Difference between revisions of "Zeitgeist (3.5e Race)"

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m (Created page with "{{author |author_name=Franken Kesey |date_created=2/27/2011 |status=in infancy |img=Jabba.jpg }} ==Zeitgeist== [[Summary::<!-- Write a short summary of your race here. This wil...")
 
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==Zeitgeist==
 
==Zeitgeist==
  
[[Summary::<!-- Write a short summary of your race here. This will show up on the navigation page.-->]]
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[[Summary::Fat ugly slug’s with superior mind control.]]
  
===Personality=== <!-- Optional material, please feel free to add or remove anything below this point up until Racial Traits.-->
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===Personality===  
  
 
<!-- Insert here how your race tends to act in a normal day. -->
 
<!-- Insert here how your race tends to act in a normal day. -->
  
 
===Physical Description===
 
===Physical Description===
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Zeitgeists are large blue slug-like beings
  
 
<!-- Insert here your race's average height, weight, skin color, eye color, and other such physical features which might include forms of common clothing, typical gear and posturing. -->
 
<!-- Insert here your race's average height, weight, skin color, eye color, and other such physical features which might include forms of common clothing, typical gear and posturing. -->
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===Racial Traits===  
 
===Racial Traits===  
  
* {{Property Link|Racial Ability Adjustments|SRD:Strength|-4 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Dexterity|-2 Dexterity}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|-2 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Wisdom|+2 Wisdom}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|+8 Charisma}}: <!-- fluff about type and subtypes -->
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* {{Property Link|Racial Ability Adjustments|SRD:Strength|-4 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Dexterity|-4 Dexterity}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|-2 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Wisdom|+2 Wisdom}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|+8 Charisma}}: Why be physical if one can make others do the job.
 
* {{Racial Size|Medium|Zeitgeist}}  
 
* {{Racial Size|Medium|Zeitgeist}}  
* Powerful Bulk:
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* Powerful Bulk: The bulk of zeitgeists lets them function in many ways as if they were one [[SRD:Size Category|size category]] larger. Whenever a zeitgeist is subject to a size modifier or special size modifier for an opposed check (such as during [[SRD:Grapple|grapple]] checks, [[SRD:Bull Rush|bull rush]] attempts, and [[SRD:Trip|trip]] attempts), the zeitgeist is treated as one size larger if doing so is advantageous to him. A zeitgeist is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as [[SRD:Improved Grab|improved grab]] or [[SRD:Swallow Whole|swallow whole]]) can affect him. However, his space and reach remain those of a creature of his actual size. <span style="color:Red; ">'''Unlike powerful build'''</span>, a zeitgeist <span style="color:Red; ">cannot</span> use weapons designed for a creature one size larger without penalty. Also the above benefits of this racial trait <span style="color:Red; ">do not</span> stack with the effects of [[SRD:Powers|powers]], abilities, and spells that change the subject’s [[SRD:Size Category|size category]].
* Zeitgeist [[SRD:Base Land Speed|base land speed]] is 10 feet; [[Hover (3.5e Creature Ability)|hover]] speed of 30 feet.
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* Zeitgeist [[Slime (3.5e Creature Ability)|slime]] speed of 20 feet.
 
* {{3.5e Low-Light Vision}}
 
* {{3.5e Low-Light Vision}}
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* Slim Control {{Su}}: A mind control that incorporates slime (stuff goes here)
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* Necrophiliac {{Sp}}:
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**At 3HD - two 1st level [[SRD:Necromancy School|necromancy]] spells become racial spells that may be used once per day for every 3HD.
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***At 5HD - one 2nd level [[SRD:Necromancy School|necromancy]] spell becomes a racial spell that may be used once per day for every 5HD.
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****At 7HD - one 3nd level [[SRD:Necromancy School|necromancy]] spell becomes a racial spell that may be used once per day for every 7HD.
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* ''[[SRD:Spell-Like Ability|Spell-Like Abilities]]:''
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** ''[[SRD:Detect Thoughts|detect thoughts]]'': 1/day (For every 3HD past 1st (4th, 7th, etc.) this spell can be used an additional time each day.)
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***At 2HD - ''[[SRD:Comprehend Languages|comprehend languages]]'' becomes a racial spell that can be used once per day (For every 3HD past 2st (5th, 8th, etc.) this spell can be used an additional time each day.)
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****At 4HD - ''[[SRD:Tongues|tongues]]'' becomes a racial spell that can be used once per day (For every 5HD past 2st (7th, 12th, etc.) this spell can be used an additional time each day.)
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*****At 6HD - ''[[SRD:Probe Thoughts|probe thoughts]]'' becomes a racial spell that can be used once per day (For every 7HD past 2st (9th, 16th, etc.) this spell can be used an additional time each day.)
 
* <!-- name of special ability {{Ex}}, {{Su}}, {{Sp}}, or {{Ps}}. -->:  <!-- game rule information about special ability. repeat as needed -->
 
* <!-- name of special ability {{Ex}}, {{Su}}, {{Sp}}, or {{Ps}}. -->:  <!-- game rule information about special ability. repeat as needed -->
* [[SRD:Automatic Languages|Automatic Languages]]: <!-- languages with which characters automatically starts off -->.
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* [[SRD:Automatic Languages|Automatic Languages]]: Common, Zeit
* [[SRD:Bonus Languages|Bonus Languages]]: <!-- starting languages which characters may choose due to Int bonus -->.
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* [[SRD:Bonus Languages|Bonus Languages]]: Any
* [[SRD:Favored Class|Favored Class]]: <!-- Use "{{Property Link|Favored Class|SRD:Wizard|Wizard}}" for each favored class of the race, replacing SRD:Wizard with the page name and Wizard with the class name for the appropriate class. If there is no favored class, put "[[Favored Class::Any]]" -->
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* [[SRD:Favored Class|Favored Class]]: {{Property Link|Favored Class|Biomancer (3.5e Class)|Biomancer}}, {{Property Link|Favored Class|SRD:Blackguard|Blackguard}}, {{Property Link|Favored Class|SRD:Cleric|Cleric}}, {{Property Link|Favored Class|SRD:Sorcerer|Sorcerer}}, {{Property Link|Favored Class|Witch (3.5e Class)|Witch}}, {{Property Link|Favored Class|Witch Doctor (3.5e Class)|Witch Doctor}}
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* [[Level Adjustment]]: +[[Level Adjustment::3]]  
 
* [[Level Adjustment]]: +[[Level Adjustment::3]]  
 
* [[ECL|Effective Character Level]]: [[Effective Character Level::4]]
 
* [[ECL|Effective Character Level]]: [[Effective Character Level::4]]

Revision as of 20:56, 6 March 2011

Homebrew.png
Author: Franken Kesey (talk)
Date Created: 2/27/2011
Status: in infancy
Editing: Clarity edits only please
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Jabba.jpg

Zeitgeist

Fat ugly slug’s with superior mind control.

Personality

Physical Description

Zeitgeists are large blue slug-like beings


Relations

Alignment

Lands

Religion

Language

Names

Racial Traits

  • -4 Strength, -4 Dexterity, -2 Constitution, +2 Wisdom, +8 Charisma: Why be physical if one can make others do the job.
  • Medium: As a Medium creature, a Zeitgeist has no special bonuses or penalties due to its size.
  • Powerful Bulk: The bulk of zeitgeists lets them function in many ways as if they were one size category larger. Whenever a zeitgeist is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the zeitgeist is treated as one size larger if doing so is advantageous to him. A zeitgeist is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. However, his space and reach remain those of a creature of his actual size. Unlike powerful build, a zeitgeist cannot use weapons designed for a creature one size larger without penalty. Also the above benefits of this racial trait do not stack with the effects of powers, abilities, and spells that change the subject’s size category.
  • Zeitgeist slime speed of 20 feet.
  • Low-Light Vision: A zeitgeist can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
  • Slim Control (Su): A mind control that incorporates slime (stuff goes here)
  • Necrophiliac (Sp):
    • At 3HD - two 1st level necromancy spells become racial spells that may be used once per day for every 3HD.
      • At 5HD - one 2nd level necromancy spell becomes a racial spell that may be used once per day for every 5HD.
        • At 7HD - one 3nd level necromancy spell becomes a racial spell that may be used once per day for every 7HD.
  • Spell-Like Abilities:
    • detect thoughts: 1/day (For every 3HD past 1st (4th, 7th, etc.) this spell can be used an additional time each day.)
      • At 2HD - comprehend languages becomes a racial spell that can be used once per day (For every 3HD past 2st (5th, 8th, etc.) this spell can be used an additional time each day.)
        • At 4HD - tongues becomes a racial spell that can be used once per day (For every 5HD past 2st (7th, 12th, etc.) this spell can be used an additional time each day.)
          • At 6HD - probe thoughts becomes a racial spell that can be used once per day (For every 7HD past 2st (9th, 16th, etc.) this spell can be used an additional time each day.)
  •  :
  • Automatic Languages: Common, Zeit
  • Bonus Languages: Any
  • Favored Class: Biomancer, Blackguard, Cleric, Sorcerer, Witch, Witch Doctor

Vital Statistics

Table: Random Starting Ages
Adulthood Simple Moderate Complex
years + + +
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
years years years + years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male ' " + lb. × () lb.
Female ' " + lb. × () lb.



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Facts about "Zeitgeist (3.5e Race)"
AuthorFranken Kesey +
Effective Character Level4 +
Favored ClassBiomancer +, Blackguard +, Cleric +, Sorcerer +, Witch + and Witch Doctor +
Identifier3.5e Race +
Level Adjustment3 +
Racial Ability Adjustments-4 Strength +, -4 Dexterity +, -2 Constitution +, +2 Wisdom + and +8 Charisma +
RatingUnrated +
SizeMedium +
SummaryFat ugly slug’s with superior mind control. +
TitleZeitgeist +