  
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Zeitgeist, like other slaver and genocide aliens ([[Setenall (3.5e Race)|Setenall]] and [[Uberich (3.5e Race)|Uberich]]), have a hatred for other species - only seeing others as cattle. Yet they do understand the benefits of diplomacy, and have been known to hold business alliances. The sheep are easier to control (and thus more efficient) when undisturbed and "happy".  
  
 
===Physical Description===
 
===Physical Description===
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===Relations===
 
===Relations===
  
Zeitgeist, like other slaver and genocide aliens ([[Setenall (3.5e Race)|Setenall]] and [[Uberich (3.5e Race)|Uberich]]), have a hatred for other species - only seeing others as cattle. Yet they do understand the benefits of diplomacy, and have been known to hold business alliances. The sheep are easier to control (and thus more efficient) when undisturbed and "happy".  
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Zeitgeist have a quasi-alliance with both the [[Setenall (3.5e Race)|setenall]] and [[Uberich (3.5e Race)|uberich]]). The latter helped them take over the [[Uongo-mijusi (3.5e Race)|mijusi]] - a highly profitable venture. While the former is more of a newance, seeing that thier relationship has not been greatly tested.
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All other aliens greatly distrust zeitgeist, though most repect there power.
  
 
===Alignment===
 
===Alignment===
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* {{Property Link|Racial Ability Adjustments|SRD:Strength|-4 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Dexterity|-4 Dexterity}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|-2 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Wisdom|+4 Wisdom}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|+6 Charisma}}: Why be physical if one can make others do the job.
 
* {{Property Link|Racial Ability Adjustments|SRD:Strength|-4 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Dexterity|-4 Dexterity}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|-2 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Wisdom|+4 Wisdom}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|+6 Charisma}}: Why be physical if one can make others do the job.
* [[Type::Outsider]] ({{Property Link|Subtype|Bug (3.5e Subtype)|Bug}}, {{Property Link|Subtype|SRD:Evil Subtype|Evil}}, {{Property Link|Subtype|Xenoblooded (3.5e Creature Subtype)|Xenoblooded}})
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* [[Type::Aberration]] ({{Property Link|Subtype|Bug (3.5e Subtype)|Bug}}, {{Property Link|Subtype|SRD:Evil Subtype|Evil}}, {{Property Link|Subtype|Xenoblooded (3.5e Creature Subtype)|Xenoblooded}})
 
* {{Racial Size|Medium|Zeitgeist}}  
 
* {{Racial Size|Medium|Zeitgeist}}  
 
* Powerful Bulk: The bulk of zeitgeists lets them function in many ways as if they were one [[SRD:Size Category|size category]] larger. Whenever a zeitgeist is subject to a size modifier or special size modifier for an opposed check (such as during [[SRD:Grapple|grapple]] checks, [[SRD:Bull Rush|bull rush]] attempts, and [[SRD:Trip|trip]] attempts), the zeitgeist is treated as one size larger if doing so is advantageous to him. A zeitgeist is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as [[SRD:Improved Grab|improved grab]] or [[SRD:Swallow Whole|swallow whole]]) can affect him. However, his space and reach remain those of a creature of his actual size. Also the above benefits of this racial trait stack with the effects of [[SRD:Powers|powers]], abilities, and spells that change the subject’s [[SRD:Size Category|size category]]. <span style="color:Red; ">'''Unlike powerful build'''</span>, a zeitgeist <span style="color:Red; ">cannot</span> use weapons designed for a creature one size larger without penalty.
 
* Powerful Bulk: The bulk of zeitgeists lets them function in many ways as if they were one [[SRD:Size Category|size category]] larger. Whenever a zeitgeist is subject to a size modifier or special size modifier for an opposed check (such as during [[SRD:Grapple|grapple]] checks, [[SRD:Bull Rush|bull rush]] attempts, and [[SRD:Trip|trip]] attempts), the zeitgeist is treated as one size larger if doing so is advantageous to him. A zeitgeist is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as [[SRD:Improved Grab|improved grab]] or [[SRD:Swallow Whole|swallow whole]]) can affect him. However, his space and reach remain those of a creature of his actual size. Also the above benefits of this racial trait stack with the effects of [[SRD:Powers|powers]], abilities, and spells that change the subject’s [[SRD:Size Category|size category]]. <span style="color:Red; ">'''Unlike powerful build'''</span>, a zeitgeist <span style="color:Red; ">cannot</span> use weapons designed for a creature one size larger without penalty.
* Zeitgeist have a [[Slime (3.5e Creature Ability)|slime]] speed of 20 feet. The slime is secreted from the underside of the slug.
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* Zeitgeist have a [[Slime (3.5e Creature Ability)|slime]] speed of 20 feet. The slime is secreted from its underside.
* [[Bright-light Vision (3.5e Creature Ability)|Bright-light Vision]]: Zeitgeist can see in the light up to 60 feet.
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* [[Bright-light Vision (3.5e Creature Ability)|Bright-light Vision]]: Zeitgeist can see in the light up to 40 feet.
* {{3.5e Darkvision|zeitgeist|60}}
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* {{3.5e Darkvision|zeitgeist|40}}
 
* Courtier {{Sp}}:  
 
* Courtier {{Sp}}:  
 
** ''[[SRD:Detect Thoughts|detect thoughts]]'': 1/day (Every 3HD past 1st (4th, 7th, etc.) it can be used an additional time.)
 
** ''[[SRD:Detect Thoughts|detect thoughts]]'': 1/day (Every 3HD past 1st (4th, 7th, etc.) it can be used an additional time.)
 
***At 2HD - ''[[SRD:Comprehend Languages|comprehend languages]]'': 1/day (Every 3HD past 2st (5th, 8th, etc.) it can be used an additional time.)
 
***At 2HD - ''[[SRD:Comprehend Languages|comprehend languages]]'': 1/day (Every 3HD past 2st (5th, 8th, etc.) it can be used an additional time.)
****At 3HD - two 1st level [[SRD:Enchantment School|enchantment]] spells become racial spells that may be used once per day for every 3HD.
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****At 3HD - three 1st level [[SRD:Enchantment School|enchantment]] spells become racial spells that may be used once per day for every 3HD.
 
*****At 4HD - ''[[SRD:Tongues|tongues]]'' 1/day (Every 5HD past 2st (7th, 12th, etc.) it can be used an additional time.)
 
*****At 4HD - ''[[SRD:Tongues|tongues]]'' 1/day (Every 5HD past 2st (7th, 12th, etc.) it can be used an additional time.)
******At 5HD - one 2nd level [[SRD:Enchantment School|enchantment]] spell becomes a racial spell that may be used once per day for every 5HD.
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******At 5HD - two 2nd level [[SRD:Enchantment School|enchantment]] spells becomes a racial spell that may be used once per day for every 5HD.
 
*******At 6HD - ''[[SRD:Probe Thoughts|probe thoughts]]'': 1/day (Every 7HD past 2st (9th, 16th, etc.) it can be used an additional time.)
 
*******At 6HD - ''[[SRD:Probe Thoughts|probe thoughts]]'': 1/day (Every 7HD past 2st (9th, 16th, etc.) it can be used an additional time.)
 
********At 7HD - one 3nd level [[SRD:Enchantment School|enchantment]] spell becomes a racial spell that may be used once per day for every 7HD.
 
********At 7HD - one 3nd level [[SRD:Enchantment School|enchantment]] spell becomes a racial spell that may be used once per day for every 7HD.

Revision as of 07:36, 21 March 2011

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Zeitgeist

Fat ugly slug’s with superior mind control.

Personality

Zeitgeist, like other slaver and genocide aliens (Setenall and Uberich), have a hatred for other species - only seeing others as cattle. Yet they do understand the benefits of diplomacy, and have been known to hold business alliances. The sheep are easier to control (and thus more efficient) when undisturbed and "happy".

Physical Description

Zeitgeists are large blue slug-like beings


Relations

Zeitgeist have a quasi-alliance with both the setenall and uberich). The latter helped them take over the mijusi - a highly profitable venture. While the former is more of a newance, seeing that thier relationship has not been greatly tested.

All other aliens greatly distrust zeitgeist, though most repect there power.

Alignment

Are inherently Evil, usually tending towards lawful - don't be fooled or thwarted by their acts... For they have many.

Lands

Zeitgeist have no planet of their own, instead they leech on other planets wealth, until the resources dry up, then move onto another hapless world. They have nothing to give, but all to take! ...And the means to take.

Religion

Our business

Language

Racial Traits

  • -4 Strength, -4 Dexterity, -2 Constitution, +4 Wisdom, +6 Charisma: Why be physical if one can make others do the job.
  • Aberration (Bug, Evil, Xenoblooded)
  • Medium: As a Medium creature, a Zeitgeist has no special bonuses or penalties due to its size.
  • Powerful Bulk: The bulk of zeitgeists lets them function in many ways as if they were one size category larger. Whenever a zeitgeist is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the zeitgeist is treated as one size larger if doing so is advantageous to him. A zeitgeist is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. However, his space and reach remain those of a creature of his actual size. Also the above benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category. Unlike powerful build, a zeitgeist cannot use weapons designed for a creature one size larger without penalty.
  • Zeitgeist have a slime speed of 20 feet. The slime is secreted from its underside.
  • Bright-light Vision: Zeitgeist can see in the light up to 40 feet.
  • Darkvision: A zeitgeist can see in the dark up to 40 feet. Darkvision is black and white only, but it is otherwise like normal sight, and a zeitgeist can function just fine with no light at all.
  • Courtier (Sp):
    • detect thoughts: 1/day (Every 3HD past 1st (4th, 7th, etc.) it can be used an additional time.)
      • At 2HD - comprehend languages: 1/day (Every 3HD past 2st (5th, 8th, etc.) it can be used an additional time.)
        • At 3HD - three 1st level enchantment spells become racial spells that may be used once per day for every 3HD.
          • At 4HD - tongues 1/day (Every 5HD past 2st (7th, 12th, etc.) it can be used an additional time.)
            • At 5HD - two 2nd level enchantment spells becomes a racial spell that may be used once per day for every 5HD.
              • At 6HD - probe thoughts: 1/day (Every 7HD past 2st (9th, 16th, etc.) it can be used an additional time.)
                • At 7HD - one 3nd level enchantment spell becomes a racial spell that may be used once per day for every 7HD.
  • Slimy Saliva (Su): Should a victim come in contact with the mucus within a zeitgeists' mouth, they must make a Fort then Will save DC(10 + zeitgeist HD), or surcum to its control!
    • treat like a maximized psionic dominate. Each victim can be controlled only twice per day.
  • Automatic Languages: Common, Zeit
  • Bonus Languages: Any
  • Favored Class: Bard, Biomancer, Blackguard, Cleric, Grimoire Necromancer, Necromancer, Toxinblade, Weeper, Witch, Witch Doctor
  • Level Adjustment: +3
  • Effective Character Level: 4

Vital Statistics

Table: Zeitgeist Random Starting Ages
Adulthood Simple Moderate Complex
10 years +2d4 +3d8 +4d12
Table: Zeitgeist Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
25 years 45 years 65 years +2d6 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Zeitgeist Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' +3d4 200 lb. × (5d10) lb.
Female 5' +3d6 300 lb. × (10d10) lb.



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Facts about "Zeitgeist (3.5e Race)"
AuthorFranken Kesey +
Effective Character Level4 +
Favored ClassBard +, Biomancer +, Blackguard +, Cleric +, Grimoire Necromancer +, Necromancer +, Toxinblade +, Weeper +, Witch + and Witch Doctor +
Help Wanted ReasonGeneral development assistance requested. +
Identifier3.5e Race +
Level Adjustment3 +
Racial Ability Adjustments-4 Strength +, -4 Dexterity +, -2 Constitution +, +4 Wisdom + and +6 Charisma +
RatingUnrated +
SizeMedium +
SubtypeBug +, Evil + and Xenoblooded +
SummaryFat ugly slug’s with superior mind control. +
TitleZeitgeist +
TypeAberration +