Difference between revisions of "SRD:Cold Warding (Epic Armor Enhancement)"

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''[[SRD:Caster Level|Caster Level]]:'' 21st; ''Prerequisites:'' [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]], [[SRD:Craft Epic Magic Arms and Armor|Craft Epic Magic Arms and Armor]], ''[[SRD:Protection from Energy|protection from energy]]''; ''Market Price:'' +6 bonus.
 
''[[SRD:Caster Level|Caster Level]]:'' 21st; ''Prerequisites:'' [[SRD:Craft Magic Arms and Armor|Craft Magic Arms and Armor]], [[SRD:Craft Epic Magic Arms and Armor|Craft Epic Magic Arms and Armor]], ''[[SRD:Protection from Energy|protection from energy]]''; ''Market Price:'' +6 bonus.
  
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{{SRD Epic Magic Item Footer}}[[Category:Armor Enhancement|{{BASEPAGENAME}}]]
[[Category:Armor|{{BASEPAGENAME}}]]
 
[[Category:Shield|{{BASEPAGENAME}}]]
 
[[Category:Armor Enhancement|{{BASEPAGENAME}}]]
 
[[Category:Epic|{{BASEPAGENAME}}]]
 

Revision as of 18:03, 1 March 2011

This material is published under the OGL

Cold Warding

The armor absorbs the first 50 points of cold damage per round that the wearer would normally take (similar to the resist energy spell).

Caster Level: 21st; Prerequisites: Craft Magic Arms and Armor, Craft Epic Magic Arms and Armor, protection from energy; Market Price: +6 bonus.

Template:SRD Epic Magic Item Footer