Difference between revisions of "Truedeath Fog (3.5e Weather)"

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(A not so mundane, mundane example.)
 
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|summary=Fog, by which creatures that die in, stay dead.
 
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|removal=Truedeath fog dissipates after 1d4 weeks
 
|removal=Truedeath fog dissipates after 1d4 weeks
 
|special=Truedeath fog does not affect the plane it is on, but rather coexistent planes.
 
|special=Truedeath fog does not affect the plane it is on, but rather coexistent planes.
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Revision as of 14:59, 26 December 2010

Homebrew.png
Author: Havvy (talk)
Date Created: December 26th, 2010
Status: First Draft
Editing: Clarity edits only please
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Truedeath Fog
 

A darkish blue mist that seems eerily sharp. Stepping into it, you feel a disconnect with the planar forces.

Type: Mundane

Area of Effect: {{{area}}}

Cause: Truedeath fog occurs in the Astral Plane when a silver cord is cut. It then flows freely through the plane for 1d6 years.

Removal: Truedeath fog dissipates after 1d4 weeks 

Special: Truedeath fog does not affect the plane it is on, but rather coexistent planes.

Effects 

Ranged Attack Modifier: As Fog 
Sensory: As Fog 
Creatures that are coexistent with the astral fog die permanently and do not go to their designated outer plane. The fog is only visible where it is coexistent to another plane. Undead inside of Truedeath fog take 1 Wounding damage (1 damage per round).

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AuthorHavvy +
Identifier3.5e Weather +
RatingUndiscussed +
SummaryFog, by which creatures that die in, stay dead. +
TitleTruedeath Fog +