Difference between revisions of "SRD:Cold Warding (Epic Armor Enhancement)"
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''[[SRD:Caster Level|Caster Level]]:'' 21st; ''Prerequisites:'' [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]], [[SRD:Craft Epic Magic Arms and Armor|Craft Epic Magic Arms and Armor]], ''[[SRD:Protection from Energy|protection from energy]]''; ''Market Price:'' +6 bonus. | ''[[SRD:Caster Level|Caster Level]]:'' 21st; ''Prerequisites:'' [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]], [[SRD:Craft Epic Magic Arms and Armor|Craft Epic Magic Arms and Armor]], ''[[SRD:Protection from Energy|protection from energy]]''; ''Market Price:'' +6 bonus. | ||
− | {{SRD Epic | + | {{SRD Epic Item Footer}}[[Category:Armor Enhancement|{{BASEPAGENAME}}]] |
Latest revision as of 19:26, 1 March 2011
This material is published under the OGL |
Cold Warding[edit]
The armor absorbs the first 50 points of cold damage per round that the wearer would normally take (similar to the resist energy spell).
Caster Level: 21st; Prerequisites: Craft Magic Arms and Armor, Craft Epic Magic Arms and Armor, protection from energy; Market Price: +6 bonus.
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Facts about "Cold Warding (Epic Armor Enhancement)"
Identifier | Epic Armor Enhancement + |
Title | Cold Warding + |