Difference between revisions of "Giant (3.5e Type)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Traits: clarification)
m (moved Variant Giant (3.5e Type) to Giant (3.5e Type): realized I didn't need this)
(No difference)

Revision as of 18:58, 3 January 2011

Homebrew.png
Author: ThunderGod Cid (talk)
Date Created: December 29, 2010
Status: Complete
Editing: Clarity edits only please
 Ratings for this homebrew:
Average:
NA
/ 4

 1 users favored it (4/4).
 0 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article

This type is a substitute for the standard Giant Type and is NOT part of the SRD. Giants are massive humanoids born with deep reserves of supernatural power, granting them their customary size and strength, variety of forms, and even magical abilities.

Features

A giant has the following features.

Traits

A giant possesses the following traits (unless otherwise noted in a creature’s entry).

  • Low-light vision.
  • Giants are treated as proficient with any weapons noted in their entry (regardless of feats for exotic weapons and the like) and any thrown weapons. All giants also possess a slam attack that gains iterative attacks with their base attack bonus and deals damage according to their size.
  • Throw Anything: Giants can throw objects (whether they be rocks, wooden planks, or other pieces of debris) to two sizes smaller than themselves in one hand or up to their size with two hands. In this case, ‘size’ refers to the size of the projectile itself, not the creature by whom it is wielded (thus, a Fine object can be up to six inches in diameter). Such a projectile deals 1d6 points of damage per size category it possesses (beginning at 1d6 damage for a Fine-sized projectile and advancing accordingly) and has a range increment of 10 feet per size category of the giant throwing it. Giants add their Strength modifier to both attack and damage rolls with these weapons.
  • Catch: When a giant is targeted with a ranged weapon that they would be capable of throwing and is aware of the attack, it may attempt to catch the projectile as an immediate action by making an attack roll opposing that of the thrower. It must have at least one hand free in order to attempt to catch something. A giant who successfully catches a projectile may elect to throw it at another creature within its normal throwing range as part of the same immediate action. A giant may only block weapons with enhancement bonuses up to its HD divided by four; anything with a higher bonus cannot be caught.
  • Giants eat, sleep, and breathe.

Giant Type Creatures

The following creatures have the Giant type:

Table: Giant Creatures
Name Description
Ogre
Troll

Back to Main Page3.5e HomebrewGlossary

Facts about "Giant (3.5e Type)"
AuthorThunderGod Cid +
Identifier3.5e Type +
Rated ByHavvy +
RatingRating Pending +
SummaryGiants are massive humanoids born with deep reserves of supernatural power, granting them their customary size and strength, variety of forms, and even magical abilities. +
TitleGiant +