View source for Green Mage (3.5e Class)

Jump to: navigation, search

You do not have permission to edit this page, for the following reason:

You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.


You can view and copy the source of this page.

Return to Green Mage (3.5e Class).

AdopterGenowhirl +
Allowed AlignmentsLawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceHigh +
AuthorFrank Trollman +
Base Attack Bonus ProgressionModerate +
Class AbilityAlternate Magic +
Class Ability ProgressionFull +
Fortitude Save ProgressionPoor +
Identifier3.5e Class +
Length15 +
Minimum Level1 +
RatingUnrated +
Reflex Save ProgressionGood +
SkillBalance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Heal +, Hide +, Jump +, Knowledge +, Listen +, Move Silently +, Search +, Sense Motive +, Sleight of Hand +, Spot +, Survival + and Use Magic Device +
Skill Points4 +
SummaryA mage who uses wind and air for high-mobility, terrain-creating effects. +
TitleGreen Mage +
Will Save ProgressionGood +