View source for Alchemist, Variant (3.5e Class)

Jump to: navigation, search

You do not have permission to edit this page, for the following reason:

You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.


You can view and copy the source of this page.

Return to Alchemist, Variant (3.5e Class).

Allowed AlignmentsLawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceHigh +
AuthorFoxwarrior +
Base Attack Bonus ProgressionModerate +
Class AbilityAlternate Magic + and Spontaneous Spellcasting +
Class Ability ProgressionFull +
Fortitude Save ProgressionOther +
Identifier3.5e Class +
Length20 +
Minimum Level1 +
Rated ByHavvy + and SecondDeath777 +
RatingRating Pending +
Reflex Save ProgressionOther +
SkillAppraise +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Escape Artist +, Forgery +, Gather Information +, Heal +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Move Silently +, Search +, Sense Motive +, Sleight of Hand +, Spellcraft +, Spot +, Survival +, Tumble + and Use Magic Device +
Skill Points4 +
SummaryThis Alchemist wields the immense power of concept-combining magic (based heavily on) to achieve the world-transmuting powers you might know and love. +
TitleAlchemist, Variant +
ToP SkillArcana +, Bluff +, Ciphers +, Concentration +, Cultures +, Jump +, Legerdemain +, Perception + and Stealth +
Will Save ProgressionOther +