Difference between revisions of "SRD:Half-Giants (Race)"
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Also see the [[SRD:Half-Giant|half-giant]] creature listing. | Also see the [[SRD:Half-Giant|half-giant]] creature listing. | ||
− | </noinclude>* | + | </noinclude>* {{Property Link|Racial Ability Adjustments|SRD:Strength|+2 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|+2 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Dexterity|–2 Dexterity}}: Half-giants are tough and strong, but not too nimble. |
− | * | + | * {{Property Link|Type|SRD:Giant Type|Giant}} ({{Property Link|Subtype|SRD:Psionic Subtype|Psionic}}):'' Half-giants are not subject to spells or effects that affect [[SRD:Humanoid Type|humanoids]] only, such as ''[[SRD:Charm Person|charm person]]'' or ''[[SRD:Dominate Person|dominate person]]''. |
− | * | + | * [[Size::Medium]]: As [[SRD:Medium|Medium]] creatures, half-giants have no special bonuses or penalties due to their size. |
− | * Half- | + | * Half-giant [[SRD:Base Land Speed|base land speed]] is 30 feet. |
− | * | + | * [[SRD:Low-Light Vision|Low-Light Vision]]: A half-giant can see twice as far as a [[SRD:Humans (Race)|human]] in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. |
− | * | + | * Weapon and Armor Proficiency: A half-giant is automatically proficient with all [[SRD:Simple Weapon|simple]] and [[SRD:Martial Weapon|martial weapons]], [[SRD:Light Armor|light]] and [[SRD:Medium Armor|medium armor]], and [[SRD:Armor|shields]]. |
− | * | + | * Fire Acclimated: Half-giants have a +2 racial bonus on [[SRD:Saving Throw|saving throws]] against all [[SRD:Fire Effect|fire spells and effects]]. Half-giants are accustomed to enduring high temperatures. |
− | * | + | * Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one [[SRD:Size Category|size category]] larger. Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during [[SRD:Grapple|grapple]] checks, [[SRD:Bull Rush|bull rush]] attempts, and [[SRD:Trip|trip]] attempts), the half-giant is treated as one size larger if doing so is advantageous to him. A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as [[SRD:Improved Grab|improved grab]] or [[SRD:Swallow Whole|swallow whole]]) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of [[SRD:Powers|powers]], abilities, and spells that change the subject’s [[SRD:Size Category|size category]]. |
− | * | + | * Naturally Psionic: Half-giants gain 2 bonus [[SRD:Power Points|power points]] at 1st level. This benefit does not grant them the ability to manifest [[SRD:Powers|powers]] unless they gain that ability through another source, such as levels in a psionic [[SRD:Class|class]]. |
− | * | + | * [[SRD:Psi-Like Ability|Psi-Like Ability]]: 1/day—''[[SRD:Stomp|stomp]]''. [[SRD:Manifester Level|Manifester level]] is equal to 1/2 [[SRD:Hit Dice|Hit Dice]] (minimum 1st). The save [[SRD:DC|DC]] is [[SRD:Charisma|Charisma]]-based. |
− | * | + | * [[SRD:Automatic Language|Automatic Language]]: Common. [[SRD:Bonus Language|Bonus Languages]]: Draconic, Giant, Gnoll, Ignan. |
− | * | + | * [[SRD:Favored Class|Favored Class]]: {{Property Link|Favored Class|SRD:Psychic Warrior|Psychic warrior}}. |
− | * | + | * [[SRD:Level Adjustment|Level Adjustment]]: [[Level Adjustment::+1]][[Effective Character Level::2| ]].<noinclude> |
{{Random Starting Ages | {{Random Starting Ages | ||
− | |race=Half- | + | |race=Half-Giant |
|base=30 | |base=30 | ||
|simp=3d6 | |simp=3d6 | ||
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{{Aging Effects | {{Aging Effects | ||
− | |race=Half- | + | |race=Half-Giant |
|mid=60 | |mid=60 | ||
|old=80 | |old=80 | ||
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{{Random Heights and Weights | {{Random Heights and Weights | ||
− | |race=Half- | + | |race=Half-Giant |
|mbaseft=6 | |mbaseft=6 | ||
|mbasein=4 | |mbasein=4 | ||
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}} | }} | ||
− | {{SRD Race Footer}} | + | {{SRD Race Footer}}</noinclude> |
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Revision as of 02:29, 4 February 2011
This material is published under the OGL |
Half-Giants
Also see the half-giant creature listing.
- +2 Strength, +2 Constitution, –2 Dexterity: Half-giants are tough and strong, but not too nimble.
- Giant (Psionic): Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
- Medium: As Medium creatures, half-giants have no special bonuses or penalties due to their size.
- Half-giant base land speed is 30 feet.
- Low-Light Vision: A half-giant can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
- Weapon and Armor Proficiency: A half-giant is automatically proficient with all simple and martial weapons, light and medium armor, and shields.
- Fire Acclimated: Half-giants have a +2 racial bonus on saving throws against all fire spells and effects. Half-giants are accustomed to enduring high temperatures.
- Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger. Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him. A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
- Naturally Psionic: Half-giants gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
- Psi-Like Ability: 1/day—stomp. Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
- Automatic Language: Common. Bonus Languages: Draconic, Giant, Gnoll, Ignan.
- Favored Class: Psychic warrior.
- Level Adjustment: +1.
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
30 years | +3d6 | +2d6 | +4d6 |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
---|---|---|---|---|
60 years | 80 years | 120 years | +4d% years | |
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 6’ 4” | +2d12 | 220 lb. | × (2d6) lb. |
Female | 6’ 1” | +2d12 | 180 lb. | × (2d6) lb. |
Back to Main Page → System Reference Document → Races
Facts about "Half-Giants (Race)"
Effective Character Level | 2 + |
Favored Class | Psychic warrior + |
Identifier | Race + |
Level Adjustment | +1 + |
Racial Ability Adjustments | +2 Strength +, +2 Constitution + and –2 Dexterity + |
Size | Medium + |
Subtype | Psionic + |
Title | Half-Giants + |
Type | Giant + |