Information for "Elixir Mage (3.5e Class)"

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Basic information

Display titleElixir Mage (3.5e Class)
Default sort keyElixir Mage (3.5e Class)
Page length (in bytes)25,551
Page ID36024
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)

Edit history

Page creatorSpanambula (talk | contribs)
Date of page creation14:20, 6 November 2012
Latest editorTFBot (talk | contribs)
Date of latest edit23:08, 12 January 2014
Total number of edits6
Total number of distinct authors2
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (15)

Templates used on this page:

Allowed AlignmentsLawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceVery High +
AuthorSpanambula +
Base Attack Bonus ProgressionPoor +
Class AbilitySpontaneous Arcane Spellcasting +
Class Ability ProgressionFull +
Fortitude Save ProgressionPoor +
Identifier3.5e Class +
Length20 +
Minimum Level1 +
RatingUnrated +
Reflex Save ProgressionPoor +
SkillAppraise +, Bluff +, Concentration +, Craft +, Decipher Script +, Diplomacy +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Heal +, Hide +, Intimidate +, Knowledge +, Listen +, Move Silently +, Perform +, Profession +, Ride +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spellcraft +, Spot +, Survival +, Tumble +, Use Magic Device + and Use Rope +
Skill Points4 +
SummaryElixir Mages are addicts, needing a substance not just to cast spells, but to function period. Designed for use with mana-based spellcasting variant rule. +
TitleElixir Mage +
Will Save ProgressionGood +