Difference between revisions of "SRD5:Pirate Captain (NPC)"

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More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.
 
More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.
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{{SRD5end}}
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===Found in Adventures===
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{{5e Creature Adventure List|Pirate Captain (SRD5)}}
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==List of Pirate Captains==
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{{5e Monster List/UL|Pirate Captain}}
  
 
==Sources and Notes==
 
==Sources and Notes==

Revision as of 13:16, 12 May 2024

Also see: Pirate (5e)
This material from the 5th edition SRD is published under the OGL and CC-BY
Pirate Captain (SRD5) (NPC) [SRD5 OGL/CC-BY] [1] [2]
Medium Humanoid (Any Race, Pirates), Any Non-Lawful Alignment
Armor Class: 15 (studded leather)
Hit Points: 65 (10d8+20)
Speed: 30 ft.
STR DEX CON INT WIS CHA
15 (+2) 16 (+3) 14 (+2) 14 (+2) 11 (+0) 14 (+2)
Saving Throws: Str +4, Dex +5, Wis +2
Skills: Athletics +4, Deception +4
Senses: passive Perception 10
Languages: Any two languages
Habitat: Coastal, Urban
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Actions

Multiattack. The Captain makes three melee attacks: two with its scimitar and one with its dagger. Or the Captain makes two ranged attacks with its daggers.

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 6 (1d6+3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d4+3) piercing damage. 

Reactions

Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.


[SRD5 OGL/CC-BY] [1] In addition to managing a crew of selfish malcontents, the Pirate Captain is a variation of the Bandit Captain, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis.

More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.

End of the SRD5 material

Found in Adventures

No Data


List of Pirate Captains

(5 official and unofficial Pirate Captains)

Sources and Notes

  1. 1.0 1.1 Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL & CC-BY.
  2. habitat - unofficial. [user]

Template:SRD5 NPC, Pirate Breadcrumb

Facts about "Pirate Captain (NPC)"
AlignmentAny Non-Lawful Alignment +
AuthorSRD5 +
CRval2 +
Canontrue +
Challenge Rating2 +
Creature NamePirate Captain (SRD5) +
Experience Points450 +
Features{{{feature1}}} +, Multiattack +, Scimitar +, Dagger + and Parry +
HabitatCoastal + and Urban +
Hit Dice10d8+20 +
Hit Points65 +
IdentifierNPC +
NPCtrue +
NamePirate Captain (SRD5) +
PublicationSRD5 +
SizeMedium +
SortTextPirate Captain SRD5 +
SubtypeAny Race + and Pirate +
SummaryPirate captain from the SRD5 +
TitlePirate Captain +
TypeHumanoid +